Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16043335304729949746 31 Zleub the Changeling (level 3, 0/25 HPs) Began as a Merfolk Shapeshifter on Apr 18, 2026. Slain by a gnoll ... wielding a +0 vampiric spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (1490 turns). Zleub the Changeling (Merfolk Shapeshifter) Turns: 1490, Time: 00:01:01 Health: 0/25 AC: 0 Str: 16 XL: 3 Next: 22% Magic: 3/3 EV: 17 Int: 9 God: Gold: 67 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) f - melded +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Missiles d - 2 poisoned darts (quivered) Armour a - a +0 animal skin f - a +0 ring mail (melded) Jewellery e - a ring of positive energy Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of blinking {unknown} l - a scroll of vulnerability {unknown} Potions L - a potion of lignification d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} j - a potion of brilliance {unknown} k - a potion of magic {unknown} Baubles a - 2 flux baubles Skills: + Level 2.6 Fighting + Level 3.2 Dodging + Level 3.6 Unarmed Combat * Level 4.6 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 38% 1 Inner Flame Hex/Fire 0% N/A 77% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. There is an open door here. There is an open door here. There is an open door here. You encounter a gnoll. It is wielding a +0 whip. The gnoll shouts! You hear a shout! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! You encounter a gnoll. It is wielding a +0 vampiric spear. You encounter a gnoll. It is wielding a +0 whip. The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll completely misses you. The gnoll hits you with a +0 whip. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 ring mail melds into your body. The gnoll completely misses you. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll begins to glow. The gnoll is lightly wounded. The gnoll completely misses you. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll glows dangerously bright. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 vampiric spear! * * * LOW HITPOINT WARNING * * * The gnoll misses you. You hit the gnoll but do no damage. The gnoll shudders as magic cascades through it! You kill the gnoll! The gnoll misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The gnoll misses you. You see here a +0 whip. You barely miss the gnoll. The gnoll hits you with a +0 vampiric spear! You die... .. #..# ##..# ...# #..# ..# #######.## #.jjp....# #.#####..# # ####..###### #.##..........# ........####.# #.##.....## #. #.........# ..# #. #####...## #.# #.# ##.## #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An endoplasm (D:2) 5 hobgoblins 2 quokkas (D:1) 4 ball pythons A bat (D:1) 4 frilled lizards 2 goblins (D:1) 3 kobolds (D:1) A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zleub the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 119 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 1230 | D:2 | Found a shimmering altar of Xom. 1489 | D:2 | Reached XP level 3. HP: 8/28 MP: 3/3 1490 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_corners, chequers_serial_rivers_small_3 D:2: layout_loops_corners, chequers_ecumenical_altar_simple, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Fighting | | 2.6 Unarmed Combat | | 3.6 Shapeshifting | | 4.6 Action || total ---------------------------++------- Attack: Normal || 43 Melee: Unarmed || 43 Stab: Sleeping || 1 Armour: Animal skin || 13 Ring mail || 5 None || 3 Dodge: Dodged || 21