Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11187169140878467462 8689 aelisj the Destroyer (level 11, -20/85 HPs) Began as a Demonspawn Conjurer on Mar 8, 2026. Was a Priest of Vehumet. Demolished by a skeletal warrior ... wielding a +0 war axe (22 damage) ... on level 9 of the Dungeon. The game lasted 00:42:57 (11545 turns). aelisj the Destroyer (Demonspawn Conjurer) Turns: 11545, Time: 00:42:57 Health: -20/85 AC: 8 Str: 9 XL: 11 Next: 13% Magic: 16/24 EV: 13 Int: 22 God: Vehumet [***...] Gold: 517 SH: 0 Dex: 17 Spells: 9/28 levels left rFire + . . J - staff of alchemy rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + u - +0 helmet rElec . B - +1 cloak {rCorr} rCorr + y - +0 pair of gloves SInv . (no boots) Will ..... k - amulet of magic regeneration Stlth +++ E - ring of protection from fire HPRegen 0.34/turn d - +6 ring of dexterity MPRegen 0.59/turn %: no passive effects @: no status effects A: rugged brown scales 2, ignite blood 1, augmentation 2, demonic magic 2, demonic touch 1 a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 517 gold pieces. Inventory: Hand Weapons e - a +0 falchion f - a +3 falchion n - a +0 long sword of flaming A - a +3 long sword of protection O - the +5 scythe "Finisher" {speed, execute} (You found it on level 7 of the Dungeon) S - the +9 spear of Mana {protect, rElec Will+ Dex-3} (You found it on level 8 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). Missiles h - 2 throwing nets Armour a - a +0 robe (worn) u - a +0 helmet (worn) v - the +1 ring mail "Tihy" {rF+ Regen+} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. x - a +0 leather armour y - a +0 pair of gloves (worn) B - a +1 cloak of preservation (worn) Magical Staves H - a staff of cold J - a staff of alchemy (weapon) Jewellery d - a +6 ring of dexterity (worn) k - an amulet of magic regeneration (worn) E - a ring of protection from fire (worn) P - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (You found it on level 8 of the Dungeon) [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). Wands g - a wand of iceblast (11) p - a wand of light (9) w - a wand of flame (48) D - a wand of charming (9) K - a wand of mindburst (14) Scrolls j - 3 scrolls of immolation {unknown} l - a scroll of enchant armour o - 2 scrolls of acquirement {unknown} t - 2 scrolls of vulnerability {unknown} z - a scroll of fear F - 2 scrolls of poison {unknown} G - 3 scrolls of noise {unknown} I - a scroll of brand weapon L - 2 scrolls of blinking {unknown} M - a scroll of revelation {unknown} Q - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic i - a potion of invisibility m - 3 potions of moonshine q - 2 potions of curing r - a potion of cancellation {unknown} s - a potion of enlightenment C - a potion of attraction {unknown} N - 2 potions of lignification {unknown} R - a potion of might {unknown} Skills: + Level 6.1 Fighting + Level 4.3 Dodging - Level 4.1 Stealth * Level 9.2 Spellcasting * Level 10.5 Conjurations + Level 6.0 Alchemy + Level 1.6 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Mercury Arrow Conj/Alch 100% 2d11 1% 2 d - Hailstorm Conj/Ice 33% 3d8 1% 3 e - Fulminant Prism Conj/Alch 31% 3d15 1% 4 f - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 2% 4 g - Mephitic Cloud Conj/Alch/Air 51% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 20% 1d4 5% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 5% 3 Vhi's Electric Charge Tloc/Air 20% N/A 54% 4 Gell's Gavotte Tloc 5% 2d(13-19) 100% 6 Hellfire Mortar Fire/Erth/Frge 5% 4d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:5 ! Innate Abilities, Weirdness & Mutations You are mostly covered in rugged brown scales. (AC +2, +5% HP) Your demonic aura sometimes causes spilled blood to erupt in flames. Your magical and physical power is enhanced at high health. Spells you cast may paralyse nearby enemies. Your touch may inflict minor irresistible damage on your foes. Message History The skeletal warrior hits you with a +0 war axe! The searing ray misses the skeletal warrior. The skeletal warrior hits you with a +0 war axe! The searing ray hits the skeletal warrior! The skeletal warrior is heavily damaged. You finish channelling your searing ray. The skeletal warrior hits you but does no damage. The skeletal warrior hits you with a +0 war axe!! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 war axe (heavily damaged, 83% to hit) You focus your ray upon the skeletal warrior. The searing ray hits the skeletal warrior but does no damage. The skeletal warrior is heavily damaged. (Press . to maintain the ray.) Malevolent energies surge around you. The skeletal warrior closely misses you. The searing ray misses the skeletal warrior. The skeletal warrior barely misses you. The searing ray hits the skeletal warrior. The skeletal warrior is heavily damaged. The skeletal warrior hits you with a +0 war axe!! * * * LOW HITPOINT WARNING * * * You feel better. You stop channelling your searing ray. The skeletal warrior hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a skeletal warrior, wielding a +0 war axe (heavily damaged, 83% to hit) You focus your ray upon the skeletal warrior. The searing ray misses the skeletal warrior. (Press . to maintain the ray.) Malevolent energies surge around you. The skeletal warrior hits you with a +0 war axe!! You die... #### ### ###+######## ##... #........... #.....#........... #.....z@.ß........ #.....#.......#... ### ##... #.......# # ... ### ###+###..# ... .... ... ..## ... .## ... ... ... You could see a skeletal warrior. Vanquished Creatures A skeletal warrior (D:7) Pikel (D:5) A cane toad (D:9) A troll (D:8) A hornet (D:7) Sigmund (D:2) 5 wraiths (D:7) 6 yaks A steam dragon (D:8) Menkaure (D:5) Edmund (D:5) A water moccasin (D:6) 4 sky beasts 4 orc warriors An ice beast (D:5) 4 black bears 4 ogres 2 centaurs 2 phantoms 3 kobold brigands 10 bullfrogs 3 scorpions 3 marrowcudas (D:7) 9 wights (D:6) 4 electric eels (D:7) 2 howler monkeys (D:5) 3 bombardier beetles (D:5) 3 orc priests 6 hounds Crazy Yiuf (D:6) A gnoll bouda (D:7) 2 jellies 8 iguanas 2 sleepcaps 5 orc wizards 5 gnolls 9 adders A shadow imp (D:7) 2 white imps 3 ufetubi 24 orcs 2 ribbon worms (D:3) 9 endoplasms 3 giant cockroaches 5 hobgoblins 4 jackals 5 quokkas 6 ball pythons 3 bats (D:1) A frilled lizard (D:2) 11 goblins 16 kobolds 5 rats 221 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aelisj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 410 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 410 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 413 | D:1 | Learned a level 2 spell: Searing Ray 1060 | D:1 | You fall into a shaft and drop 1 floor! 1290 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 1290 | D:1 | Reached XP level 3. HP: 19/24 MP: 0/7 1562 | D:2 | Noticed Sigmund 2125 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 2365 | D:2 | Reached skill level 5 in Conjurations 2730 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 2730 | D:3 | Reached XP level 5. HP: 36/36 MP: 6/10 3529 | D:3 | Found a faded altar of an unknown god. 3720 | D:3 | Found a shimmering altar of Xom. 3915 | D:4 | Found a stormy altar of Qazlal. 3962 | D:4 | Got the Omnibus of Hurtful Orogeny 3966 | D:4 | Learned a level 2 spell: Mercury Arrow 4068 | D:4 | Reached skill level 1 in Fighting 4068 | D:4 | Reached skill level 1 in Alchemy 4068 | D:4 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 4068 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/12 4375 | D:4 | Reached skill level 6 in Conjurations 4396 | D:4 | Identified the +1 ring mail "Tihy" {rF+ Regen+} 4455 | D:4 | Found a staircase to the Ecumenical Temple. 