Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 7964435437859281327 0 Zigmound the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Feb 20, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (21 turns). Zigmound the Vexing (Poltergeist Enchanter) Turns: 21, Time: 00:00:58 Health: -1/11 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History No command named 'CMD_TARGET_WIZARD_GAIN_LEVEL' Welcome, Zigmound the Poltergeist Enchanter. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. Unknown command. Okay, then. There is an open door here. A quokka comes into view. You miss the quokka. The quokka bites you. You take 2 damage, and have 9/11 hp. You closely miss the quokka. The quokka closely misses you. You miss the quokka. The quokka bites you. You take 3 damage, and have 7/11 hp. MASSIVE DAMAGE!! You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #..... ...... #...# ### #...# . +.###...###.. #.#.r......# #@#........# #.r........# #######........# #.....##.##...... #....# ...... ##..## ..... ####'######### ##PP#.#PP## ##P.P#.#~~P## You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigmound the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 21 | D:1 | HP: 3/11 [quokka (4)] 21 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, patterned_corridor Action || total ---------------------------++------- Melee: Dagger || 4 Armour: Skin || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 6 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 6 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, patterned_corridor Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 6 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 6 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts