Dungeon Crawl Stone Soup version 0.34-a0-1129-gfd4135b882 (webtiles) character file. Game seed: 8436845358839871422 3990 Zigmound the Covert (level 10, -7/63 HPs) Began as a Poltergeist Necromancer on Nov 8, 2025. Was a Believer of Cheibriados. Mangled by a freezing wraith (11 damage) ... on level 7 of the Dungeon on Nov 9, 2025. The game lasted 01:22:34 (9466 turns). Zigmound the Covert (Poltergeist Necromancer) Turns: 9466, Time: 01:22:35 Health: -7/63 AC: 11 Str: 16 XL: 10 Next: 22% Magic: 1/16 EV: 17 Int: 26 God: Cheibriados [**....] Gold: 334 SH: 0 Dex: 23 Spells: 0/17 levels left rFire . . . (100%) r - +2 flail (holy) rCold + . . (50%) (no offhand) rNeg + + + (0%) g - +0 cloak rPois ∞ (0%) i - +1 cloak rElec . (100%) d - +0 pair of gloves rCorr . (100%) n - +2 hat {SInv} SInv + t - +0 cloak Will +.... v - +0 pair of boots Stlth ++++ (no amulet) HPRegen 0.30/turn y - +6 ring of strength MPRegen 0.15/turn (no ring) %: no passive effects @: mighty, flying, slowed, trickster (+3 AC), very slow A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: Renounce Religion, Bend Time You were on level 7 of the Dungeon. You worshipped Cheibriados. Cheibriados was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 406 gold pieces. You spent 72 gold pieces at shops. Inventory: Hand Weapons a - a +6 sling of draining (You took it off a kobold on level 2 of the Dungeon) b - a +2 hand axe of pain (You found it on level 3 of the Dungeon) f - a +0 whip (You took it off a kobold on level 1 of the Dungeon) h - a +0 dagger j - a +0 sling (You took it off a goblin on level 2 of the Dungeon) l - a +0 short sword (You found it on level 1 of the Dungeon) o - a +1 heavy mace (You found it on level 3 of the Dungeon) r - a +2 flail of holy wrath (weapon) (You took it off an orc on level 4 of the Dungeon) s - a +1 halberd of freezing (You took it off a wight on level 5 of the Dungeon) w - a +2 dagger of venom (You took it off an orc on level 6 of the Dungeon) Missiles c - 9 stones e - 6 javelins m - 5 silver javelins (quivered) p - 16 poisoned darts z - a boomerang Armour d - a +0 pair of gloves (haunted) (You found it on level 1 of the Dungeon) g - a +0 cloak (haunted) (You found it on level 1 of the Dungeon) i - a +1 cloak (haunted) n - a +2 hat of see invisible (haunted) (You found it on level 3 of the Dungeon) q - an orb of guile (You found it on level 3 of the Dungeon) t - a +0 cloak (haunted) (You found it on level 6 of the Dungeon) v - a +0 pair of boots (haunted) (You found it on level 6 of the Dungeon) Magical Staves k - a staff of fire (You took it off a kobold on level 2 of the Dungeon) u - a staff of earth (You found it on level 6 of the Dungeon) x - a staff of air (You found it on level 6 of the Dungeon) Jewellery y - a +6 ring of strength (worn) (You found it on level 7 of the Dungeon) Wands c - a wand of iceblast (7) {@v2} (You found it on level 7 of the Dungeon) Scrolls V - 2 scrolls of vulnerability {!r} d - a scroll of fear {unknown} x - a scroll of amnesia p - 2 scrolls of poison t - a scroll of teleportation {@r3} n - a scroll of blinking {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant armour {unknown} k - 4 scrolls of brand weapon {unknown} l - a scroll of torment {unknown} c - a scroll of silence {unknown} m - a scroll of immolation {unknown} o - a scroll of fog {unknown} Potions g - a potion of magic c - 3 potions of curing {@q2} A - 3 potions of attraction b - 2 potions of brilliance f - a potion of mutation {unknown} j - 2 potions of might {unknown} Skills: - Level 4.0 Fighting - Level 7.2 Dodging - Level 8.0 Stealth - Level 4.0 Spellcasting - Level 8.0 Necromancy - Level 2.8 Translocations + Level 5.2 Forgecraft * Level 4.7 Alchemy - Level 2.5 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 92% 2d13 1% 2 c - Blink Tloc 40% N/A 4% 2 d - Vampiric Draining Necr 46% 2d9 1% 3 e - Animate Dead Necr 46% N/A 3% 4 f - Alistair's Walking A Alch/Frge 31% N/A 30% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 100% 1d8 1% 1 Construct Spike Launche Frge 64% 2d5 1% 2 Teleport Other Tloc 20% N/A 8% 3 Foxfire Conj/Fire 20% 2x1d5 9% 1 Freeze Ice 20% 1d4 9% 1 Magic Dart Conj 20% 1d4 9% 1 Curse of Agony Necr 46% N/A 9% 5 Call Imp Summ 10% N/A 13% 2 Tukima's Dance Hex 5% N/A 26% 3 Petrify Alch/Erth 8% N/A 32% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 93% 5 Forge Monarch Bomb Fire/Frge 9% 4d7 99% 6 Diamond Sawblades Frge 16% 4d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Ossuary (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:7 * Annotations: D:5 exclusions: orc and two-headed ogre, Blorkula the orcula, Grinder D:6 Dowan, Duvessa D:7 exclusions: black bear and sky beast D:8 exclusions: door, freezing wraith and staircase, Gastronok Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The freezing wraith is lightly damaged. The freezing wraith misses you. x2 Hit: r) +2 flail (holy) Press: ? - help, Dir - move target Aim: a freezing wraith (lightly damaged, 66% to hit) You hit the freezing wraith but do no damage. The freezing wraith is lightly damaged. The freezing wraith hits you! The freezing wraith freezes you! You resist. The freezing wraith hits you. The freezing wraith drains your vigour! You feel yourself slow down. The flow of time bends around you. Cheibriados rebukes the freezing wraith. You feel bolstered by spreading misfortune. The freezing wraith seems to slow down. The freezing wraith barely misses you. The freezing wraith hits you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The freezing wraith hits you but does no damage. The freezing wraith hits you. The freezing wraith hits you. The freezing wraith freezes you. You resist. * * * LOW HITPOINT WARNING * * * The freezing wraith hits you. * * * LOW HITPOINT WARNING * * * The freezing wraith drains your vigour! You feel as though you will be slow longer. You feel much better. Your surroundings suddenly seem different. A freezing wraith, an ice devil, Gastronok and a centaur come into view. Gastronok is wearing the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5}. Gastronok gurgles horribly! The centaur shouts! Something shouts, "Away with thee, thou warped fob-snatching bandersnitch!" A white imp comes into view. Gastronok moves out of view. The white imp shouts, "Back with thee, thou wayward mumble-news swadder!" As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you but does no damage. A white imp comes into view. The white imp shouts, "Run away, thou pox-marked common-kissing apple-john!" Okay, then. Okay, then. Okay, then. Found a short sword. Your surroundings suddenly seem different. Found a parchment of Launch Clockwork Bee. The white imp gestures at you. The puff of frost hits you. You resist. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow completely misses you. An orc wizard comes into view. It is wielding a +0 dagger of pain. The centaur shoots an arrow. The arrow closely misses you. A white imp and an orc come into view. Your surroundings suddenly seem different. A freezing wraith, an orc priest and 2 orcs come into view. The white imp moves out of view. The orc moves out of view. The freezing wraith moves out of view. Casting: Animate Dead (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. An ice devil comes into view. The ice devil hits you but does no damage. The ice devil hits you. * * * LOW HITPOINT WARNING * * * The ice devil freezes you! You resist. * * * LOW HITPOINT WARNING * * * You feel much better. The orc shouts! You hear a shout! The ice devil barely misses you. An orc comes into view. It is wielding a +0 club. An orc priest comes into view. It is wielding a +0 war axe. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The ice devil hits you! The ice devil freezes you. You resist. * * * LOW HITPOINT WARNING * * * The orc throws a boomerang. The boomerang closely misses you. The ice devil closely misses you. Press: ? - help, v - describe, . - travel Here: an ice devil The floor. You feel yourself speed up. The ice devil attacks as it pursues you! The ice devil hits you. * * * LOW HITPOINT WARNING * * * The ice devil freezes you. You resist. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The ice devil closely misses you. The orc completely misses you. You feel better. The ice devil hits you but does no damage. The orc hits you but does no damage. The orc closely misses you. Unknown command. You feel better. Your surroundings suddenly seem different. 