Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 7383848719678337929 19 Zigmound the Conjurer (level 2, -2/20 HPs) Began as an Armataur Conjurer on Feb 10, 2026. Slain by an ufetubus (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:44 (162 turns). Zigmound the Conjurer (Armataur Conjurer) Turns: 162, Time: 00:04:44 Health: -2/20 AC: 4 Str: 12 XL: 2 Next: 55% Magic: 0/4 EV: 8 Int: 18 God: Gold: 19 SH: 0 Dex: 8 Spells: 1/4 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons b - a +0 whip (You took it off a kobold on level 1 of the Dungeon) d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) e - the +2 chain mail of the Leaf {Ponderous, +Blink rF+ Int-2 Stlth+} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Jewellery c - a ring of poison resistance (worn) (You found it on level 1 of the Dungeon) Scrolls w - a scroll of enchant weapon Potions g - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History No command named 'CMD_TARGET_WIZARD_GAIN_LEVEL' Welcome, Zigmound the Armataur Conjurer. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labelled NIUGO XUIVUMP. Found a staircase leading out of the dungeon. b - a scroll labelled NIUGO XUIVUMP You open the door. There is an open door here. You encounter a ball python. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python hisses angrily. You roll towards the ball python! The ball python bites you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You encounter a hobgoblin. You roll towards the hobgoblin! The hobgoblin shouts! You hear a shout! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. You encounter a kobold. It is wielding a +0 whip. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You roll towards the kobold! You encounter a goblin. It is wielding a +0 dagger. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. You encounter an endoplasm. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You roll towards the goblin! Found a stone staircase leading down. You encounter a rat. The goblin hits you with a +0 dagger. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You encounter a rat. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! The endoplasm hits you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The rat squeaks loudly. You hear a shout! The endoplasm closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You encounter a hobgoblin. Things that are here: a +0 whip; a kobold corpse Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. b - a +0 whip (weapon) c - a ring of poison resistance c - a ring of poison resistance (worn) Things that are here: a +0 dagger; a rat corpse; a goblin corpse d - a +0 dagger Your movement speed is average. Your attack delay is about 1.1. Your damage rating with your +0 whip is about 6 (Base 6 x 105% (Str) x 100% (Skill)). Unknown command. You unwield your +0 whip. d - a +0 dagger (weapon) You encounter a quokka. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. You kill the quokka! Your Conjurations skill increases to level 4! There is a stone staircase leading down here. You climb downwards. Found an ichor-stained chain mail. Found a stone staircase leading up and a stone staircase leading down. There is a stone staircase leading up here. You see here the +2 chain mail of the Leaf {Ponderous, +Blink rF+ Int-2 Stlth+}. e - the +2 chain mail of the Leaf {Ponderous, +Blink rF+ Int-2 Stlth+} c - a scroll labelled FUS CILLELE You open the door. There is an open door here. You encounter a gnoll. It is wielding a +0 halberd. f - a coppery potion There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 2 gold pieces. You encounter a rat. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! You have reached level 2! You encounter an adder. You see here 17 gold pieces. You roll towards the adder! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder closely misses you. The adder bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Memorise Searing Ray, consuming 2 spell levels and leaving 1? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. You now have 19 gold pieces (gained 17). You open the door. You encounter an ufetubus, 5 zombies and a ball python. The ball python hisses angrily. The ufetubus shouts! Found a glowing golden altar of the Shining One. Okay, then. Okay, then. As you read the scroll labelled NIUGO XUIVUMP, it crumbles to dust. It is a scroll of identify. c -> w - a scroll of enchant weapon You encounter an orc draugr. It is wielding a +0 hand axe. It was a potion of curing. You feel better. The ufetubus slips past you! The ufetubus hits you. The ufetubus closely misses you. The ufetubus barely misses you. x2 Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc draugr, wielding a +0 hand axe (wandering, hasn't noticed you, 98% to hit) You focus your ray upon the orc draugr. The searing ray hits the orc zombie. The orc zombie is moderately damaged. The searing ray hits the orc draugr. The orc draugr is heavily damaged. (Press . to maintain the ray.) The ufetubus hits you. The ufetubus closely misses you. You encounter an endoplasm. The searing ray hits the ball python. You kill the ball python! The searing ray hits the orc draugr but does no damage. The orc draugr is heavily damaged. The ufetubus hits you. The ufetubus hits you but does no damage. The ufetubus barely misses you. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc draugr. You destroy the orc draugr! The searing ray hits the orc zombie! You destroy the orc zombie! The searing ray hits the hobgoblin zombie! The hobgoblin zombie is almost destroyed. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The kobold zombie barely misses you. The ufetubus hits you but does no damage. The ufetubus hits you. You die... #######.#.# ........####....# .....##.........# ....#######.#.## # #... #....###.. .##. #..####.###.# ### #.... #..##.....##.# #....Z##..##...†.##.# ..J_.ZZ@5...........# #....Z##..##.....#### #.... #...##.....# ..#+ ##..####.### # #... ..# ...## ### ....# ##### You could see an ufetubus, a hobgoblin zombie, 2 kobold zombies, an orc zombie and an endoplasm. Vanquished Creatures An adder (D:3) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1 D:3) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) An orc draugr (D:3) An orc zombie (D:3) 2 rats (D:1 D:3) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigmound the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 77 | D:1 | Reached skill level 4 in Conjurations 84 | D:2 | Identified the +2 chain mail of the Leaf {Ponderous, +Blink | rF+ Int-2 Stlth+} 138 | D:3 | Reached XP level 2. HP: 20/20 MP: 2/4 148 | D:3 | Learned a level 2 spell: Searing Ray 156 | D:3 | Found a glowing golden altar of the Shining One. 160 | D:3 | HP: 9/20 [ufetubus (3)] 162 | D:3 | HP: 4/20 [ufetubus (2)] 162 | D:3 | HP: 1/20 [ufetubus (3)] 162 | D:3 | Slain by an ufetubus Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms, st_stairs_8, dreamdust_princess_bridge D:2: layout_basic, minmay_shallow_snake_nest D:3: layout_loops_ring, nicolae_tso_besieged_by_evil, minmay_bisected, uniq_robin, uniq_natasha Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.3 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 21 Searing Ray || 1 Drink: Curing || 1 Read: Identify || 1 Armour: Robe || 16 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms, st_stairs_8, dreamdust_princess_bridge D:2: layout_basic, minmay_shallow_snake_nest D:3: layout_loops_ring, nicolae_tso_besieged_by_evil, minmay_bisected, uniq_robin, uniq_natasha Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 162 | 0 | 0 | 0 | 3 | 54.0 | Dungeon | 162 | 162 | 0 | 0 | 0 | 3 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 78 daAuts D:2: 45 daAuts D:3: 38 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.3 +-------+-------+-------+-------+-------+----------------------