abixa Level 1 of the Dungeon (0, 0, D:1) a +2 mace of draining (-12, 1, D:1) a +0 club (-11, 9, D:1) a +0 dagger (17, 9, D:1) a +0 club 17 gold pieces (21, 13, D:1) a +0 mace (2, 19, D:1) a cursed -2 chain mail (4, 22, D:1) a +0 leather armour (-1, 34, D:1) a +0 dagger (0, 49, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 0, D:2) a +0 mace a +0 leather armour a +0 morningstar (15, 8, D:2) a +0 mace (-2, 12, D:2) a +0 robe a +0 dagger (-1, 13, D:2) a +0 short sword (17, 18, D:2) a +0 hand axe (18, 18, D:2) a +0 leather armour a +0 trident a +0 club (-3, 34, D:2) a +0 mace (-13, 40, D:2) a +0 short sword (-6, 40, D:2) a +0 club (-5, 40, D:2) a +0 club (-5, 47, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 leather armour (24, 0, D:3) a +0 flail (0, 2, D:3) a +0 animal skin (26, 2, D:3) a +0 short sword (25, 4, D:3) a +0 ring mail (14, 8, D:3) a +0 ring mail a +0 club (14, 9, D:3) a +0 ring mail a cursed -2 hand axe (18, 9, D:3) a +0 robe a +0 dagger (18, 10, D:3) a +0 chain mail (19, 10, D:3) a +0 leather armour a +0 flail a +0 robe a +0 dagger (21, 11, D:3) a +0 leather armour a +0 mace (18, 15, D:3) a +0 club (18, 28, D:3) a +0 chain mail a +0 short sword (22, 29, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon [Shop] Saubbim's Armour Shop a +3 plate armour of magic resistance (450 gold) a +4 ring mail of fire resistance (310 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +0 cloak (45 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) the +6 plate armour of Purpose {rN+ Regen+ Str-3 Int-4 Dex+3} (558 gold) It affects your strength (-3). It affects your intelligence (-4). It affects your dexterity (+3). It protects you from negative energy. It increases your rate of regeneration. a +0 robe (7 gold) a +0 chain mail (45 gold) (0, 0, D:4) a +0 club (-2, 2, D:4) a +0 whip (-14, 4, D:4) a +0 club (22, 4, D:4) a +0 animal skin (-23, 9, D:4) a +0 spear (-11, 14, D:4) a +0 whip (-11, 15, D:4) a +0 hand axe a +0 club (-25, 27, D:4) a +0 ring mail (3, 33, D:4) a +2 whip of electrocution a +0 robe (-18, 35, D:4) a +0 leather armour of fire resistance (14, 44, D:4) a +0 short sword (-4, 46, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a cursed -3 giant club (-4, 1, D:5) a +0 falchion (11, 4, D:5) a +0 scale mail (3, 10, D:5) a +0 battleaxe (2, 11, D:5) a +0 mace (-3, 13, D:5) a +1 antimagic dagger (-8, 17, D:5) a +0 club (-8, 18, D:5) a +0 club a +0 leather armour a +0 mace a +0 leather armour (-7, 18, D:5) a +0 dagger a +0 dagger of speed a +0 robe (-6, 18, D:5) a +0 shortbow (1, 27, D:5) a cursed -2 dire flail a +0 leather armour (5, 33, D:5) a +0 leather armour (9, 35, D:5) a +0 mace Level 6 of the Dungeon (-26, 7, D:6) 5 potions of poison (-25, 7, D:6) a cursed +0 buckler (-24, 7, D:6) a +0 ring mail (-23, 7, D:6) a +0 troll leather armour (-41, 13, D:6) a cursed -2 club (-29, 17, D:6) a +1 dagger of chaos 25 bolts 15 bolts of frost a +0 spear (-22, 19, D:6) a +0 club (-20, 20, D:6) a +0 dagger (-18, 25, D:6) a +0 robe (-28, 27, D:6) a +0 leather armour (-49, 35, D:6) 17 arrows (-38, 40, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 scythe (18, 3, D:7) a +0 leather armour (-6, 8, D:7) a +0 club (18, 11, D:7) a +0 plate armour a +0 long sword (17, 12, D:7) a +0 