2 white imps come into view. The white imp shouts, "Away with thee, thou puking pigeon-egg harpy!" You unwield your +2 flail of holy wrath. You sense an unholy aura. a - a +6 sling of draining (weapon) You feel your existence waver again. You are too injured to fight recklessly! Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: a white imp (70% to hit) You shoot a sling bullet. The sling bullet hits the white imp. The white imp is heavily wounded. The white imp barely misses you. Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: a white imp (heavily wounded, 70% to hit) You shoot a sling bullet. The sling bullet hits the white imp. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you. You resist. Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: a white imp (almost dead, 70% to hit) You shoot a sling bullet. The sling bullet hits the white imp! You kill the white imp! Cheibriados appreciates the change of pace. There is a stone staircase leading up here. You fly upwards. Level annotation: exclusions: black bear and sky beast There is a stone staircase leading down here. You start resting. HP restored. There is a stone staircase leading down here. You fly downwards. Level annotation: exclusions: door and freezing wraith, Gastronok There is a stone staircase leading up here. The white imp shouts! You shoot a sling bullet. The sling bullet hits the white imp. The white imp is moderately wounded. You shoot a sling bullet. The sling bullet hits the white imp. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you. You resist. The white imp gestures at you. The puff of frost hits you. You resist. You shoot a sling bullet. The sling bullet hits the white imp but does no damage. The white imp is almost dead. You shoot a sling bullet. The sling bullet hits the white imp. You kill the white imp! Cheibriados appreciates the change of pace. There is a stone staircase leading up here. You start resting. HP restored. Casting: Animate Dead (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. You shoot a sling bullet. The sling bullet hits the orc wizard! The orc wizard is almost dead. An orc comes into view. It is wielding a +0 short sword. The orc wizard casts a spell at you. The puff of flame misses you. You shoot a sling bullet. The sling bullet barely misses the orc wizard. The orc shouts! You hear a shout! The orc wizard casts a spell at you. You easily resist. A drude comes into view. You shoot a sling bullet. The sling bullet hits the orc wizard! You kill the orc wizard! Cheibriados appreciates the change of pace. The dead are walking! Your Forgecraft skill increases to level 5! Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: a drude (50% to hit) You shoot a sling bullet. The sling bullet closely misses the drude. Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: a drude (50% to hit) You shoot a sling bullet. The sling bullet completely misses the orc. The sling bullet hits the drude. The drude is moderately wounded. The orc hits your orc wizard zombie with a +0 short sword. Your orc wizard zombie hits the orc. The orc closely misses your orc wizard zombie. Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: a drude (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet hits the drude. The drude is heavily wounded. The drude hits your orc wizard zombie. x2 The orc hits your orc wizard zombie with a +0 short sword. The orc completely misses you. Your orc wizard zombie hits the orc. Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: a drude (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the orc. You feel bolstered by spreading misfortune. You drain the orc. The orc is severely wounded. The drude barely misses your orc wizard zombie. The drude hits your orc wizard zombie. The orc hits your orc wizard zombie with a +0 short sword. Your orc wizard zombie is destroyed! The orc completely misses you. The orc hits you but does no damage. Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: a drude (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits the drude. The drude is severely wounded. The drude closely misses you. x2; The orc hits you with a +0 flail. Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (severely wounded, heavily drained, 70% to hit) You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! Cheibriados appreciates the change of pace. The drude barely misses you. The drude closely misses you. The drude hits you but does no damage. The drude misses you. Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (moderately wounded, 70% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. The drude misses you. The drude hits you but does no damage. The orc completely misses you. The drude closely misses you. The drude hits you. Your doom draws closer. The orc misses you. Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (moderately wounded, 70% to hit) You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! Cheibriados appreciates the change of pace. The dead are walking! The drude hits you but does no damage. The drude hits you. Your doom draws closer. The drude hits you but does no damage. The drude misses you. Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: a drude (severely wounded, ally target, 50% to hit) You shoot a sling bullet. The sling bullet hits the drude. You kill the drude! Cheibriados thoroughly appreciates the change of pace. Cheibriados raises the support of your attributes as your movement slows. You are reanimating the dead. You are flying. You are bolstered by spread misfortune (+4 AC) Your flying speed is very slow. Your attack delay is about 1.4. Your damage rating with your +6 sling of draining is about 15 (Base 7 x 132% (Dex) x 106% (Skill) + 6 (Ench)). Your base attributes are Str 4, Int 20, Dex 17. Unknown command. Casting: Animate Dead (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. This spell is quite dangerous to cast! Memorise Alistair's Walking Alembic, consuming 5 spell levels and leaving 0? You start memorising the spell. You continue memorising. x2 Magic restored. You continue memorising. x3 You finish memorising. Spell assigned to 'f'. Unknown command. Casting: Animate Dead (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. There is a stone staircase leading up here. You start resting. You feel your existence waver again. Your reaping aura is weakening. You start resting. Your reaping aura expires. You start resting. An ice devil is nearby! Okay, then. Okay, then. Okay, then. Casting: Animate Dead (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A lumbering aparatus takes shape within a cloud of fumes. Your orc zombie hits the ice devil but does no damage. The ice devil hits your orc zombie. The ice devil freezes your orc zombie. Your orc zombie resists. Your orc zombie is destroyed! Your walking alembic punches the ice devil but does no damage. The ice devil barely misses your walking alembic. Your walking alembic punches the ice devil! Your walking alembic vents fumes. The ice devil hits your walking alembic! The ice devil freezes your walking alembic! Your walking alembic resists. The ice devil hits your walking alembic! The ice devil freezes your walking alembic. Your walking alembic resists. Your walking alembic punches the ice devil! Your walking alembic vents fumes. The ice devil hits your walking alembic but does no damage. Your walking alembic punches the ice devil! Your walking alembic vents fumes. The ice devil barely misses your walking alembic. Your walking alembic punches the ice devil but does no damage. The ice devil hits your walking alembic! The ice devil freezes your walking alembic! Your walking alembic resists. Your walking alembic closely misses the ice devil. The ice devil barely misses your walking alembic. Your walking alembic punches the ice devil! Your walking alembic vents fumes. The ice devil dies! Cheibriados appreciates the change of pace. Things that are here: a +0 dagger of pain; a +0 robe You start resting. Your walking alembic falls apart. Magic restored. Casting: Alistair's Walking Alembic (quite dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Alistair's Walking Alembic. Nothing appears to happen. Unknown command. Casting: Alistair's Walking Alembic (quite dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Alistair's Walking Alembic. You are overcome by clouds of blue smoke. There is a stone staircase leading up here. You fly upwards. Level annotation: exclusions: black bear and sky beast There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. There is an open door here. There is a fountain of sparkling water here. You briefly disapprove of the fountain's mystically arrhythmic flow. There is an open door here. Magic restored. There is a stone staircase leading down here. You fly downwards. Level annotation: exclusions: door, freezing wraith and staircase, Gastronok There is a stone staircase leading up here. What are your orders? t - Wail! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You wail for attention! You hear a shout! The centaur shoots an arrow. The arrow barely misses you. Casting: Alistair's Walking Alembic (quite dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A lumbering aparatus takes shape within a cloud of fumes. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. Okay, then. The freezing wraith barely misses your walking alembic. The freezing wraith hits your walking alembic. The freezing wraith drains your walking alembic's vigour! Your walking alembic seems to slow down. Your walking alembic punches the centaur. Your walking alembic vents fumes. The freezing wraith hits your walking alembic. The freezing wraith freezes your walking alembic! Your walking alembic resists. The freezing wraith hits your walking alembic but does no damage. Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (poison gas, lightly wounded, 78% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is heavily wounded. The centaur is poisoned. The centaur shoots an arrow. The arrow misses you. The centaur is engulfed in poison gas. The centaur looks even sicker. The centaur shoots an arrow. The arrow barely misses you. Your walking alembic punches the freezing wraith. Your walking alembic vents fumes. The freezing wraith hits your walking alembic! The freezing wraith freezes your walking alembic! Your walking alembic resists. The freezing wraith hits your walking alembic. The freezing wraith drains your walking alembic's vigour! Your walking alembic seems to slow down. Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (severely wounded, very poisoned, 78% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow completely misses you. The freezing wraith hits your walking alembic. The freezing wraith freezes your walking alembic! Your walking alembic resists. The freezing wraith barely misses your walking alembic. Your walking alembic barely misses the freezing wraith. Casting: Alistair's Walking Alembic (quite dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Alistair's Walking Alembic (quite dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The centaur shoots an arrow. The arrow barely misses your walking alembic. The arrow misses you. The freezing wraith hits your walking alembic. The freezing wraith freezes your walking alembic! Your walking alembic resists. The freezing wraith hits your walking alembic. The freezing wraith drains your walking alembic's vigour! Your walking alembic seems to slow down. The centaur shoots an arrow. The arrow hits your walking alembic. Your walking alembic punches the freezing wraith! Your walking alembic vents fumes. The freezing wraith hits your walking alembic! Your walking alembic is destroyed! The centaur shoots an arrow. The arrow misses you. Cheibriados appreciates the change of pace. You feel a bit more experienced. The freezing wraith barely misses you. x2 There is a stone staircase leading up here. Unknown command. Okay, then. The freezing wraith hits you! The freezing wraith freezes you! You resist. The freezing wraith hits you! The freezing wraith drains your vigour! You feel yourself slow down. You fly upwards. Level annotation: exclusions: black bear and sky beast There is a stone staircase leading down here. The flow of time bends around you. Cheibriados rebukes the freezing wraith. You feel bolstered by spreading misfortune. The freezing wraith seems to slow down. The freezing wraith completely misses you. The freezing wraith closely misses you. Casting: Alistair's Walking Alembic (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Alistair's Walking Alembic (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A lumbering aparatus takes shape within a cloud of fumes. The freezing wraith misses you. The freezing wraith hits you. Casting: Alistair's Walking Alembic (quite dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Your walking alembic punches the freezing wraith. Your walking alembic vents fumes. Your walking alembic punches the freezing wraith! Your walking alembic vents fumes. The freezing wraith hits your walking alembic but does no damage. The freezing wraith misses your walking alembic. Your walking alembic punches the freezing wraith! Your walking alembic vents fumes. The freezing wraith misses your walking alembic. The freezing wraith hits your walking alembic! The freezing wraith drains your walking alembic's vigour! Your walking alembic seems to slow down. Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: a freezing wraith (poison gas, heavily damaged, slow, ally target, 70% to hit) You shoot a sling bullet. The sling bullet hits the freezing wraith but does no damage. The freezing wraith is heavily damaged. You feel yourself speed up. You feel ready to blink again. Your walking alembic punches the freezing wraith! Your walking alembic vents fumes. Your walking alembic finishes brewing potions and dispenses them! Mmmm... tastes like might. You feel very mighty all of a sudden. Your walking alembic collapses with a clattering noise. The freezing wraith hits you but does no damage. The freezing wraith hits you! The freezing wraith drains your vigour! You feel yourself slow down. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A lumbering aparatus takes shape within a cloud of fumes. The freezing wraith hits you but does no damage. x2 Fire: a) +6 sling (drain) Press: ? - help, Shift-Dir - straight line Aim: a freezing wraith (severely damaged, slow, ally target, 70% to hit) You shoot a sling bullet. The sling bullet closely misses the freezing wraith. The freezing wraith is no longer moving slowly. The freezing wraith misses you. The freezing wraith hits you! * * * LOW HITPOINT WARNING * * * The freezing wraith drains your vigour! You feel as though you will be slow longer. Your walking alembic punches the freezing wraith. Your walking alembic vents fumes. You unwield your +6 sling of draining. Your +2 flail of holy wrath sits dull and lifeless in your grasp. r - a +2 flail of holy wrath (weapon) The freezing wraith completely misses you. The freezing wraith closely misses you. Your walking alembic barely misses the freezing wraith. The freezing wraith hits you. * * * LOW HITPOINT WARNING * * * The freezing wraith freezes you! You resist. * * * LOW HITPOINT WARNING * * * The freezing wraith hits you! You die... Cheibriados appreciates the motionlessness of death. #.# #......... #.####.#......# ###......#......# #......###......# #####.#.............# #...................# #.##.............#### #.°.9#.....###.#.#### #>.W@......+......... ######.....###.###### #.....###.#### #.######.....# #.# #......### #.# #......... #.# #......### ##.# #......... #..# #.......## You could see a freezing wraith (ally target) and a friendly walking alembic (minion). Vanquished Creatures A hornet (D:7) 3 yaks (D:6 D:8) 2 steam dragons (D:7 D:8) 2 water moccasins (D:5 D:7) 2 sky beasts (D:7) An orc warrior (D:8) A black bear (D:6) A phantom (D:5) A weeping skull (Ossuary) 2 bullfrogs (D:5 D:8) A scorpion (D:6) 2 rock fish (D:6) A wight (D:5) A howler monkey (D:7) 2 human zombies (Ossuary) 5 elf zombies (Ossuary) 3 bombardier beetles (D:5 D:6) A hound (D:5) 4 jellies (D:5 D:6 D:7) An orc priest (D:6) 2 drudes (D:7 D:8) A sleepcap (D:6) 7 iguanas (D:5 D:6 D:7) 3 orc wizards (D:2 D:3 D:8) A crocodile zombie (Ossuary) A centaur zombie (Ossuary) 3 mummies (Ossuary) 7 adders (D:2 D:3 D:4 D:5 D:6) 4 hound zombies (Ossuary) A shadow imp (D:5) 2 white imps (D:8) An ufetubus (D:6) 4 dart slugs (D:3 D:4 D:5) A ribbon worm (D:3) A gnoll zombie (Ossuary) 17 orcs (D:2 D:3 D:4 D:6 D:5) 6 hobgoblins (D:1 D:2 D:3 D:4) 4 quokkas (D:4 D:5) 5 ball pythons (D:1 D:2 D:3) A ball python zombie (Ossuary) 5 bats (D:1 D:3) 8 endoplasms (D:1 D:2 D:3 D:4) 3 frilled lizards (D:1 D:3) 8 goblins (D:1 D:2 D:3 D:4) 3 jackal zombies (Ossuary) 7 kobolds (D:2 D:3 D:4) 8 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 3 rats (D:1 D:3) 157 creatures vanquished. Vanquished Creatures (collateral kills) An ice devil (D:8) 2 yaks (D:8) 2 centaurs (D:8) A burial acolyte (Ossuary) A jelly (D:5) 2 iguanas (D:4 D:5) An orc wizard (D:8) An adder (D:4) A white imp (D:6) A dart slug (D:1) A ribbon worm (D:2) An orc (D:8) 3 endoplasms (D:1 D:2) 5 hobgoblins (D:1 D:2) A quokka (D:1) 3 ball