Dungeon Crawl Stone Soup version 0.34-a0-1911-g15974c44ed (webtiles) character file. Game seed: 5654730204317943071 5011 Zigmound the Mimic (level 10, -3/72 HPs) Began as a Barachi Shapeshifter on Dec 24, 2025. Was a Follower of Hepliaklqana. Slain by a polar bear (6 damage) ... on level 1 of the Lair of Beasts. The game lasted 01:09:47 (11689 turns). Zigmound the Mimic (Barachi Shapeshifter) Turns: 11689, Time: 01:09:47 Health: -3/72 AC: 9 Str: 17 XL: 10 Next: 54% Magic: 4/16 EV: 12 Int: 23 God: Hepliaklqana [*.....] Gold: 53 SH: 0 Dex: 11 Spells: 14/17 levels left rFire . . . (100%) b - +2 demon trident (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) m - +0 animal skin rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) w - +0 pair of gloves {Hurl} SInv . (no boots) Will ++... (no amulet) Stlth ++ q - ring of Lucidity {Will++ Int+9} HPRegen 0.32/turn k - ring of protection from cold MPRegen 0.15/turn c - medusa talisman %: no passive effects @: ice-armoured, medusa-form, on lithotoxin cooldown, slow A: stinger hair, lithotoxin, reduced essence, amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%), Recall Ancestor (0%), Ancestor Identity (0%) You were on level 1 of the Lair of Beasts. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You had a mane of long, stinging tendrils on your head. You visited 3 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary. You collected 581 gold pieces. You spent 528 gold pieces at shops. Inventory: Hand Weapons a - the +9 staff of Olgreb {rPois∞} (You took it off a gnoll on level 5 of the Dungeon) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. b - a +2 demon trident of venom (weapon) (You found it on level 8 of the Dungeon) z - a +4 short sword of venom (You took it off a kobold on level 3 of the Dungeon) M - the +8 flail "Qaawas" {flame, Will++ Str+3} (You found it on level 6 of the Dungeon) Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. Missiles g - 5 datura-tipped darts l - 14 boomerangs (quivered) p - 18 poisoned darts A - 4 javelins E - 3 throwing nets Armour m - a +0 animal skin (worn) u - a scarf of resistance (You found it on level 4 of the Dungeon) w - a +0 pair of gloves of hurling (worn) (You found it on level 5 of the Dungeon) C - a +0 kite shield (You took it off a gnoll sergeant on level 5 of the Dungeon) D - a +0 cloak (You found it on level 5 of the Dungeon) Magical Staves H - a staff of fire (You found it on level 6 of the Dungeon) Jewellery h - a ring of positive energy (You found it on level 2 of the Dungeon) i - a ring of flight (You found it on level 2 of the Dungeon) k - a ring of protection from cold (worn) (You found it on level 2 of the Dungeon) q - the ring of Lucidity (worn) {Will++ Int+9} (You acquired it on level 4 of the Dungeon) [ring of intelligence] Will++: It greatly increases your willpower. Int+9: It affects your intelligence (+9). x - a ring of resist corrosion (You found it on level 5 of the Dungeon) y - a ring of poison resistance (You found it on level 5 of the Dungeon) Talismans c - a medusa talisman (worn) e - a quill talisman t - an inkwell talisman (You found it on level 4 of the Dungeon) Wands b - a wand of light (9) {@v1} (You took it off a gnoll sergeant on level 5 of the Dungeon) e - a wand of charming (5) {@v3} (You found it on level 3 of the Dungeon) d - a wand of digging (6) (You found it on level 1 of the Lair of Beasts) Scrolls W - a scroll of brand weapon t - 2 scrolls of teleportation {@r3} h - a scroll of vulnerability {unknown} N - 3 scrolls of noise w - a scroll of enchant weapon g - a scroll of fog {@r2} p - a scroll of poison S - a scroll of silence {!r} j - a scroll of enchant armour {unknown} b - a scroll of blinking {@r4} Potions h - a potion of haste {@q3} A - 5 potions of attraction g - 2 potions of magic e - a potion of enlightenment b - 3 potions of brilliance {@q4} r - a potion of resistance {@q6} c - a potion of curing {@q2} w - 3 potions of heal wounds {@q1} a - a potion of ambrosia Miscellaneous g - a +0 lightning rod (3/4) {@v6} (You bought it in a shop on level 5 of the Dungeon) Baubles a - 3 flux baubles Skills: + Level 7.8 Fighting + Level 4.9 Dodging - Level 4.0 Stealth - Level 3.5 Unarmed Combat + Level 4.2 Spellcasting + Level 2.3 Summonings - Level 0.5 Translocations - Level 4.0 Ice Magic + Level 2.9 Invocations + Level 5.4 Evocations + Level 9.6 Shapeshifting You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ozocubu's Armour Ice 23% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 6% 2 Slow Hex 16% N/A 11% 1 Call Canine Familiar Summ 15% N/A 12% 3 Blink Tloc 14% N/A 13% 2 Searing Ray Conj 8% 2d4 16% 2 Static Discharge Conj/Air 8% 3-4/arc 16% 2 Teleport Other Tloc 7% N/A 26% 3 Confusing Touch Hex 4% N/A 30% 3 Passwall Erth 4% N/A 30% 3 Passage of Golubria Tloc 7% N/A 63% 4 Anguish Hex/Necr 2% N/A 71% 4 Cigotuvi's Putrefaction Necr/Air 4% N/A 71% 4 Forge Lightning Spire Air/Frge 4% 3d4 71% 4 Fortress Blast Frge 5% 6d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair (1/5) D:8 Ossuary (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:5 :**=( Annotations: Lair:1 exclusions: 2 ancestors, 6 floors and 4 walls Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your helmet and cloak are melded. Your life essence is reduced to manifest your ancestor. (-10% HP) You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Your toxic aura wanes. You unwield your +2 demon trident of venom. Your +2 demon trident of venom stops dripping with poison. You smell chlorine. a - the +9 staff of Olgreb (weapon) {rPois∞} Ancestor HP restored. Found a stone staircase leading down. You swap places with Amurritum. You encounter a rock fish. Amurritum barely misses the rock fish. You unwield the +9 staff of Olgreb {rPois∞}. The smell of chlorine vanishes. Your +2 demon trident of venom begins to drip with poison! b - a +2 demon trident of venom (weapon) Amurritum barely misses the rock fish. You closely miss the rock fish. Your sting misses the rock fish. The rock fish bites you. Amurritum hits the rock fish. The rock fish bites you. You closely miss the rock fish. The rock fish is moderately wounded. Your tendrils sting the rock fish. The rock fish is poisoned. Amurritum closely misses the rock fish. The rock fish misses you. You closely miss the rock fish. The rock fish is moderately wounded. Your tendrils sting the rock fish. The rock fish looks even sicker. Amurritum hits the rock fish but does no damage. The rock fish bites you! You hit the rock fish. The rock fish is heavily wounded. Your tendrils sting the rock fish. The rock fish looks as sick as possible! Amurritum hits the rock fish but does no damage. The rock fish bites you. Amurritum closely misses the rock fish. You hit the rock fish. The rock fish looks as sick as possible! The rock fish is severely wounded. Your sting misses the rock fish. The rock fish bites you. Amurritum hits the rock fish but does no damage. The rock fish misses you. You puncture the rock fish! You kill the rock fish! You unwield your +2 demon trident of venom. Your +2 demon trident of venom stops dripping with poison. You smell chlorine. a - the +9 staff of Olgreb (weapon) {rPois∞} You swap places with Amurritum. Found a stone staircase leading down. i - a scroll of identify {@r1} Found a staircase to the Lair. You swap places with Amurritum. You swap places with Amurritum. You enter the deep water. Found a stone staircase leading up. You swap places with Amurritum. There is a stone staircase leading up here. You swap places with Amurritum. Found a stone staircase leading down. You pick up a parchment of Forge Lightning Spire and begin reading... You add the spell Forge Lightning Spire to your library. Okay, then. Done exploring. Unknown command. Done exploring. Okay, then. Unknown command. Done exploring. Done exploring. There is a stone staircase leading down here. Search for what [Enter for "."]? . Unknown command. There is a stone staircase leading up here. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Found a scroll labelled NIEWIZ DOFRAEPN. There is a staircase back to the Dungeon here. You encounter a water moccasin. You begin to radiate toxic energy. Unknown command. You swap places with Amurritum. The water moccasin hisses angrily. Your toxic aura wanes. You unwield the +9 staff of Olgreb {rPois∞}. The smell of chlorine vanishes. Your +2 demon trident of venom begins to drip with poison! b - a +2 demon trident of venom (weapon) The water moccasin bites Amurritum! Amurritum misses the water moccasin. You reach to attack! You puncture the water moccasin! The water moccasin is poisoned. The water moccasin is heavily wounded. Your sting misses the water moccasin. The water moccasin bites Amurritum. Amurritum barely misses the water moccasin. The water moccasin closely misses Amurritum. You reach to attack! You closely miss the water moccasin. The water moccasin is severely wounded. Your sting misses the water moccasin. The water moccasin bites Amurritum! Amurritum misses the water moccasin. The water moccasin barely misses Amurritum. You reach to attack! You barely miss the water moccasin. The water moccasin is severely wounded. Your sting misses the water moccasin. Amurritum closely misses the water moccasin. The water moccasin barely misses Amurritum. Amurritum misses the water moccasin. You reach to attack! You puncture the water moccasin! You kill the water moccasin! You unwield your +2 demon trident of venom. Your +2 demon trident of venom stops dripping with poison. You smell chlorine. a - the +9 staff of Olgreb (weapon) {rPois∞} You swap places with Amurritum. Found a scroll of identify. c - a scroll labelled NIEWIZ DOFRAEPN i - 2 scrolls of identify {@r1} (gained 1) As you read the scroll of identify, it crumbles to dust. d -> a - a potion of ambrosia As you read the scroll of identify, it crumbles to dust. c -> b - a scroll of blinking You swap places with Amurritum. Okay, then. You encounter a cane toad. As you read the scroll labelled YBOSEO ULUXA, it dissolves into smoke. It was a scroll of fog. e -> g - a scroll of fog You hear the faint crackling of a very distant melting archway. Casting: Ozocubu's Armour (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Really walk into a travel-excluded area? You swap places with Amurritum. Amurritum hits the cane toad but does no damage. You unwield the +9 staff of Olgreb {rPois∞}. The smell of chlorine vanishes. Your +2 demon trident of venom begins to drip with poison! b - a +2 demon trident of venom (weapon) Something stings Amurritum!! You swap places with Amurritum. The cane toad stings you! You hit the cane toad but do no damage. Your sting misses the cane toad. The cane toad stings you! Really walk into a travel-excluded area? You swap places with Amurritum. The cane toad stings Amurritum! Amurritum is destroyed! You hit the cane toad. The cane toad is lightly wounded. Your sting misses the cane toad. The cane toad stings you. You have a mane of long, stinging tendrils on your head. Your movement speed is slow. Your attack delay is about 1.3. Your damage rating with your +2 demon trident of venom is about 17 (Base 12 x 117% (Str) x 112% (Skill) + 2 (Ench)). Your base attributes are Str 17, Int 14, Dex 11. Unknown command. Okay, then. Casting: Ozocubu's Armour (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The cane toad closely misses you. You puncture the cane toad! The cane toad looks as sick as possible! The cane toad is moderately wounded. Your sting misses the cane toad. The cane toad stings you. Your pain echoes through the poison around you! The cane toad begins to petrify. The cane toad stings you but does no damage. You hit the cane toad but do no damage. The cane toad is heavily wounded. Your tendrils sting the cane toad. The cane toad stings you. The cane toad closely misses you. You strike the helpless cane toad from behind! You hit the cane toad but do no damage. The cane toad is heavily wounded. Your tendrils sting the cane toad. The cane toad stops moving altogether! The helpless cane toad fails to defend itself. You puncture the cane toad! The cane toad is severely wounded. Your tendrils sting the cane toad. The helpless cane toad fails to defend itself. You hit the cane toad but do no damage. The cane toad is severely wounded. Your tendrils sting the cane toad. The cane toad looks as sick as possible! The helpless cane toad fails to defend itself. You puncture the cane toad! The cane toad is almost dead. Your tendrils sting the cane toad. The helpless cane toad fails to defend itself. You hit the cane toad. You kill the cane toad! Your Summonings skill increases to level 1! Your Evocations skill increases to level 5! Unknown command. You start resting. Magic restored. You start resting. Your icy armour starts to melt. You start resting. You hear the faint crackling of a very distant melting archway. Your icy armour evaporates. You start resting. Amurritum emerges from the mists of memory! You start resting. You hear the faint crackling of a very distant melting archway. You encounter a cane toad. Casting: Ozocubu's Armour (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! You reach to attack! You barely miss the cane toad. Your tendrils sting the cane toad. Amurritum hits the cane toad. The cane toad stings you! You puncture the cane toad! The cane toad is moderately wounded. Your sting misses the cane toad. Amurritum hits the cane toad. The cane toad stings you. You hit the cane toad but do no damage. The cane toad is moderately wounded. Your tendrils sting the cane toad. The cane toad stings you but does no damage. Amurritum hits the cane toad. The cane toad closely misses you. Amurritum barely misses the cane toad. You closely miss the cane toad. The cane toad is heavily wounded. Your tendrils sting the cane toad. The cane toad is poisoned. The cane toad closely misses you. Amurritum hits the cane toad but does no damage. You completely miss the cane toad. The cane toad is heavily wounded. Your sting misses the cane toad. The cane toad closely misses you. Amurritum closely misses the cane toad. The cane toad stings you. You puncture the cane toad! The cane toad is almost dead. Your tendrils sting the cane toad. The cane toad looks even sicker. Amurritum hits the cane toad. The cane toad stings you! Amurritum hits the cane toad. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the cane toad. You kill the cane toad! Unknown command. You unwield your +2 demon trident of venom. Your +2 demon trident of venom stops dripping with poison. Unknown command. You are protected by a layer of icy armour. You have a mane of long, stinging tendrils on your head. Your lithotoxin has recently activated. Your movement speed is slow. Your attack delay is about 0.9. Your damage rating with unarmed combat is about 7 (Base [3 + 3 (UC)] x 117% (Str) x 112% (Fight)). Your base attributes are Str 17, Int 14, Dex 11. Unknown command. Unknown command. Your +2 demon trident of venom begins to drip with poison! b - a +2 demon trident of venom (weapon) Unknown command. You start resting. Magic restored. Your icy armour cracks and falls away as you move. You see here a cane toad corpse. You start resting. You hear the faint crackling of a very distant melting archway. You encounter a yak. The yak bellows! You encounter 4 yaks. You unwield your +2 demon trident of venom. Your +2 demon trident of venom stops dripping with poison. You smell chlorine. a - the +9 staff of Olgreb (weapon) {rPois∞} You begin to radiate toxic energy. The yak is poisoned. x5 The yak looks even sicker. Okay, then. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line Aim: a yak (lightly wounded, very poisoned) The thunderbolt hits the yak!! The yak is heavily wounded. The thunderbolt hits the yak!! The yak is almost dead. The thunderbolt hits the yak!! The yak is heavily wounded. Amurritum avoids your attack. The yak looks even sicker. The yak closely misses Amurritum. The yak barely misses Amurritum. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line Aim: a yak (lightly wounded, poisoned) The thunderbolt hits the yak!! You kill the yak! The thunderbolt hits the yak!! The yak is severely wounded. The thunderbolt hits the yak!! You kill the yak! The thunderbolt hits the yak! The yak is severely wounded. Amurritum avoids your attack. The yak looks even sicker. Your toxic aura wanes. Amurritum hits the yak. The yak gores Amurritum. Your Spellcasting skill increases to level 4! You begin to radiate toxic energy. The yak looks even sicker. You kill the yak! Amurritum hits the yak. The yak gores Amurritum. Your +0 lightning rod (3/4) {@v6} has regained one charge. You kill the yak! Your toxic aura wanes. Your Summonings skill increases to level 2! You unwield the +9 staff of Olgreb {rPois∞}. The smell of chlorine vanishes. Your +2 demon trident of venom begins to drip with poison! b - a +2 demon trident of venom (weapon) The yak misses Amurritum. Amurritum hits the yak. The yak gores Amurritum! Amurritum barely misses the yak. You reach to attack! You hit the yak but do no damage. The yak looks even sicker. The yak is almost dead. Your sting misses the yak. You kill the yak! You unwield your +2 demon trident of venom. Your +2 demon trident of venom stops dripping with poison. You smell chlorine. a - the +9 staff of Olgreb (weapon) {rPois∞} You encounter a black bear. You begin to radiate toxic energy. The black bear is poisoned. Unknown command. You unwield the +9 staff of Olgreb {rPois∞}. The smell of chlorine vanishes. Your +2 demon trident of venom begins to drip with poison! b - a +2 demon trident of venom (weapon) The black bear looks even sicker. The black bear bites Amurritum but does no damage. The black bear barely misses Amurritum. x2 The black bear looks even sicker. Amurritum hits the black bear! The black bear barely misses Amurritum. The black bear claws Amurritum. The black bear claws Amurritum but does no damage. Amurritum hits the black bear. You reach to attack! You puncture the black bear! The black bear looks as sick as possible! The black bear is almost dead. Your sting misses the black bear. Your toxic aura wanes. The black bear barely misses Amurritum. x2 The black bear claws Amurritum but does no damage. Amurritum barely misses the black bear. The black bear bites Amurritum! The black bear barely misses Amurritum. The black bear claws Amurritum but does no damage. You reach to attack! You puncture the black bear! You kill the black bear! You unwield your +2 demon trident of venom. Your +2 demon trident of venom stops dripping with poison. You smell chlorine. a - the +9 staff of Olgreb (weapon) {rPois∞} You hear the crackling of a very distant melting archway. You feel your defenses recover. Found a runed bronze wand. d - a wand of digging (6) You swap places with Amurritum. You encounter a polar bear. You encounter a komodo dragon. You encounter a water moccasin. The komodo dragon hisses angrily. The komodo dragon bites Amurritum but does no damage. Amurritum barely misses the komodo dragon. The komodo dragon barely misses Amurritum. You begin to radiate toxic energy. The komodo dragon is poisoned. Amurritum hits the komodo dragon. The komodo dragon bites Amurritum!! You hear an angry growl. Hop to where? Press: ? - help, Dir - move target Boing! Your toxic aura wanes. You unwield the +9 staff of Olgreb {rPois∞}. The smell of chlorine vanishes. Your +2 demon trident of venom begins to drip with poison! b - a +2 demon trident of venom (weapon) The water moccasin bites you. Amurritum hits the water moccasin. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. Your tendrils sting the water moccasin. The water moccasin is poisoned. The water moccasin barely misses you. Amurritum hits the water moccasin! The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is severely wounded. Your sting misses the water moccasin. The water moccasin bites you. Amurritum misses the water moccasin. You closely miss the water moccasin. The water moccasin is severely wounded. Your sting misses the water moccasin. The water moccasin bites you but does no damage. Amurritum barely misses the water moccasin. The polar bear bites Amurritum! The polar bear claws Amurritum but does no damage. The polar bear misses Amurritum. The water moccasin bites you but does no damage. Amurritum hits the water moccasin. You barely miss the water moccasin. The water moccasin is severely wounded. Your sting misses the water moccasin. The water moccasin bites you. The polar bear bites Amurritum! Amurritum is destroyed! The water moccasin barely misses you. You unwield your +2 demon trident of venom. Your +2 demon trident of venom stops dripping with poison. You smell chlorine. a - the +9 staff of Olgreb (weapon) {rPois∞} The water moccasin closely misses you. You begin to radiate toxic energy. The polar bear is poisoned. You hear the crackling of a very distant melting archway. The polar bear looks even sicker. You hear an angry hiss. The water moccasin bites you. The water moccasin barely misses you. You encounter a basilisk. You unwield the +9 staff of Olgreb {rPois∞}. The smell of chlorine vanishes. Your +2 demon trident of venom begins to drip with poison! b - a +2 demon trident of venom (weapon) The basilisk is poisoned. Your toxic aura wanes. The water moccasin barely misses you. You puncture the water moccasin! You kill the water moccasin! Your sting misses the polar bear. Casting: Ozocubu's Armour (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The polar bear barely misses you. The polar bear claws you but does no damage. The polar bear barely misses you. You barely miss the polar bear. The polar bear is moderately wounded. Your tendrils sting the basilisk. The basilisk looks even sicker. Your sting misses the polar bear. The polar bear bites you but does no damage. The polar bear completely misses you. The polar bear claws you but does no damage. You hit the polar bear. The polar bear looks as sick as possible! The polar bear is heavily wounded. Your tendrils sting the polar bear. The polar bear looks as sick as possible! Your sting misses the basilisk. The polar bear bites you but does no damage. The polar bear claws you but does no damage. x2 The polar bear bites you. The polar bear claws you but does no damage. The polar bear closely misses you. You unwield your +2 demon trident of venom. Your +2 demon trident of venom stops dripping with poison. You smell chlorine. a - the +9 staff of Olgreb (weapon) {rPois∞} The polar bear bites you! The polar bear barely misses you. The polar bear misses you. Unknown command. You begin to radiate toxic energy. The polar bear looks as sick as possible! The basilisk looks as sick as possible! The polar bear looks as sick as possible! The basilisk looks as sick as possible! The polar bear barely misses you. The polar bear claws you but does no damage. The polar bear claws you. Unknown command. You unwield the +9 staff of Olgreb {rPois∞}. The smell of chlorine