Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 4502136706302287017 40 ananaz the Conjurer (level 3, -3/25 HPs) Began as a Gnoll Conjurer on Mar 15, 2026. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:46 (1071 turns). ananaz the Conjurer (Gnoll Conjurer) Turns: 1071, Time: 00:06:46 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 50% Magic: 5/9 EV: 12 Int: 19 God: Gold: 97 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . (100%) d - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of dissipation Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery b - an amulet of wildshape c - an amulet of dissipation (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions g - 2 potions of magic d - a potion of mutation {unknown} f - a potion of haste {unknown} j - 3 potions of curing {unknown} k - a potion of moonshine {unknown} l - 3 potions of heal wounds {unknown} n - a potion of resistance {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 24% 1d1 10% 1 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You feel less confused. Something hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You hear some strange, mumbled words. You are confused. You climb downwards. You encounter an orc, an adder, a goblin, a dart slug and a hobgoblin. Reactivating autopickup. The hobgoblin shouts! The orc shouts! The adder hisses angrily. There is a stone staircase leading up here. You feel less confused. Something hits you! * * * LOW HITPOINT WARNING * * * Deactivating autopickup; reactivate with Ctrl-A. You climb upwards. Level annotation: Sigmund Reactivating autopickup. There is a stone staircase leading down here. You hear some strange, mumbled words. Deactivating autopickup; reactivate with Ctrl-A. Something tries to affect you, but you resist. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. You die... #.......### ......#.... #### #....#.#.# .... ......#.# ..... #....#.####..... #.. #...#.#.......# ##.... ###...#.......... #..... ##.#.............. ..... ##..#...##@>....... .... ##...'...##.....##.. #'####....#...###+#+## ....#.....#...# ....#....##...# ....'...###...# ...)#..## #.### ....#.## #.# #)##### #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 6 endoplasms 4 hobgoblins 6 jackals (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins 2 kobolds 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ananaz the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 236 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 494 | D:1 | Learned a level 2 spell: Searing Ray 597 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/9 648 | D:1 | Reached skill level 5 in Spellcasting 874 | D:2 | Reached skill level 1 in Invocations 1057 | D:2 | Encountered Sigmund 1071 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms, grunt_decor_junction D:2: minmay_general_purpose_star, layout_basic, minmay_quadrilaterals, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_rooms, pdpol_wu_jian_five_deadly_venoms, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Unarmed || 19 Bite || 4 Whip || 5 Cast: Magic Dart || 48 Searing Ray || 1 Armour: Robe || 11 Dodge: Dodged || 19