Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 4463663769835719101 7611 Zigmound the Placeless Armataur (level 10, -5/81 HPs) Began as an Armataur Conjurer on Feb 3, 2026. Was a High Priest of Uskayaw. Slain by a polar bear (11 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:33:03 (2427 turns). Zigmound the Placeless Armataur (Armataur Conjurer) Turns: 2427, Time: 00:33:04 Health: -5/81 AC: 5 Str: 14 XL: 10 Next: 98% Magic: 11/20 EV: 8 Int: 22 God: Uskayaw [*****.] Gold: 259 SH: 0 Dex: 8 Spells: 15/22 levels left rFire . . . (100%) a - +1 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) j - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 4.88/turn (no ring) MPRegen 2.48/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: Renounce Religion (0%), Stomp (0%), Line Pass (0%), Grand Finale (69%) You were on level 2 of the Lair of Beasts. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 3 branches of the dungeon, and saw 12 of its levels. You collected 259 gold pieces. Inventory: Hand Weapons a - a +1 dagger of electrocution (weapon) (You took it off a goblin on level 1 of the Dungeon) c - a +3 dagger (You took it off a goblin on level 3 of the Dungeon) e - a +0 war axe (You found it on level 5 of the Dungeon) f - a +0 flail of concussion (You took it off a gnoll on level 5 of the Dungeon) g - a +0 war axe (You took it off an orc on level 5 of the Dungeon) l - a +2 spectral quarterstaff (You found it on level 2 of the Lair of Beasts) Missiles d - 7 boomerangs i - 9 poisoned darts Armour b - a +0 robe (worn) j - a +0 pair of gloves (worn) (You found it on level 6 of the Dungeon) k - a -3 cloak (You found it on level 6 of the Dungeon) Magical Staves h - a staff of alchemy (You found it on level 5 of the Dungeon) Wands a - a wand of flame (17) (You found it on level 6 of the Dungeon) Scrolls g - a scroll of fog {@r2} V - 2 scrolls of vulnerability {!r} t - 5 scrolls of teleportation {@r3} p - a scroll of poison r - 2 scrolls of revelation {@r5} f - a scroll of fear Potions g - a potion of magic r - a potion of resistance {@q6} C - a potion of cancellation B - a potion of berserk rage {!q} M - a potion of mutation Skills: + Level 5.5 Fighting - Level 1.3 Dodging - Level 4.0 Stealth + Level 6.8 Spellcasting + Level 8.1 Conjurations + Level 9.3 Translocations + Level 5.3 Invocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 46% 2d10 (+2d52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 50% 3-6/arc 2% 2 Brom's Barrelling Bould Conj/Erth 25% 2d6 16% 4 Fulminant Prism Conj/Alch 12% 3d9 16% 4 Awaken Armour Erth/Frge 14% N/A 63% 4 Petrify Alch/Erth 3% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair (2/5) D:8 Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin Shops: D:1 = D:6 *[* Annotations: D:6 exclusion: staircase, Sigmund D:7 exclusion: staircase Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History You roll towards the yak! The yak attacks as it pursues you! The yak gores you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is moderately wounded. The yak closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak but does no damage. The yak is moderately wounded. The yak gores you! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is moderately wounded. The yak is knocked back by the mystic blast. Uskayaw prepares the audience for your solo! The helpless yak fails to defend itself. You hit the yak. You tail-slap the yak, but do no damage. The yak is heavily wounded. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is almost dead. The yak is knocked back by the mystic blast. The yak slams into the rock wall. The yak is almost dead. The yak is no longer paralysed. You roll towards the yak! You hit the yak. Your tail-slap misses the yak. The yak is almost dead. The yak is staggered. You hit the yak but do no damage. Lightning courses through the yak! You kill the yak! Things that are here: a yak corpse; a yak corpse You encounter a bullfrog. You can no longer merge with and destroy a victim. You see here a sedimented golden potion. You roll towards the bullfrog! You hit the bullfrog. The bullfrog is lightly wounded. The bullfrog is staggered. The bullfrog closely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the bullfrog! The bullfrog is severely wounded. The bullfrog is knocked back by the mystic blast. You can now merge with and destroy a victim. You roll towards the bullfrog! You encounter a cane toad. Found an escape hatch in the ceiling. You hit the bullfrog. The bullfrog is almost dead. The bullfrog hits you but does no damage. The cane toad stings you! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad. The cane toad is lightly wounded. The cane toad is knocked back by the mystic blast. The mystic blast hits the bullfrog! You kill the bullfrog! You roll towards the cane toad! The cane toad stings you. The cane toad stings you! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is moderately wounded. The cane toad is knocked back by the mystic blast. You roll towards the cane toad! You hit the cane toad. Lightning courses through the cane toad!! The cane toad is almost dead. The cane toad stings you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad. The cane toad is almost dead. The cane toad is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! You kill the cane toad! There is an escape hatch in the ceiling here. k - a sedimented golden potion As you read the scroll labelled DUAXZOI RECKEGG, it crumbles to dust. It is a scroll of identify. k -> M - a potion of mutation; c -> i - 4 scrolls of identify As you read the scroll of identify, it crumbles to dust. j -> r - a potion of resistance As you read the scroll of identify, it crumbles to dust. f -> B - a potion of berserk rage You can no longer merge with and destroy a victim. As you read the scroll of identify, it crumbles to dust. h -> f - a scroll of fear As you read the scroll of identify, it crumbles to dust. d -> g - a scroll of fog Okay, then. Okay, then. Unknown command. Okay, then. Unknown command. You can no longer pass through a line of other dancers. Found a parchment of Awaken Armour and a robe. Found a stone staircase leading up. You pick up a parchment of Awaken Armour and begin reading... You add the spell Awaken Armour to your library. Unknown command. You see here a +2 spectral quarterstaff. l - a +2 spectral quarterstaff i - a scroll of identify {@r1} As you read the scroll of identify, it crumbles to dust. e -> r - 2 scrolls of revelation You open the door. You encounter a water moccasin. There is an open door here. You roll towards the water moccasin! You roll towards the water moccasin! You roll towards the water moccasin! The water moccasin barely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You completely miss the water moccasin. Your tail-slap misses the water moccasin. You feel very sick. The water moccasin closely misses you. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is lightly wounded. The water moccasin is knocked back by the mystic blast. The water moccasin slams into the rock wall. The water moccasin is moderately wounded. You feel very sick. You roll towards the water moccasin! You completely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin is staggered. You feel sick. The water moccasin bites you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is moderately wounded. The water moccasin is knocked back by the mystic blast. The water moccasin slams into the rock wall. The water moccasin is heavily wounded. You feel sick. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! The water moccasin is almost dead. The water moccasin is knocked back by the mystic blast. The water moccasin slams into the rock wall. You kill the water moccasin! You feel sick. You can now pass through a line of other dancers. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You can no longer pass through a line of other dancers. Found a stone staircase leading up. You encounter a cane toad. You roll towards the cane toad! Found 11 gold pieces. Found an escape hatch in the floor. The helpless cane toad fails to defend itself. You puncture the cane toad! Lightning courses through the cane toad! You tail-slap the cane toad. The cane toad is almost dead. The cane toad stings you!! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the cane toad! You kill the cane toad! You can now pass through a line of other dancers. Unknown command. A nearby plant withers and dies. You see here a +0 spear. You can no longer pass through a line of other dancers. You now have 247 gold pieces (gained 11). You now have 259 gold pieces (gained 12). You encounter a water moccasin. You encounter a cane toad. You roll towards the water moccasin! You roll towards the cane toad! The cane toad stings you! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is lightly wounded. The water moccasin is knocked back by the mystic blast. The water moccasin slams into the rock wall! The water moccasin is heavily wounded. The mystic blast hits the cane toad. The cane toad is lightly wounded. The cane toad is knocked back by the mystic blast. You roll towards the cane toad! The cane toad closely misses you. The cane toad stings you! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is severely wounded. The water moccasin is knocked back by the mystic blast. The water moccasin slams into the rock wall. The water moccasin is almost dead. The mystic blast hits the cane toad! The cane toad is heavily wounded. The cane toad is knocked back by the mystic blast. You can now pass through a line of other dancers. You roll towards the cane toad! The cane toad stings you! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! You kill the water moccasin! The mystic blast hits the cane toad! The cane toad is severely wounded. The cane toad is knocked back by the mystic blast. Your Fighting skill increases to level 5! Your Translocations skill increases to level 9! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cane toad (severely wounded, 84% to hit) You focus your ray upon the cane toad. The searing ray hits the cane toad. The cane toad is almost dead. (Press . to maintain the ray.) Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! You roll towards the cane toad! You stop channelling your searing ray. The helpless cane toad fails to defend itself. You hit the cane toad. You tail-slap the cane toad. You kill the cane toad! Okay, then. You can no longer pass through a line of other dancers. You encounter a cane toad. The cane toad gives a loud, deep croak! You roll towards the cane toad! You hit the cane toad but do no damage. Your tail-slap misses the cane toad. The cane toad closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant. The plant begins to die. The plant is lightly damaged. The mystic blast hits the cane toad! The cane toad is moderately wounded. The cane toad is knocked back by the mystic blast. You roll towards the cane toad! You hit the cane toad. Lightning courses through the cane toad! You tail-slap the cane toad! The cane toad is almost dead. The cane toad is staggered. You can now pass through a line of other dancers. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! You kill the cane toad! Your Conjurations skill increases to level 8! A nearby plant withers and dies. You see here a cane toad corpse. You can no longer pass through a line of other dancers. d - 7 boomerangs (gained 4) There is an open door here. You open the door. There is an open door here. You encounter 3 polar bears. The polar bear growls angrily. The polar bear growls angrily. You roll towards the polar bear! You hit the polar bear but do no damage. The polar bear is staggered. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear but does no damage. The mystic blast hits the polar bear! The polar bear is lightly wounded. The polar bear is knocked back by the mystic blast. You hear an angry hiss. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear. The polar bear is lightly wounded. The polar bear is knocked back by the mystic blast. The polar bear collides with the plant. The plant begins to die. The plant is lightly damaged. The polar bear is moderately wounded. The mystic blast hits the polar bear! The polar bear is moderately wounded. The polar bear is knocked back by the mystic blast. The polar bear slams into the rock wall! The polar bear is heavily wounded. The mystic blast hits the polar bear! The polar bear is moderately wounded. The polar bear barely misses you. x2; The polar bear claws you. You can now pass through a line of other dancers. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear! The polar bear is heavily wounded. The mystic blast hits the polar bear! The polar bear is severely wounded. The polar bear is knocked back by the mystic blast. The polar bear slams into the metal wall. The polar bear is severely wounded. You hear an angry hiss. The polar bear bites you but does no damage. The polar bear claws you but does no damage. The polar bear closely misses you. You encounter a basilisk. You roll towards the basilisk! You encounter a black mamba. A nearby plant withers and dies. The polar bear attacks as it pursues you! The polar bear bites you but does no damage. The polar bear claws you. The polar bear claws you but does no damage. You roll towards the basilisk! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear! The polar bear is almost dead. The mystic blast hits the basilisk! The basilisk is moderately wounded. The basilisk is knocked back by the mystic blast. The basilisk collides with the black mamba. The black mamba is lightly wounded. The basilisk is heavily wounded. The polar bear goes berserk! Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless black mamba fails to defend itself. You puncture the black mamba! Lightning courses through the black mamba! You tail-slap the black mamba, but do no damage. The black mamba is severely wounded. The basilisk is no longer paralysed. Uskayaw will force your foes to share their pain. Uskayaw prepares the audience for your solo! Uskayaw links your audience in an emotional bond! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear! You kill the polar bear! The polar bear is heavily wounded. The polar bear is knocked back by the mystic blast. The polar bear slams into the rock wall. The polar bear is heavily wounded. The mystic blast hits the basilisk! The basilisk is almost dead. The basilisk is knocked back by the mystic blast. The basilisk slams into the rock wall! You kill the basilisk! The mystic blast hits the black mamba. The black mamba is severely wounded. The black mamba is knocked back by the mystic blast. Your Invocations skill increases to level 5! You roll towards the black mamba! The polar bear is no longer paralysed. x2 The black mamba is no longer paralysed. The black mamba bites you. You are poisoned. The black mamba poisons you! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the black mamba. The black mamba is severely wounded. The black mamba is knocked back by the mystic blast. You feel very sick. You hear an angry hiss. The polar bear is no longer sharing its pain. The black mamba is no longer sharing its pain. You roll towards the polar bear! You hit the polar bear. The polar bear is severely wounded. You feel very sick. The polar bear bites you but does no damage. The polar bear claws you. x2 You roll towards the black mamba! You hit the black mamba. The black mamba is almost dead. The black mamba is staggered. You feel very sick. The polar bear goes berserk! The black mamba closely misses you. The polar bear attacks as it pursues you! The polar bear barely misses you. The polar bear claws you. The polar bear claws you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear. The polar bear is almost dead. The mystic blast hits the polar bear. The polar bear is severely wounded. The mystic blast hits the black mamba! You kill the black mamba! You feel sick. You hear an angry hiss. x2 The polar bear is no longer sharing its pain. The polar bear rages. You encounter a komodo dragon. The polar bear completely misses you. The polar bear claws you but does no damage. x2 The polar bear bites you!! The polar bear claws you. The polar bear closely misses you. You can now merge with and destroy a victim. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the polar bear. The polar bear is severely wounded. The polar bear is knocked back by the mystic blast. The mystic blast hits the polar bear. The polar bear is almost dead. You feel very sick. The komodo dragon hisses angrily. The polar bear bites you but does no damage. The polar bear claws you. The polar bear barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You roll towards the komodo dragon! You encounter a water moccasin. You encounter 2 iguanas. You feel sick. The water moccasin hisses angrily. The iguana hisses angrily. Uskayaw prepares the audience for your solo! Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the fungus! The fungus begins to die. The fungus is lightly damaged. The mystic blast hits the polar bear!! You kill the polar bear! You feel sick. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (paralysed, 100% to hit) You focus your ray upon the water moccasin. The searing ray hits the komodo dragon! The komodo dragon is lightly wounded. The searing ray hits the water moccasin! The water moccasin is heavily wounded. (Press . to maintain the ray.) You feel sick. The water moccasin is no longer paralysed. The komodo dragon is no longer paralysed. The iguana is no longer paralysed. x2; The polar bear is no longer paralysed. The searing ray hits the komodo dragon. The komodo dragon is moderately wounded. The searing ray misses the water moccasin. You feel sick. The polar bear goes berserk! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! You kill the water moccasin! The mystic blast hits the fungus! The fungus is lightly damaged. The mystic blast hits the komodo dragon! The komodo dragon is moderately wounded. You stop channelling your searing ray. You feel sick. The komodo dragon bites you!! You roll towards the polar bear! You hit the polar bear but do no damage. Your tail-slap misses the polar bear. The polar bear is severely wounded. You feel sick. A nearby fungus withers and dies. The polar bear bites you! The polar bear claws you. The polar bear completely misses you. You see here a polar bear corpse. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the komodo dragon! The komodo dragon is severely wounded. The komodo dragon is knocked back by the mystic blast. The komodo dragon collides with the iguana. The iguana is heavily wounded. The komodo dragon is severely wounded. The mystic blast hits the polar bear but does no damage. The polar bear is severely wounded. You feel sick. You are no longer poisoned. The polar bear bites you!! * * * LOW HITPOINT WARNING * * * The polar bear claws you. * * * LOW HITPOINT WARNING * * * The polar bear claws you. * * * LOW HITPOINT WARNING * * * The polar bear bites you! You die... Your body falls in perfect tune with the rhythm. #...#..## ##. .[ .#.......# +#.P #.....#..# ## .... #.PP##.†## #.# ..... #.......####:.. ... #.#.....#.#.... #P...#....#..# #..#....h.†.# #......@.### .###+##.## #...l.# ##..ll# ....?.. ........# ........... ...).......# ...$......#. You could see a polar bear (berserk), a komodo dragon and 2 iguanas. Vanquished Creatures 2 black mambas (Lair:1 Lair:2) 5 cane toads (Lair:1 Lair:2) A komodo dragon (D:8) 2 polar bears (Lair:2) Grinder (D:6) Blorkula the orcula (D:6) 2 wyverns (D:6 D:8) 10 yaks (Lair:2) A basilisk (Lair:2) 2 steam dragons (D:7 D:8) 4 water moccasins (Lair:2) 2 ice beasts (D:5 D:8) An ogre (D:6) 5 wolves (Lair:2) 3 bullfrogs (D:8 Lair:1 Lair:2) 5 vampire bats (D:6) 10 killer bees (D:7 D:8) A jelly (D:4) A hound (D:5) 6 orc priests (D:5 D:6 D:7 D:8) A gnoll bouda (D:4) A drude (D:8) A sleepcap (D:4) 2 clockroaches (D:5 D:6) 4 iguanas (D:5 D:6 D:7) An orc wizard (D:6) 10 gnolls (D:3 D:4 D:5) 4 adders (D:2 D:5 D:6) A shadow imp (D:6) A white imp (D:7) 2 ufetubi (D:6) A dart slug (D:1) 22 orcs (D:3 D:5 D:6 D:7 D:8) 4 ribbon worms (D:2 D:3) 4 endoplasms (D:1 D:4) 4 hobgoblins (D:1 D:2 D:3) 3 jackals (D:1) A quokka (D:2) 3 ball pythons (D:2 D:1) 4 bats (D:1 D:3) 2 frilled lizards (D:1) 5 goblins (D:1 D:2 D:3) 3 kobolds (D:2 D:1) 2 rats (D:1 D:2) 151 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigmound the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 45 | D:1 | Found Orulu Edu's Jewellery Boutique. 