vanishes. Your +2 demon trident of venom begins to drip with poison! b - a +2 demon trident of venom (weapon) The polar bear goes berserk! You barely miss the polar bear. The polar bear is severely wounded. Your sting misses the basilisk. Your sting misses the polar bear. The basilisk looks as sick as possible! Your toxic aura wanes. The polar bear closely misses you. The polar bear barely misses you. The polar bear claws you. The basilisk hisses menacingly. The polar bear bites you! Your pain echoes through the poison around you! The polar bear begins to petrify. The basilisk begins to petrify. The polar bear claws you but does no damage. The polar bear claws you. You puncture the polar bear! The polar bear looks as sick as possible! The polar bear is almost dead. Your tendrils sting the basilisk. The basilisk looks as sick as possible! Your tendrils sting the polar bear. The polar bear looks as sick as possible! You are ready to hop once more. The polar bear misses you. The polar bear claws you but does no damage. x2 The polar bear bites you. The polar bear claws you but does no damage. The polar bear closely misses you. You hit the polar bear. The polar bear looks as sick as possible! The polar bear is almost dead. Your tendrils sting the polar bear. The polar bear looks as sick as possible! Your tendrils sting the basilisk. The basilisk looks as sick as possible! The polar bear bites you! * * * LOW HITPOINT WARNING * * * The polar bear claws you but does no damage. The polar bear claws you. * * * LOW HITPOINT WARNING * * * The polar bear bites you! * * * LOW HITPOINT WARNING * * * The polar bear claws you but does no damage. The polar bear claws you. You die... Hepliaklqana delivers you to your ancestors. ##### ### #### ### ###.###.#.####.###..###.##### ..........lhJ................ ..#######.###................ ...l.#.....##P.#+.##.. ............####.#.###.. .h.............# .... #.. ....♣.....+.....#...... #.. ..........#....##......#... ...P...........##......##.. ~.........#....####.####... You could see a polar bear (berserk, petrifying, extremely poisoned) and a basilisk (petrifying, extremely poisoned). Vanquished Creatures 2 cane toads (Lair:1) 5 yaks (Lair:1) 3 water moccasins (D:7 Lair:1) A kobold geomancer (D:7) 2 black bears (D:7 Lair:1) 3 ogres (D:5 D:4 D:6) A wolf (D:4) 2 centaurs (D:6 D:8) A weeping skull (Ossuary) 4 bullfrogs (D:4 D:7 D:8) 4 gnoll sergeants (D:5) A scorpion (D:7) 4 rock fish (D:7 D:8) 6 wights (D:7) 3 howler monkeys (D:8) A bombardier beetle (D:4) A jelly (D:5) 12 hounds (D:4 D:5 D:7) 2 orc priests (D:3 D:4) 2 gnoll boudas (D:5) 3 iguanas (D:4 D:5 D:6) 4 water moccasin zombies (Ossuary) 2 clockroaches (D:4 D:5) 4 orc wizards (D:3 D:4 D:7 D:8) A crocodile zombie (Ossuary) A spectral scorpion (Ossuary) 2 mummies (Ossuary) 25 gnolls (D:4 D:5) 4 adders (D:2 D:3 D:4 D:6) A white imp (D:6) A dart slug (D:5) 5 adder zombies (Ossuary) 3 gnoll zombies (Ossuary) 15 orcs (D:3 D:4 D:6 D:7 D:8) 3 endoplasms (D:1 D:2 D:3) 8 hobgoblins (D:1 D:2 D:3 D:4) 4 jackals (D:5) A quokka (D:2) 3 ball pythons (D:2 D:3) 3 bats (D:2) 5 goblins (D:1 D:2 D:4) A jackal zombie (Ossuary) 9 kobolds (D:1 D:2 D:3 D:4) An orc zombie (Ossuary) 2 rats (D:1 D:3) 171 creatures vanquished. Vanquished Creatures (collateral kills) 2 wights (D:7) 3 gnolls (D:5 D:8) An adder zombie (Ossuary) A gnoll zombie (Ossuary) 2 orcs (D:7 D:8) 9 creatures vanquished. Vanquished Creatures (others) 3 ancestors (D:7 Lair:1) 3 creatures vanquished. Grand Total: 183 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigmound the Barachi Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 369 | D:1 | HP: 7/17 [hobgoblin (3)] 492 | D:1 | Found a faded altar of an unknown god. 596 | D:2 | Reached XP level 2. HP: 12/23 MP: 2/2 659 | D:2 | Reached skill level 4 in Shapeshifting 1016 | D:3 | Reached XP level 3. HP: 28/28 MP: 3/3 1204 | D:3 | HP: 14/28 [hobgoblin/+0 flail (9)] 1588 | D:3 | Reached skill level 5 in Shapeshifting 1588 | D:3 | Reached XP level 4. HP: 32/34 MP: 4/4 1793 | D:3 | Identified the +0 robe of Elohopt {-Tele Harm rElec rN+++} 1944 | D:4 | Identified a scroll of acquirement 1946 | D:4 | Acquired the ring of Lucidity {Will++ Int+9} 2016 | D:4 | Found a stormy altar of Qazlal. 2060 | D:4 | Reached XP level 5. HP: 39/39 MP: 5/5 2067 | D:4 | Encountered an ogre 2145 | D:4 | Reached skill level 6 in Shapeshifting 2150 | D:4 | Reached skill level 3 in Fighting 2150 | D:4 | Reached skill level 1 in Stealth 2152 | D:4 | HP: 19/41 [orc priest/+0 mace (4)] 2157 | D:4 | HP: 8/41 [orc priest/+0 mace (7)] 2159 | D:4 | Reached XP level 6. HP: 10/47 MP: 6/6 2342 | D:4 | Found a sand-covered staircase. 