Dungeon Crawl Stone Soup version 0.31-a0-1096-g246cf0196b (webtiles) character file. Game seed: 17613378961650161876 7 adozu the Shooter (level 2, 22/22 HPs) Began as a Merfolk Hunter on Nov 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (89 turns). adozu the Shooter (Merfolk Hunter) Turns: 89, Time: 00:00:37 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 8 God: Gold: 35 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Jewellery d - a ring of protection from fire Scrolls b - a scroll of butterflies Skills: - Level 2.1 Fighting + Level 3.6 Ranged Weapons - Level 2.6 Dodging - Level 1.1 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The arrow hits the rat but does no damage. The rat closely misses you. You shoot an arrow. The arrow hits the rat but does no damage. The rat barely misses you. You shoot an arrow. The arrow completely misses the rat. The rat bites you. You shoot an arrow. The arrow hits the rat but does no damage. The rat closely misses you. x2 You shoot an arrow. The arrow hits the rat. You kill the rat! You see here a rat corpse. You now have 35 gold pieces (gained 11). A giant cockroach comes into view. A giant cockroach is nearby! You shoot an arrow. The arrow hits the giant cockroach. The giant cockroach is almost dead. You shoot an arrow. The arrow barely misses the giant cockroach. You shoot an arrow. The arrow hits the giant cockroach. You kill the giant cockroach! As you open the large door, it creaks loudly! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. You shoot an arrow. The arrow hits the goblin. You kill the goblin! No target in view! There is a large open door here. No target in view! Found an emerald ring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Found 7 stones. A frilled lizard comes into view. You shoot an arrow. The arrow hits the frilled lizard! You kill the frilled lizard! You have reached level 2! Found a leather armour. d - a ring of protection from fire Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...( ..... .###.. ... .....##...# ...... ... #.........++#...... .... +..#.........)..... ..... #................. .....##................. ......#................. #.............#.##### #...@.........''#.... #.................##. .....................#.. ........................ .....†................#. ......##...#......#...## ..[... #...#......#...## ...... +...#......#..... #...#........#... There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | adozu the Merfolk Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 85 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 89 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic Action || total ---------------------------++------- Fire: Shortbow || 21 Armour: Leather armour || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 0 | 40 | 1 | 94.0 | Dungeon | 94 | 94 | 0 | 0 | 40 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 94 daAuts