81 | D:1 | Reached skill level 1 in Translocations 118 | D:2 | Reached XP level 2. HP: 20/20 MP: 4/4 121 | D:2 | Learned a level 2 spell: Searing Ray 149 | D:2 | Reached skill level 2 in Spellcasting 241 | D:1 | Reached XP level 3. HP: 21/26 MP: 1/6 331 | D:2 | Reached skill level 2 in Translocations 522 | D:3 | Reached skill level 4 in Conjurations 522 | D:3 | HP: 11/26 [gnoll/+0 spear (4)] 524 | D:3 | HP: 5/26 [gnoll/+0 spear (7)] 562 | D:3 | Reached XP level 4. HP: 18/33 MP: 5/7 783 | D:4 | Reached skill level 3 in Translocations 794 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 802 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/8 906 | D:5 | Entered Level 5 of the Dungeon 926 | D:5 | Reached skill level 3 in Spellcasting 926 | D:5 | Reached skill level 4 in Translocations 1005 | D:5 | Reached XP level 6. HP: 29/45 MP: 3/10 1058 | D:6 | Encountered Grinder 1181 | D:6 | Found Januaz's Assorted Antiques. 1181 | D:6 | Encountered Sigmund 1344 | D:6 | Encountered Blorkula the orcula 1344 | D:6 | Encountered a steam dragon 1420 | D:6 | HP: 21/45 [orc priest/+0 club (2)] 1423 | D:6 | Reached skill level 5 in Translocations 1426 | D:6 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 1426 | D:6 | Reached XP level 7. HP: 15/50 MP: 6/12 1462 | D:6 | HP: 23/50 [iguana (7)] 1466 | D:6 | HP: 4/50 [iguana (10)] 1468 | D:6 | Reached skill level 5 in Conjurations 1578 | D:6 | Found a staircase to the Ecumenical Temple. 1593 | D:6 | Found a statue of an orb of entropy. 1596 | Temple | Entered the Ecumenical Temple 1622 | Temple | Became a worshipper of Uskayaw the Reveller 1651 | D:6 | Found a statue of an orb of entropy. 1657 | D:6 | Found Humot's General Store. 1687 | D:6 | Encountered a wyvern 1690 | D:6 | Reached * piety under Uskayaw 1692 | D:6 | Reached ** piety under Uskayaw 1693 | D:6 | Killed a wyvern 1695 | D:6 | Found an iron altar of Okawaru. 1715 | D:6 | Found Yrogon's Armour Boutique. 1730 | D:6 | Paralysed by Grinder for 2.5 turns 1744 | D:6 | Reached *** piety under Uskayaw 1750 | D:6 | Reached **** piety under Uskayaw 1753 | D:6 | Reached ***** piety under Uskayaw 1756 | D:6 | Killed Blorkula the orcula 1756 | D:6 | Reached ****** piety under Uskayaw 1757 | D:6 | Reached skill level 4 in Spellcasting 1757 | D:6 | Reached skill level 6 in Translocations 1766 | D:6 | Killed Grinder 1767 | D:6 | Reached XP level 8. HP: 57/57 MP: 6/14 1836 | D:7 | Reached skill level 1 in Fighting 1836 | D:7 | Reached skill level 7 in Translocations 1856 | D:7 | Reached skill level 6 in Conjurations 1949 | D:8 | Reached skill level 3 in Stealth 1950 | D:8 | Reached skill level 2 in Fighting 1952 | D:8 | Reached skill level 5 in Spellcasting 1973 | D:8 | HP: 30/61 [steam dragon] (7)] 1975 | D:8 | Reached XP level 9. HP: 31/68 MP: 11/16 1981 | D:8 | HP: 25/68 [orc priest/divine providence (15)] 2010 | D:8 | Found a hazy altar of Hepliaklqana. 2069 | D:8 | Reached skill level 1 in Invocations 2083 | D:8 | Found a staircase to the Lair. 2084 | D:8 | Encountered a komodo dragon 2098 | D:8 | HP: 34/68 [komodo dragon (19)] 2105 | D:8 | Killed a komodo dragon 2106 | D:8 | Reached skill level 3 in Fighting 2120 | Lair:1 | Entered Level 1 of the Lair of Beasts 2120 | Lair:1 | Encountered a black mamba 2125 | Lair:1 | Reached skill level 2 in Invocations 2127 | Lair:1 | Encountered a cane toad 2131 | Lair:1 | Killed a black mamba 2132 | Lair:1 | Reached skill level 8 in Translocations 2137 | Lair:1 | Killed a cane toad 2138 | Lair:1 | Reached skill level 7 in Conjurations 2143 | Lair:1 | Encountered a cane toad 2144 | Lair:1 | Encountered a cane toad 2144 | Lair:1 | You fall into a shaft and drop 1 floor! 