flail (17, 14, D:7) a cursed -1 dagger (35, 17, D:7) a +0 dagger a +0 robe (-12, 30, D:7) a +0 ring mail (-19, 32, D:7) a +0 chain mail (-21, 38, D:7) 52 arrows (35, 42, D:7) a cursed -3 dagger a +0 leather armour (-13, 48, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (14, 26, D:8) a +0 leather armour a +0 falchion (9, 27, D:8) a book of Cantrips a book of Battle a potion of restore abilities a potion of lignification a potion of cure mutation a potion of resistance a potion of might a potion of degeneration a potion of berserk rage (-9, 34, D:8) a +0 falchion (-16, 42, D:8) a +0 shortbow 20 arrows a centaur skeleton (-17, 43, D:8) 2 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 3, D:9) a +0 plate armour (40, 3, D:9) a +0 dagger (7, 4, D:9) an arrow (6, 6, D:9) 23 arrows a +0 shortbow a +0 dagger of venom (7, 7, D:9) an arrow (6, 8, D:9) a +0 quarterstaff (12, 10, D:9) an uncursed staff of air (16, 11, D:9) 109 stones (11, 12, D:9) 14 stones (-7, 16, D:9) a +0 whip (-6, 17, D:9) a +0 club (-2, 18, D:9) a +0 long sword (33, 19, D:9) 25 arrows a +0 shortbow (-7, 20, D:9) a needle of frenzy (-7, 21, D:9) 2 needles of frenzy (34, 21, D:9) an arrow (15, 22, D:9) a +0 giant club (-7, 23, D:9) a poisoned needle (-3, 24, D:9) a poisoned needle (-7, 25, D:9) a poisoned needle (13, 26, D:9) a troll hide (-6, 27, D:9) a poisoned needle (-7, 28, D:9) 4 needles of slowing (still there?) 3 needles of slowing (still there?) (-7, 29, D:9) a killer bee corpse (4, 32, D:9) a book of Envenomations (24, 37, D:9) a +0 short sword (15, 39, D:9) a +0 short sword (40, 43, D:9) a +0 robe Level 10 of the Dungeon [Shop] Kiser's Weapon Shop a +3 flail (266 gold) 19 poisoned sling bullets (247 gold) the -1 scimitar "Pruitic" {holy, -Tele rPois+ rC- MR+ Dex+3} (165 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. 15 arrows of flame (97 gold) a +0 bardiche of protection (166 gold) a +0 great sword (84 gold) 26 stones (33 gold) 8 poisoned needles (41 gold) a +1 spear of venom (137 gold) a +0 scythe (39 gold) (0, 0, D:10) a +0 club a +0 hand axe a +0 ring mail a +0 dagger 3 stones (1, 0, D:10) a stone (0, 1, D:10) a +0 dagger a +0 club a +0 club a +0 ring mail a cursed -3 short sword a +0 mace a +0 hand axe a +0 dagger a +0 robe (0, 2, D:10) 2 stones (-1, 3, D:10) a stone (0, 3, D:10) 2 stones (19, 5, D:10) 20 stones (-30, 6, D:10) 28 arrows (22, 10, D:10) a +0 robe (18, 11, D:10) a wand of polymorph (10) (11, 15, D:10) 20 bolts (12, 19, D:10) a potion of lignification (20, 19, D:10) a +0 robe (13, 22, D:10) 2 arrows of frost (14, 22, D:10) an arrow of frost (19, 22, D:10) a +0 whip (25, 22, D:10) 20 stones (20, 23, D:10) a tomahawk (21, 23, D:10) a tomahawk (22, 23, D:10) a tomahawk (24, 23, D:10) a +0 blowgun (unseen) (-7, 27, D:10) a +0 short sword (8, 27, D:10) 16 gold pieces (12, 29, D:10) a scroll of magic mapping (-20, 30, D:10) a +0 short sword (8, 30, D:10) a +0 giant club (-26, 33, D:10) a +0 large shield (-16, 35, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 whip (-10, 13, D:11) 22 stones (-12, 19, D:11) a +0 giant club a +0 giant club (-14, 30, D:11) 3 arrows (-15, 32, D:11) a +0 flail (-14, 32, D:11) a +0 shortbow 13 arrows (-3, 34, D:11) a +0 shortbow 17 arrows (-5, 35, D:11) an arrow