pythons (D:1 D:2) 6 goblins (D:1 D:2 D:3) 3 kobolds (D:1) 3 rats (D:1 D:2) 39 creatures vanquished. Grand Total: 196 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigmound the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 268 | D:1 | Reached skill level 4 in Stealth 277 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 290 | D:1 | Learned a level 2 spell: Grave Claw 580 | D:1 | Reached skill level 5 in Stealth 711 | D:1 | Learned a level 2 spell: Blink 929 | D:1 | Reached XP level 3. HP: 22/22 MP: 2/6 1279 | D:2 | Reached skill level 1 in Fighting 1810 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/7 2369 | D:2 | Reached skill level 2 in Fighting 2369 | D:2 | Reached skill level 6 in Stealth 2479 | D:3 | Found a faded altar of an unknown god. 2487 | D:3 | Prayed at the altar of an unknown god. 2487 | D:3 | Became a worshipper of Ru the Awakened 2643 | D:3 | Reached XP level 5. HP: 31/36 MP: 3/8 2647 | D:3 | Learned a level 3 spell: Vampiric Draining 3093 | D:4 | Found a sand-covered staircase. 3143 | Ossuary | Entered an ossuary 3251 | Ossuary | Reached skill level 3 in Fighting 3251 | Ossuary | Reached skill level 1 in Translocations 3251 | Ossuary | Reached XP level 6. HP: 30/42 MP: 7/9 3519 | Ossuary | HP: 19/42 [elf zombie (4)] 3552 | Ossuary | HP: 21/42 [elf zombie (2)] 3846 | Ossuary | Reached skill level 5 in Necromancy 3903 | Ossuary | Reached skill level 7 in Stealth 3903 | Ossuary | Reached XP level 7. HP: 46/46 MP: 9/11 3925 | Ossuary | Reached skill level 2 in Translocations 4061 | Ossuary | Reached skill level 3 in Spellcasting 4514 | D:4 | Reached skill level 3 in Dodging 5228 | D:4 | Found a snail-covered altar of Cheibriados. 5230 | D:4 | Found an opulent altar of Gozag. 5251 | D:4 | Fell from the grace of Ru 5251 | D:4 | Became a worshipper of Cheibriados the Contemplative 5345 | D:5 | Entered Level 5 of the Dungeon 5368 | D:5 | Reached XP level 8. HP: 54/54 MP: 11/13 5438 | D:5 | Learned a level 4 spell: Animate Dead 5456 | D:5 | Reached skill level 4 in Fighting 5456 | D:5 | Reached skill level 8 in Stealth 5662 | D:5 | Found a staircase to the Ecumenical Temple. 5664 | D:5 | Found a statue of an orb of winter. 5665 | D:5 | Found a statue of an orb of winter. 5672 | D:5 | Reached skill level 1 in Forgecraft 5674 | Temple | Entered the Ecumenical Temple 5739 | D:5 | Noticed a two-headed ogre 5756 | D:5 | Noticed Blorkula the orcula 5770 | D:5 | Reached skill level 6 in Necromancy 6135 | D:5 | Noticed Grinder 6772 | D:6 | Reached skill level 4 in Dodging 6785 | D:6 | Reached * piety under Cheibriados 6786 | D:6 | Reached skill level 4 in Spellcasting 6844 | D:6 | Reached skill level 2 in Forgecraft 7137 | D:6 | Noticed Duvessa 7220 | D:6 | Found a basalt altar of Yredelemnul. 7220 | D:6 | Found a shimmering blue altar of Sif Muna. 7249 | D:6 | Reached skill level 5 in Dodging 7249 | D:6 | Reached skill level 1 in Alchemy 7261 | D:6 | Reached skill level 3 in Forgecraft 7261 | D:6 | Reached XP level 9. HP: 50/58 MP: 15/15 7415 | D:6 | Reached skill level 7 in Necromancy 7422 | D:6 | Reached skill level 2 in Alchemy 7483 | D:6 | Noticed Dowan 7965 | D:7 | Found Coluudd's Assorted Antiques. 7973 | D:7 | Bought 2 bubbling orange potions for 46 gold pieces 7973 | D:7 | Bought a scroll labelled JETIJAHEWK for 26 gold pieces 8268 | D:7 | Reached ** piety under Cheibriados 8269 | D:7 | Upgraded the game from 0.34-a0-1123-g7c3e7ee1c7 to | 0.34-a0-1129-gfd4135b882 8354 | D:7 | Reached skill level 3 in Alchemy 8499 | D:7 | Reached skill level 6 in Dodging 8528 | D:7 | Reached skill level 4 in Forgecraft 8759 | D:8 | Reached skill level 1 in Invocations 8791 | D:8 | Reached skill level 8 in Necromancy 8791 | D:8 | Reached skill level 4 in Alchemy 8793 | D:8 | Reached XP level 10. HP: 50/63 MP: 12/16 8795 | D:8 | Reached skill level 7 in Dodging 8795 | D:8 | Reached skill level 2 in Invocations 8868 | D:8 | HP: 24/63 [something/ball of steam (18)] 8876 | D:8 | HP: 20/63 [steam dragon (7)] 9050 | D:8 | HP: 31/63 [freezing wraith (9)] 9053 | D:8 | HP: 14/63 [freezing wraith (5)] 9054 | D:8 | Noticed Gastronok 9059 | D:8 | HP: 16/63 [ice devil (3)] 9070 | D:8 | HP: 21/63 [white imp/puff of frost (5)] 9279 | D:8 | Reached skill level 5 in Forgecraft 9294 | D:8 | Learned a level 5 spell: Alistair's