2154 | Lair:2 | Reached skill level 4 in Stealth 2154 | Lair:2 | Reached skill level 3 in Invocations 2155 | Lair:2 | Reached skill level 4 in Fighting 2155 | Lair:2 | Reached skill level 6 in Spellcasting 2155 | Lair:2 | Reached XP level 10. HP: 56/79 MP: 16/19 2172 | Lair:2 | Reached skill level 4 in Invocations 2317 | Lair:2 | Reached skill level 5 in Fighting 2317 | Lair:2 | Reached skill level 9 in Translocations 2356 | Lair:2 | Reached skill level 8 in Conjurations 2410 | Lair:2 | Encountered a black mamba 2415 | Lair:2 | Reached skill level 5 in Invocations 2419 | Lair:2 | Killed a black mamba 2425 | Lair:2 | HP: 34/81 [komodo dragon (30)] 2427 | Lair:2 | HP: 12/81 [polar bear (18)] 2427 | Lair:2 | Slain by a polar bear Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, hellmonk_ecumenical_altar_run_dry, serial_shops, shop D:2: layout_rooms D:3: cheibrodos_greedy_goblins, layout_basic, nicolae_overflow_hidden_temple, serial_curves, eino_curves_03, eino_curves_04 D:4: layout_layer_cave D:5: layout_basic D:6: layout_cave_pools, lemuel_tele_altar, minmay_temple_entry_wispy, serial_shops, nicolae_shop_stone, nicolae_shop_scrapyard, nicolae_stop_n_shop_1, nicolae_shop_rolling_square, uniq_grinder, uniq_sigmund, uniq_blorkula_the_orcula D:7: layout_basic, solitary_fountain D:8: layout_rooms, nicolae_hepliaklqana_hall_of_mighty_ancestors, yredelemnul_forgotten_temple_becter, david_lair_shrubbed, uniq_joseph D:9: layout_basic, general_overflow_altar Temple: kb_temple_of_zot Lair:1: layout_cave_pods, beast_lair_carwin_5 Lair:2: layout_roguey, minmay_swamp_entry_reptiles, cheibrodos_lair_lostbears Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Translocations | 1 2 3 4 5 6 7 8 9 | 9.3 Spellcasting | 2 3 4 5 6 | 6.8 Conjurations | 4 5 6 7 8 | 8.1 Fighting | 2 4 5 | 5.5 Stealth | 3 4 | 4.0 Invocations | 3 5 | 5.3 Dodging | | 1.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 11 | 19 | 38 | 22 || 90 Melee: Dagger | 11 | 19 | 35 | 22 || 87 Tailslap | 1 | 1 | 6 | 5 || 13 War axe | | | 3 | || 3 Cast: Magic Dart | 27 | 7 | 4 | || 38 Searing Ray | 23 | 33 | 10 | 3 || 69 Iskenderun's Myst | | 2 | 68 | 37 || 107 Invoke: Stomp | | | 2 | || 2 Drink: Cancellation | | 1 | | || 1 Ambrosia | | 1 | | || 1 Moonshine | | 1 | | || 1 Read: Noise | 1 | | | || 1 Vulnerability | 1 | | | || 1 Teleportation | 1 | | | || 1 Enchant weapon | 1 | | | || 1 Brand weapon | 1 | | | || 1 Amnesia | 1 | | | || 1 Poison | 1 | | | || 1 Identify | | | | 6 || 6 Stab: Sleeping | 2 | 2 | 3 | 1 || 8 Paralysed | | | 8 | 4 || 12 Armour: Robe | 44 | 55 | 101 | 43 || 243 Dodge: Dodged | 20 | 31 | 49 | 17 || 117 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2462 | 2306 | 156 | 0 | 0 | 12 | 205.2 | Dungeon | 2101 | 1995 | 106 | 0 | 0 | 9 | 233.4 | Temple | 53 | 3 | 50 | 0 | 0 | 1 | 53.0 | Lair | 308 | 308 | 0 | 0 | 0 | 2 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 436 daAuts D:6: 406 daAuts D:3: 367 daAuts Lair:2: 283 daAuts D:2: 215 daAuts D:8: 207 daAuts D:1: 200 daAuts D:4: 176 daAuts D:7: 89 daAuts Temple: 53 daAuts Lair:1: 24 daAuts D:9: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Uskayaw | 0 | 16505 | 15 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, hellmonk_ecumenical_altar_run_dry, serial_shops, shop D:2: layout_rooms D:3: cheibrodos_greedy_goblins, layout_basic, nicolae_overflow_hidden_temple, serial_curves, eino_curves_03, eino_curves_04 D:4: layout_layer_cave D:5: layout_basic D:6: layout_cave_pools, lemuel_tele_altar, minmay_temple_entry_wispy, serial_shops, nicolae_shop_stone, nicolae_shop_scrapyard, nicolae_stop_n_shop_1, nicolae_shop_rolling_square, uniq_grinder, uniq_sigmund, uniq_blorkula_the_orcula D:7: layout_basic, solitary_fountain D:8: layout_rooms, nicolae_hepliaklqana_hall_of_mighty_ancestors, yredelemnul_forgotten_temple_becter, david_lair_shrubbed, uniq_joseph D:9: layout_basic, general_overflow_altar Temple: kb_temple_of_zot Lair:1: layout_cave_pods, beast_lair_carwin_5 Lair:2: layout_roguey, minmay_swamp_entry_reptiles, cheibrodos_lair_lostbears Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2462 | 2306 | 156 | 0 | 0 | 12 | 205.2 | Dungeon | 2101 | 1995 | 106 | 0 | 0 | 9 | 233.4 | Temple | 53 | 3 | 50 | 0 | 0 | 1 | 53.0 | Lair | 308 | 308 | 0 | 0 | 0 | 2 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 436 daAuts D:6: 406 daAuts D:3: 367 daAuts Lair:2: 283 daAuts D:2: 215 daAuts D:8: 207 daAuts D:1: 200 daAuts D:4: 176 daAuts D:7: 89 daAuts Temple: 53 daAuts Lair:1: 24 daAuts D:9: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 906.1 Dungeon | 78.8 | 78.8 | N/A | N/A | 34.6 | 417.7 Lair | 21.2 | 21.2 | N/A | N/A | 65.4 | 3557.0 +-------+-------+-------+-------+-------+----------------------