2356 | Ossuary | Entered an ossuary 2627 | Ossuary | Reached skill level 2 in Stealth 2676 | Ossuary | HP: 22/48 [weeping skull (8)] 2687 | Ossuary | Reached skill level 4 in Fighting 3056 | Ossuary | HP: 23/48 [crocodile zombie (10)] 3062 | Ossuary | HP: 33/72 [crocodile zombie (3)] 3067 | Ossuary | HP: 33/72 [crocodile zombie (2)] 3069 | Ossuary | Reached skill level 3 in Stealth 3069 | Ossuary | Reached XP level 7. HP: 38/54 MP: 7/7 3244 | D:4 | Found a shadowy altar of Dithmenos. 3245 | D:4 | Found a sacrificial altar of Ru. 3250 | D:4 | Found a snail-covered altar of Cheibriados. 3447 | D:4 | HP: 22/45 [bullfrog (7)] 3774 | D:4 | Reached skill level 7 in Shapeshifting 3876 | D:4 | HP: 24/48 [iguana (13)] 3880 | D:4 | HP: 2/48 [iguana (12)] 4368 | D:5 | Entered Level 5 of the Dungeon 4368 | D:5 | Found Xeshrahu's Jewellery Shoppe. 4575 | D:5 | HP: 17/49 [gnoll sergeant/+0 spear (12)] 4771 | D:5 | HP: 23/51 [gnoll/+0 flail (5)] 5005 | D:5 | Found Rughofe's General Store. 5015 | D:5 | Found Lybbous's Weapon Boutique. 5172 | D:5 | HP: 26/53 [gnoll sergeant/+0 trident of venom (8)] 5174 | D:5 | HP: 8/53 [gnoll sergeant/+0 trident of venom (14)] 5179 | D:5 | HP: 21/53 [gnoll sergeant/+0 spear (6)] 5181 | D:5 | Reached skill level 8 in Shapeshifting 5181 | D:5 | Reached XP level 8. HP: 24/60 MP: 8/8 5183 | D:5 | HP: 9/60 [gnoll/+0 club (8)] 5188 | D:5 | HP: 21/60 [gnoll sergeant/+0 spear (5)] 5194 | D:5 | HP: 22/61 [hound (1)] 5372 | D:5 | Got the +9 staff of Olgreb {rPois∞} 5498 | D:5 | HP: 22/61 [ogre/+0 giant spiked club (27)] 5511 | D:5 | Reached skill level 1 in Evocations 5661 | D:4 | Reached skill level 5 in Fighting 5781 | D:5 | Reached skill level 4 in Stealth 5859 | D:5 | Reached skill level 2 in Evocations 6473 | D:5 | Found Jahig's General Store. 6479 | D:5 | Bought a scroll of identify for 24 gold pieces 6479 | D:5 | Bought a scroll of identify for 24 gold pieces 6491 | D:5 | Reached skill level 1 in Ice Magic 6554 | D:5 | Reached skill level 3 in Evocations 6655 | D:5 | Reached skill level 1 in Spellcasting 6940 | D:5 | Reached XP level 9. HP: 67/69 MP: 2/10 7036 | D:5 | Reached skill level 6 in Fighting 7080 | D:5 | Found Vuajor's Book Boutique. 7320 | D:5 | Reached skill level 2 in Ice Magic 7676 | D:6 | Found a statue of an orb of winter. 7811 | D:6 | Identified the +8 flail "Qaawas" {flame, Will++ Str+3} 8081 | D:6 | Found a statue of an orb of winter. 8083 | D:6 | Found a staircase to the Ecumenical Temple. 8085 | D:6 | HP: 30/69 [centaur/arrow (9)] 8090 | D:6 | Reached skill level 2 in Spellcasting 8090 | D:6 | Reached skill level 9 in Shapeshifting 8248 | Temple | Entered the Ecumenical Temple 8263 | Temple | Became a worshipper of Hepliaklqana the Forgotten 8398 | D:6 | Learned a level 3 spell: Ozocubu's Armour 9108 | D:7 | Reached skill level 3 in Ice Magic 9137 | D:7 | Reached skill level 4 in Evocations 9216 | D:7 | Reached skill level 3 in Dodging 9279 | D:7 | Reached * piety under Hepliaklqana 9751 | D:5 | Bought a lightning rod (4/4) for 480 gold pieces 9891 | D:7 | Found a shimmering blue altar of Sif Muna. 9891 | D:7 | Found an iron altar of Okawaru. 9891 | D:7 | Found an opulent altar of Gozag. 9891 | D:7 | Found a basalt altar of Yredelemnul. 9906 | D:7 | Reached skill level 1 in Invocations 10039 | D:7 | HP: 31/71 [kobold geomancer/blast of rock fragments (13)] 10274 | D:7 | Reached skill level 3 in Spellcasting 10736 | D:8 | Reached skill level 7 in Fighting 10736 | D:8 | Reached skill level 4 in Ice Magic 10749 | D:8 | HP: 31/64 [centaur (3)] 10751 | D:8 | Reached skill level 4 in Dodging 10751 | D:8 | Reached XP level 10. HP: 34/71 MP: 3/15 10977 | D:8 | Reached skill level 2 in Invocations 11244 | D:8 | Found a staircase to the Lair. 11404 | Lair:1 | Entered Level 1 of the Lair of Beasts 11462 | Lair:1 | Reached skill level 1 in Summonings 11462 | Lair:1 | Reached skill level 5 in Evocations 11602 | Lair:1 | Reached skill level 4 in Spellcasting 11604 | Lair:1 | Reached skill level 2 in Summonings 11687 | Lair:1 | HP: 30/72 [polar bear (16)] 11689 | Lair:1 | HP: 3/72 [polar bear (14)] 11689 | Lair:1 | Slain by a polar bear Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, basic_ecumenical_altar D:2: layout_rooms D:3: layout_loops_ring D:4: minmay_chambers_of_twos, layout_basic, grunt_temple_overflow_open, kennysheep_mini_moat, enter_ossuary_2 D:5: layout_cave_pools, serial_shops, shop, nicolae_shop's_first_dollar, nicolae_shop_pleasant_corner_grove, nicolae_shop_crystal, serial_gnoll_camp, gnoll_camp_mini_hut, gnoll_camp_mini_doghouse, gnoll_camp_huts_basic, gnoll_camp_medium_02, gnoll_camp_mini_hut, gnoll_camp_mini_shop