Yevrel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-23, 7, D:1) 25 stones (-21, 7, D:1) a +0 club (-4, 13, D:1) a +0 ring mail (-16, 14, D:1) a +0 whip (-5, 15, D:1) a +0 dagger (-25, 23, D:1) 24 arrows (34, 23, D:1) a +0 club (15, 26, D:1) a +0 club (16, 32, D:1) a +0 club (13, 33, D:1) a stone (16, 37, D:1) a +0 club (8, 38, D:1) 14 arrows of frost (27, 47, D:1) a stone (29, 48, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (2, 3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (18, 3, D:2) a hobgoblin corpse (skeletalised by now) (31, 4, D:2) a hobgoblin corpse (3, 5, D:2) a bat corpse (skeletalised by now) (31, 5, D:2) an adder corpse (1, 11, D:2) a +0 robe (9, 16, D:2) a rat skeleton (36, 20, D:2) a kobold corpse (37, 21, D:2) a cursed -3 club a hobgoblin corpse (37, 22, D:2) a giant newt corpse (42, 24, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a plain deck of defence (-4, 3, D:3) a quokka corpse (-3, 6, D:3) an uncursed ring of protection from magic