Dungeon Crawl Stone Soup version 0.35-a0-692-g93e4083ba9 (webtiles) character file. Game seed: 7356849973800732318 67 anet the Sneak (level 3, -9/18 HPs) Began as a Spriggan Enchanter on July 11, 2026. Mangled by a sickly merfolk siren (12 damage) ... in a sewer. The game lasted 00:04:36 (2061 turns). anet the Sneak (Spriggan Enchanter) Turns: 2061, Time: 00:04:36 Health: -9/18 AC: 2 Str: 6 XL: 3 Next: 98% Magic: 2/8 EV: 16 Int: 16 God: Gold: 136 SH: 0 Dex: 15 Spells: 5/7 levels left rFire . . . (100%) a - +0 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth +++ HPRegen 0.23/turn MPRegen 0.11/turn %: no passive effects @: mesmerised, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 136 gold pieces. Inventory: Hand Weapons a - a +0 dagger of draining (weapon) b - a +0 sling Missiles c - 6 poisoned darts (quivered) d - 5 atropa-tipped darts Armour e - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of vulnerability {unknown} j - 3 scrolls of blinking {unknown} k - a scroll of poison {unknown} l - a scroll of identify {unknown} Potions i - 2 potions of invisibility d - 4 potions of curing {unknown} f - a potion of might {unknown} n - 2 potions of brilliance {unknown} Skills: + Level 1.0 Fighting + Level 2.0 Short Blades + Level 1.1 Ranged Weapons - Level 0.1 Armour + Level 3.1 Dodging * Level 4.6 Stealth - Level 0.1 Shields * Level 2.9 Spellcasting + Level 3.6 Hexes + Level 1.0 Ice Magic - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 14% N/A 13% 3 Tukima's Dance Hex 14% N/A 13% 3 Poisonous Vapours Alch/Air 8% 1d1 19% 1 Gloom Hex/Necr 16% N/A 26% 3 Passage of Golubria Tloc 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You kill the rat! Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (41% to hit) You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. The sickly merfolk siren chants its luring song. You unwield your +0 sling. You sense an unholy aura. a - a +0 dagger of draining (weapon) The adder completely misses you. The sickly merfolk siren chants its luring song. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sickly merfolk siren (heavily wounded, mesmerising, chance to affect: 13%) The sickly merfolk siren resists with almost no effort. The adder barely misses you. The sickly merfolk siren chants its luring song. The adder barely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sickly merfolk siren (heavily wounded, mesmerising, chance to affect: 13%) The sickly merfolk siren resists with almost no effort. The adder bites you. The sickly merfolk siren hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sickly merfolk siren (heavily wounded, mesmerising, chance to affect: 13%) The sickly merfolk siren resists with almost no effort. The adder bites you. * * * LOW HITPOINT WARNING * * * The sickly merfolk siren hits you! Ouch! That really hurt! You die... ###~~~.#### #∩∩~~~~.... ########### ##########≈~≈≈≈≈≈≈ #≈≈~~~~~~~~~~~~..~ ###≈~†#############. #~###≈≈≈#.# ## ≈~~†~~S##.# †~~..rm@..# ~†..####### . . You could see a sickly merfolk siren (mesmerising), an adder and a quokka. Vanquished Creatures 2 adders (D:3) A ribbon worm (D:3) 3 dart slugs An orc (D:3) 2 endoplasms 3 hobgoblins 3 quokkas 6 ball pythons 4 bats 3 goblins 5 kobolds 19 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 360 | D:1 | Reached XP level 2. HP: 4/13 MP: 6/6 363 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1781 | D:3 | Reached XP level 3. HP: 17/17 MP: 8/8 1883 | D:3 | Reached skill level 1 in Fighting 1883 | D:3 | Reached skill level 1 in Ranged Weapons 1883 | D:3 | Reached skill level 1 in Ice Magic 1909 | D:3 | Found a glowing drain. 1918 | Sewer | Entered a sewer 2061 | Sewer | Mangled by a sickly merfolk siren Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_rooms, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_pond_c, amcnicky_mini_rare_corridor_liquid D:2: layout_loops_corners, kennysheep_generic_room_8 D:3: layout_basic, nicolae_tso_carved_into_rock, portal_sewer_entry_d Sewer: sewer_sea Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Fighting | 1 | 1.0 Ranged Weapons | 1 | 1.1 Ice Magic | 1 | 1.0 Short Blades | 2 | 2.0 Armour | | 0.1 Stealth | | 4.6 Shields | | 0.1 Spellcasting | | 2.9 Hexes | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Attack: Normal || 80 Melee: Dagger || 80 Fire: Sling || 64 Cast: Ensorcelled Hiber || 9 Stab: Sleeping || 10 Distracted || 1 Armour: Robe || 43 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1383 | 1301 | 82 | 0 | 816 | 4 | 345.8 | Dungeon | 1246 | 1164 | 82 | 0 | 777 | 3 | 415.3 | Sewer | 137 | 137 | 0 | 0 | 39 | 1 | 137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 529 daAuts D:1: 425 daAuts D:3: 291 daAuts Sewer: 137 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+