ZiggyStardust the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2 helmet of intelligence (63, 1, D) the +8 arbalest of Untimely Demise {elec, +Fly rElec rPois MR-} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (69, 1, D) a crystal ball of energy (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (61, 2, D) the +1 whip of the End {freeze, rF+ Str-2 Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+2). It protects you from fire. (62, 2, D) a +10 plate armour of ponderousness (73, 2, D) an uncursed staff of air (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (71, 8, D) a +0 scythe (unseen) (73, 8, D) a +0 rapier of flaming a cursed +0 robe (62, 9, D) a +0 short sword (65, 9, D) a +0 dagger a +0 robe (71, 9, D) a +0 dagger a +1 robe of positive energy (72, 9, D) a +0 mace (70, 10, D) a +2 broad axe of electrocution (72, 10, D) a +0 chain mail of cold resistance (73, 10, D) a +4 quarterstaff of chaos a +0 cloak (60, 11, D) a +0 dagger (71, 11, D) a +0 club a cursed +0 robe (61, 17, D) a +0 spear (64, 17, D) a +2 whip of flaming a +0 short sword a wasp corpse (71, 17, D) a +3 great sword of holy wrath (73, 17, D) a +1 falchion of slicing (62, 18, D) a cursed amulet of inaccuracy (71, 18, D) a +1 halberd of protection (72, 18, D) a +0 chain mail of cold resistance (73, 18, D) an uncursed staff of energy (63, 20, D) a +0 dagger a +0 robe an uncursed amulet of the gourmand (62, 21, D) a +0 rapier of draining a +0 robe a spriggan corpse (72, 23, D) the cursed ring "Qoefir" {Str+3 Int-2 Dex-2 Stlth+} [ring of dexterity] It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (-2). It makes you more stealthy. It has a curse placed upon it. a +2 rapier of venom (61, 27, D) a +0 leather armour of fire resistance (63, 27, D) a +2 shortbow of freezing (64, 27, D) the +7 halberd "Cuemeirph" {chop, rC- Int+2 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+2). It makes you vulnerable to cold. (65, 27, D) a +0 giant club a book of Necromancy (71, 27, D) an uncursed staff of earth (72, 27, D) a +7 quarterstaff (73, 27, D) a disc of storms (62, 28, D) a +0 giant spiked club (64, 28, D) a +0 giant club a +0 dire flail a +0 giant club a +0 giant club a two-headed ogre corpse (71, 28, D) an uncursed staff of fire (73, 28, D) a +0 dagger of electrocution (63, 29, D) a +0 giant club (unseen) (64, 29, D) a +0 giant club a +0 giant club (66, 30, D) a +0 giant club a hill giant corpse (69, 37, D) a sack of spiders (70, 37, D) a +2 short sword of freezing (71, 37, D) an uncursed amulet of regeneration (72, 37, D) the +9 Staff of Wucad Mu {channel} (73, 37, D) a book of Envenomations (70, 38, D) a +0 greatsling of flaming (71, 38, D) an uncursed staff of power (72, 38, D) a +2 ice dragon armour (73, 38, D) the +1 chain mail of Ejeil {rF+} It protects you from fire.