Walking Alembic 9460 | D:7 | HP: 29/63 [freezing wraith (5)] 9465 | D:7 | HP: 16/63 [freezing wraith (8)] 9466 | D:7 | HP: 4/63 [freezing wraith (8)] 9466 | D:7 | Mangled by a freezing wraith Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_c, layout_rooms D:2: minmay_door_path, layout_basic, serial_glass, glass_columns_b, glass_columns_a, serial_bayou_ford_a, hangedman_decor_growths, minmay_randomly_rotated_circles D:3: layout_rooms, ebering_ecumenical_altar_webs, minmay_fractal_squares_diagonal_5 D:4: layout_loops_corners, amethyst_overflow_temple_binary, nicolae_ossuary_entry_monument D:5: layout_layer_cave, minmay_temple_entry_crystal_x, minmay_diced_spiral, uniq_grinder, uniq_blorkula_the_orcula D:6: minmay_recursive_quarters, layout_loops_ring, jmf_multi_god_temple, minmay_misc_feat_iff, hangedman_glass_teeth, uniq_duvessa D:7: black_bear_nest_2, layout_basic, serial_shops, shop, minmay_fountain_box, hangedman_abyss_or_decor_stabs, minmay_misc_feat_secret_circle D:8: layout_cave_pools, minmay_misc_feat_rugged, hellmonk_guarded_unrand_frostbite, uniq_gastronok Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 4 5 6 7 8 | 8.0 Fighting | 1 2 3 4 | 4.0 Translocations | 1 2 | 2.8 Necromancy | 5 6 8 | 8.0 Spellcasting | 3 4 | 4.0 Dodging | 3 5 6 7 | 7.2 Forgecraft | 3 4 5 | 5.2 Alchemy | 1 4 | 4.7 Invocations | 1 2 | 2.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 87 | 4 | | 3 || 94 Melee: Dagger | 63 | | | || 63 Short sword | 24 | 4 | | || 28 Flail | | | | 3 || 3 Fire: Sling | 2 | 264 | 353 | 33 || 652 Throw: Javelin | | | | 1 || 1 Cast: Soul Splinter | 51 | 18 | 19 | || 88 Grave Claw | | 3 | | || 3 Animate Dead | | | 6 | 2 || 8 Vampiric Draining | | | 1 | || 1 Alistair's Walkin | | | | 4 || 4 Blink | | | | 1 || 1 Invoke: Bend Time | | | | 2 || 2 Drink: Curing | | 1 | | 2 || 3 Heal wounds | | 1 | | 2 || 3 Attraction | | 1 | | || 1 Lignification | | | 1 | || 1 Resistance | | | | 1 || 1 Read: Enchant weapon | | 3 | 2 | || 5 Identify | | 2 | 3 | || 5 Vulnerability | | 1 | | || 1 Teleportation | | | 1 | 4 || 5 Poison | | | 1 | || 1 Stab: Sleeping | | 3 | | || 3 Armour: None | 40 | 139 | 155 | 47 || 381 Dodge: Dodged | 53 | 114 | 119 | 56 || 342 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10941 | 9805 | 1136 | 903 | 4735 | 10 | 1094.1 | Dungeon | 9624 | 8488 | 1136 | 756 | 4478 | 8 | 1203.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Ossuary | 1315 | 1315 | 0 | 147 | 257 | 1 | 1315.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1705 daAuts D:7: 1586 daAuts D:6: 1422 daAuts Ossuary: 1315 daAuts D:2: 1310 daAuts D:1: 1151 daAuts D:4: 1093 daAuts D:8: 702 daAuts D:3: 652 daAuts Temple: 1 daAuts Levels and vault maps discovered: D:1: eino_arrival_cavern_c, layout_rooms D:2: minmay_door_path, layout_basic, serial_glass, glass_columns_b, glass_columns_a, serial_bayou_ford_a, hangedman_decor_growths, minmay_randomly_rotated_circles D:3: layout_rooms, ebering_ecumenical_altar_webs, minmay_fractal_squares_diagonal_5 D:4: layout_loops_corners, amethyst_overflow_temple_binary, nicolae_ossuary_entry_monument D:5: layout_layer_cave, minmay_temple_entry_crystal_x, minmay_diced_spiral, uniq_grinder, uniq_blorkula_the_orcula D:6: minmay_recursive_quarters, layout_loops_ring, jmf_multi_god_temple, minmay_misc_feat_iff, hangedman_glass_teeth, uniq_duvessa D:7: black_bear_nest_2, layout_basic, serial_shops, shop, minmay_fountain_box, hangedman_abyss_or_decor_stabs, minmay_misc_feat_secret_circle D:8: layout_cave_pools, minmay_misc_feat_rugged, hellmonk_guarded_unrand_frostbite, uniq_gastronok Temple: bh_familiar_temple Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10941 | 9805 | 1136 | 903 | 4735 | 10 | 1094.1 | Dungeon | 9624 | 8488 | 1136 | 756 | 4478 | 8 | 1203.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Ossuary | 1315 | 1315 | 0 | 147 | 257 | 1 | 1315.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1705 daAuts D:7: 1586 daAuts D:6: 1422 daAuts Ossuary: 1315 daAuts D:2: 1310 daAuts D:1: 1151 daAuts D:4: 1093 daAuts D:8: 702 daAuts D:3: 652 daAuts Temple: 1 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 570.0 Dungeon | 82.7 | 79.0 | 97.4 | N/A | 88.1 | 627.9 Ossuary | 17.3 | 21.0 | 2.6 | N/A | 11.9 | 677.0 +-------+-------+-------+-------+-------+----------------------