Dungeon Crawl Stone Soup version 0.31-a0-1154-gadca813884 (webtiles) character file. Game seed: 7109534925879222831 77 adozu the Magician (level 4, 0/31 HPs) Began as a Djinni Ice Elementalist on Dec 7, 2023. Slain by a water moccasin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:25 (1737 turns). adozu the Magician (Djinni Ice Elementalist) Turns: 1737, Time: 00:04:26 Health: 0/31 AC: 2 Str: 7 XL: 4 Next: 58% Gold: 149 EV: 13 Int: 21 God: SH: 0 Dex: 14 rFire + + . o - +4 dagger "Xola Mou" {vamp, *Noise rN+ Int+3} rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons o - the +4 dagger "Xola Mou" (weapon) {vamp, *Noise rN+ Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} c - a scroll of amnesia {unknown} d - a scroll of brand weapon {unknown} g - a scroll of immolation {unknown} k - a scroll of teleportation {unknown} l - a scroll of revelation {unknown} Potions e - 4 potions of heal wounds {unknown} f - a potion of magic {unknown} h - 2 potions of enlightenment {unknown} i - 2 potions of curing {unknown} j - a potion of mutation {unknown} m - a potion of resistance {unknown} n - a potion of cancellation {unknown} Skills: - Level 0.2 Fighting - Level 0.5 Short Blades - Level 3.2 Dodging - Level 2.3 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Transmutations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 2% 1 b - Frozen Ramparts Ice 40% 1d7 8% 3 c - Ozocubu's Armour Ice 20% N/A 8% 3 d - Summon Ice Beast Ice/Summ 20% N/A 26% 4 e - Sandblast Erth 40% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You freeze the water moccasin. The water moccasin is moderately wounded. The water moccasin seems to slow down. The water moccasin bites you. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, slow) You freeze the water moccasin. The water moccasin is heavily wounded. The water moccasin is no longer moving slowly. The water moccasin bites you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded) You freeze the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. The water moccasin bites you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) You freeze the water moccasin! The water moccasin is almost dead. The water moccasin seems to slow down. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is almost dead. The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin is almost dead. The water moccasin bites you. You die... # #..##.##.. ..# #..##..... #.# #..####### #.# #..# #.#######..##### #.......).......# #................ .######.#.#######.###.# ......S@..# .# # ..#####.#.# .# ...#.# .. #.#.##.# # .. .. ..# .# ... #.# ##.# #.# #. .. You could see a water moccasin (slow). Vanquished Creatures 2 adders (D:2) A worm (D:2) 6 bats 2 endoplasms (D:1) 3 giant cockroaches 7 goblins 7 hobgoblins 2 jackals (D:2) 3 quokkas (D:1) 5 ball pythons (D:1) 2 frilled lizards 7 kobolds 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adozu the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | adozu set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 145 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 334 | D:1 | Found a faded altar of an unknown god. 341 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 341 | D:1 | Learned a level 1 spell: Sandblast 1136 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1471 | D:2 | Identified the +4 dagger "Xola Mou" {vamp, *Noise rN+ | Int+3} 1726 | D:3 | Noticed a water moccasin 1737 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, hellmonk_ecumenical_altar_prayer_group, minmay_nonomino_d4 D:2: layout_rooms, nicolae_houndstooth_variations D:3: layout_loops_ring, nicolae_ashenzari_skybound Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.2 Fighting | | 0.2 Short Blades | | 0.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Transmutations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Poison Magic | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | 36 || 48 Cast: Freeze | 44 | 13 || 57 Sandblast | 1 | || 1 Frozen Ramparts | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 25 | 20 || 45 Dodge: Dodged | 26 | 24 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1734 | 1685 | 49 | 0 | 1387 | 3 | 578.0 | Dungeon | 1734 | 1685 | 49 | 0 | 1387 | 3 | 578.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1079 daAuts D:2: 594 daAuts D:3: 60 daAuts