4464 | Temple | Entered the Ecumenical Temple 4490 | Temple | Became a worshipper of Vehumet 4579 | D:2 | Killed Sigmund 4580 | D:2 | Gained mutation: You are mostly covered in rugged brown | scales. (AC +2, +5% HP) [demonic ancestry] 4580 | D:2 | Reached XP level 7. HP: 29/51 MP: 11/14 4727 | D:5 | Entered Level 5 of the Dungeon 4736 | D:5 | Noticed Pikel 4750 | D:5 | Killed Pikel 4751 | D:5 | Reached skill level 5 in Spellcasting 4751 | D:5 | Reached skill level 7 in Conjurations 4751 | D:5 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 4751 | D:5 | Reached XP level 8. HP: 28/59 MP: 5/16 4860 | D:5 | Learned a level 3 spell: Hailstorm 4865 | D:5 | Learned a level 4 spell: Fulminant Prism 5411 | D:5 | Noticed Menkaure 5416 | D:5 | Killed Menkaure 5457 | D:5 | Found Plog's Distillery. 5987 | D:5 | Reached skill level 8 in Conjurations 6206 | D:6 | Noticed Edmund 6219 | D:5 | Killed Edmund 6564 | D:6 | Reached * piety under Vehumet 6564 | D:6 | Offered knowledge of Poisonous Vapours by Vehumet. 6692 | D:6 | Gained mutation: Your magical and physical power is | slightly enhanced at high health. [demonic ancestry] 6692 | D:6 | Reached XP level 9. HP: 68/68 MP: 15/19 7017 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7027 | D:6 | Noticed Crazy Yiuf 7868 | D:6 | Killed Crazy Yiuf 7969 | D:7 | Reached skill level 9 in Conjurations 8165 | D:7 | Reached ** piety under Vehumet 8165 | D:7 | Offered knowledge of Scorch by Vehumet. 8374 | D:7 | Reached skill level 5 in Fighting 8408 | D:7 | Reached skill level 5 in Alchemy 8408 | D:7 | Gained mutation: Your magical and physical power is | enhanced at high health. [demonic ancestry] 8408 | D:7 | Reached XP level 10. HP: 60/77 MP: 16/22 9622 | D:7 | Found the +5 scythe "Finisher" {speed, execute} 9657 | D:7 | Got the +5 scythe "Finisher" {speed, execute} 9836 | D:7 | Noticed a skeletal warrior 9852 | D:7 | Killed a skeletal warrior 9853 | D:7 | Reached skill level 10 in Conjurations 9929 | D:8 | Found the amulet of Elemental Vulnerability {rPois rF-- | rC-- AC+8} 9953 | D:8 | Got the amulet of Elemental Vulnerability {rPois rF-- rC-- | AC+8} 10009 | D:8 | Offered knowledge of Mephitic Cloud by Vehumet. 10017 | D:8 | Learned a level 3 spell: Mephitic Cloud 10172 | D:8 | Found an opulent altar of Gozag. 10385 | D:8 | Identified the +9 spear of Mana {protect, rElec Will+ | Dex-3} 10460 | D:8 | Reached *** piety under Vehumet 11040 | D:9 | Reached skill level 1 in Evocations 11047 | D:9 | Reached XP level 11. HP: 72/85 MP: 11/24 11358 | D:9 | Offered knowledge of Frozen Ramparts by Vehumet. 11531 | D:9 | Noticed a skeletal warrior 11543 | D:9 | HP: 1/85 [skeletal warrior/+0 war axe (19)] 11545 | D:9 | Demolished by a skeletal warrior Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_corners, minmay_3d_cube D:2: layout_rooms, grunt_decor_clamped, uniq_sigmund D:3: kb_forest_paths, layout_basic, regret_index_xom_buried_treasure, shapermc_ecumenical_altar_mp_highgroup D:4: layout_rooms, kennysheep_mini, minmay_temple_entry_poolview D:5: layout_cave_pods, mainiacjoe_overflow_alcove_4, serial_shops, nicolae_shop_waterfront, uniq_menkaure, uniq_pikel D:6: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_edmund D:7: hangedman_cross_stitches, layout_gridville, serial_bayou, serial_bayou_lagoon_b, serial_bayou_pond_c, serial_bayou_pond_c, serial_bayou_ford_a, serial_bayou_lake_a, minmay_guarded_unrand_finisher D:8: layout_cave_pods, mainiacjoe_overflow_concentric_impassable D:9: layout_basic, dpeg_lair_monsters, minmay_three_doors, uniq_joseph Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 2 3 4 | 4.1 Dodging | 2 3 4 | 4.3 Spellcasting | 3 4 5 6 8 9 | 9.2 Conjurations | 5 6 7 8 9 10 | 10.5 Fighting | 1 2 3 5 6 | 6.1 Alchemy | 1 2 3 5 6 | 6.0 Evocations | 1 | 1.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 9 | | | || 9 Falchion | 7 | 6 | | || 13 Long sword | | 5 | 20 | || 25 Touch | | | 2 | || 2 Staff | | | | 1 || 1 Cast: Magic Dart | 66 | 64 | 93 | 80 || 303 Searing Ray | 4 | 18 | 51 | 46 || 119 Mercury Arrow | | | 20 | 54 || 74 Fulminant Prism | | | | 18 || 18 Hailstorm | | | | 4 || 4 Mephitic Cloud | | | | 1 || 1 Use: Scroll | | 6 | 5 | 2 || 13 Potion | | 1 | | 2 || 3 Stab: Paralysed | 2 | | 5 | || 7 Armour: Robe | 6 | 21 | 57 | 91 || 175 Dodge: Dodged | 17 | 20 | 38 | 61 || 136