D:6: layout_layer_cave, temple_fountains D:7: layout_loops_ring, chequers_temple_overflow_statue_of_worship, minmay_misc_feat_nine_boxes D:8: layout_rooms, dpeg_oklobed_lair Temple: cyrus_circular_temple Lair:1: layout_regular_city, portal_ice_cave_entry_pillars_2, grunt_forest_small_clearings, eino_small_chamber_without_monster, hangedman_tree_tricks Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Shapeshifting | 4 5 6 8 9 | 9.6 Fighting | 3 4 5 7 | 7.8 Stealth | 1 3 4 | 4.0 Evocations | 3 4 5 | 5.4 Ice Magic | 1 4 | 4.0 Spellcasting | 1 3 4 | 4.2 Dodging | 4 | 4.9 Invocations | 1 2 | 2.9 Summonings | 2 | 2.3 Unarmed Combat | | 3.5 Translocations | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 39 | 162 | 231 | 40 || 472 Melee: Unarmed | 18 | | | || 18 Short sword | 21 | 162 | 117 | || 300 Stingers | | | 109 | 19 || 128 Staff | | | 114 | || 114 Demon trident | | | | 40 || 40 Fire: Sling | 42 | | | || 42 Throw: Dart | | 4 | 13 | || 17 Boomerang | | 4 | 25 | || 29 Cast: Ozocubu's Armour | | | | 3 || 3 Invoke: Recall Ancestor | | | 2 | || 2 Ability: Hop | | 1 | 12 | 1 || 14 Evoke the Staff o | | | 51 | 10 || 61 Evoke: Wand of charming | | 2 | 3 | || 5 Lightning rod | | | | 2 || 2 Drink: Attraction | | 1 | | || 1 Lignification | | 2 | | || 2 Curing | | 1 | 1 | || 2 Heal wounds | | | 2 | || 2 Invisibility | | | 1 | || 1 Read: Identify | | 5 | 8 | 2 || 15 Enchant weapon | | 2 | | || 2 Noise | | 1 | | || 1 Acquirement | | 1 | | || 1 Fear | | 1 | | || 1 Fog | | | | 1 || 1 Stab: Sleeping | | 1 | 4 | || 5 Petrified | | | 8 | 4 || 12 Petrifying | | | 4 | 1 || 5 Armour: Animal skin | 25 | 68 | 162 | 47 || 302 None | | 14 | | || 14 Dodge: Dodged | 18 | 68 | 139 | 25 || 250 Form: Medusa | | 1 | 4 | || 5 Quill | | 1 | 1 | || 2 Scroll | | | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13016 | 11945 | 1071 | 3311 | 5349 | 11 | 1183.3 | Dungeon | 11782 | 10744 | 1038 | 2738 | 5349 | 8 | 1472.8 | Temple | 37 | 4 | 33 | 0 | 0 | 1 | 37.0 | Lair | 315 | 315 | 0 | 113 | 0 | 1 | 315.0 | Ossuary | 881 | 881 | 0 | 460 | 0 | 1 | 881.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2742 daAuts D:5: 2492 daAuts D:7: 1789 daAuts D:6: 1752 daAuts D:3: 987 daAuts Ossuary: 881 daAuts D:8: 759 daAuts D:1: 661 daAuts D:2: 597 daAuts Lair:1: 315 daAuts Temple: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Hepliaklqana | 0 | 91314 | 15 | 19 | 0 | 0 | 0 | 3 | 3 Hepliaklqana | 1 | 103181 | 30 | 1 | 0 | 0 | 0 | 3 | 3 Hepliaklqana | 0 | 113669 | 29 | 2 | 0 | 0 | 0 | 0 | 0 Hepliaklqana | 1 | 113929 | 30 | 10 | 0 | 0 | 0 | 3 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Hepliaklqana Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Exploration | 0 | 0 | 22 | 14 || 36 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Exploration | 0 | 0 | 3943 | 2552 || 6495 ----------------------+-------+-------+-------+-------++------- Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, basic_ecumenical_altar D:2: layout_rooms D:3: layout_loops_ring D:4: minmay_chambers_of_twos, layout_basic, grunt_temple_overflow_open, kennysheep_mini_moat, enter_ossuary_2 D:5: layout_cave_pools, serial_shops, shop, nicolae_shop's_first_dollar, nicolae_shop_pleasant_corner_grove, nicolae_shop_crystal, serial_gnoll_camp, gnoll_camp_mini_hut, gnoll_camp_mini_doghouse, gnoll_camp_huts_basic, gnoll_camp_medium_02, gnoll_camp_mini_hut, gnoll_camp_mini_shop D:6: layout_layer_cave, temple_fountains D:7: layout_loops_ring, chequers_temple_overflow_statue_of_worship, minmay_misc_feat_nine_boxes D:8: layout_rooms, dpeg_oklobed_lair Temple: cyrus_circular_temple Lair:1: layout_regular_city, portal_ice_cave_entry_pillars_2, grunt_forest_small_clearings, eino_small_chamber_without_monster, hangedman_tree_tricks Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13016 | 11945 | 1071 | 3311 | 5349 | 11 | 1183.3 | Dungeon | 11782 | 10744 | 1038 | 2738 | 5349 | 8 | 1472.8 | Temple | 37 | 4 | 33 | 0 | 0 | 1 | 37.0 | Lair | 315 | 315 | 0 | 113 | 0 | 1 | 315.0 | Ossuary | 881 | 881 | 0 | 460 | 0 | 1 | 881.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2742 daAuts D:5: 2492 daAuts D:7: 1789 daAuts D:6: 1752 daAuts D:3: 987 daAuts Ossuary: 881 daAuts D:8: 759 daAuts D:1: 661 daAuts D:2: 597 daAuts Lair:1: 315 daAuts Temple: 37 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 650.8 Dungeon | 82.8 | 83.0 | 77.8 | N/A | 63.9 | 571.5 Lair | 5.6 | 5.8 | 0.0 | N/A | 31.4 | 2248.0 Ossuary | 11.7 | 11.1 | 22.2 | N/A | 4.7 | 339.0 +-------+-------+-------+-------+-------+----------------------