Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 18013696840498586659 441319 Xtruder99 the Unseen (level 24, -28/253 HPs) Began as a Gnoll Delver on Feb 8, 2026. Was the Champion of Cheibriados. Killed from afar by Boris (74 damage) ... with an iron shot ... on level 5 of the Vaults on Feb 14, 2026. The game lasted 04:43:29 (63295 turns). Xtruder99 the Unseen (Gnoll Delver) Turns: 63295, Time: 04:43:29 Health: -28/253 AC: 37 Str: 35 XL: 24 Next: 11% Magic: 30/43 EV: 22 Int: 34 God: Cheibriados [******] Gold: 3725 SH: 0 Dex: 26 Spells: 16/55 levels left rFire + + + (20%) K - +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rCold + . . (50%) [offhand occupied] rNeg + + + (0%) A - melded +5 chain mail of Plasticity {MP+9 Int+2} rPois ∞ (0%) w - +3 hat of the Catamount {rElec rN+ Will+ rCorr} rElec + (33%) l - +1 cloak {Will+} rCorr + (50%) u - melded +1 pair of gloves {Parrying} SInv . x - melded +0 pair of boots Will +++++ W - amulet of Fedhas's Supremacy {Wildshape rC+ Dex-4 Slay+5} Stlth +++++++++ p - ring of Veuf {rPois Will+ rCorr Slay+3 Stlth+} HPRegen 0.62/turn b - ring of Untruth {rF+ rN+ Will++} MPRegen 0.28/turn e - granite talisman %: no passive effects @: statue-form, studying 2 skills, very slow A: powerful, torment resistance 1, boosted hp, slow, reduced EV, fangs 1, treasure sense, distributed training }: 2/15 runes: serpentine, barnacled a: Renounce Religion (0%), Bend Time (0%), Temporal Distortion (0%), Slouch (0%), Step From Time (1%) You were on level 5 of the Vaults. You worshipped Cheibriados. Cheibriados was exalted by your worship. You were a living statue of rough stone. You visited 9 branches of the dungeon, and saw 42 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Trove, Ice Cave and Wizlab. You collected 6524 gold pieces. You spent 2799 gold pieces at shops. Inventory: Hand Weapons a - the +7 long sword "Qyokoj" {freeze, Fly rC+ Dex+2} (You found it on level 4 of the Vaults) Fly: It grants you flight. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. d - the +7 partisan "Acsep" {entangle, Int+2 Dex+2} (You bought it in a shop on level 2 of the Elven Halls) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. g - a +0 eveningstar of electrocution k - a +3 double sword of flaming m - a +7 hand cannon of flaming t - a +4 heavy broad axe B - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You took it off a Hellbinder in a wizard's laboratory) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. G - the +11 broad axe "Zuazasee" {sunder, Dex+2} (You found it in the Necropolis) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. K - the +7 great mace "Firestarter" (weapon) {flame, immolate, rFlCloud rF++} (You found it on level 3 of the Crypt) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. O - a +4 partisan of flaming Armour l - a +1 cloak of willpower (worn) r - a +0 plate armour of fire resistance u - a +1 pair of gloves of parrying (melded) w - the +3 hat of the Catamount (worn) {rElec rN+ Will+ rCorr} (You took it off Wiglaf on level 2 of the Lair of Beasts) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. x - a +0 pair of boots (melded) A - the +5 chain mail of Plasticity (melded) {MP+9 Int+2} (You took it off a deep elf high priest on level 3 of the Elven Halls) MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). It cannot be enchanted further. S - the +0 kite shield "Vyuxkeq" {Reflect, rC+} (You found it in a treasure trove) rC+: It protects you from cold. It cannot be enchanted further. X - the +5 ice dragon scales of Ru's Delight {rF- rC++ Regen+ Int+2} (You found it in a treasure trove) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Jewellery b - the ring of Untruth (worn) {rF+ rN+ Will++} (You found it on level 1 of the Elven Halls) [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. f - the ring of Larghes {rC+ rCorr Str+2 Dex+2} (You found it on level 2 of the Shoals) [ring of protection from cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). n - the ring of Houfy {rC+ rN+ AC+4} (You found it on level 4 of the Shoals) [ring of protection] rC+: It protects you from cold. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). p - the ring of Veuf (worn) {rPois Will+ rCorr Slay+3 Stlth+} (You took it off a deep elf elementalist on level 3 of the Elven Halls) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. C - the ring of Laog {^Drain rF+ Int+3 Dex+3} (You found it in the Necropolis) [ring of protection from fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). D - the ring of Zaaps {rPois rN++ Str+4 Stlth+} (You found it in a wizard's laboratory) [ring of positive energy] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. E - the ring of Wuihil {rN+ Int+4} (You found it in a wizard's laboratory) [ring of positive energy] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). H - the ring "Muuzihow" {rPois rC+ Dex+3 SInv} (You found it in the Necropolis) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. J - the ring "Tupises" {^Contam rPois Str+8 Dex+2} (You found it on level 1 of the Snake Pit) [ring of strength] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+8: It affects your strength (+8). Dex+2: It affects your dexterity (+2). Q - the ring of the Spinneret {rN+ Slay+3} (You bought it in a shop on level 14 of the Dungeon) [ring of positive energy] rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). W - the amulet of Fedhas's Supremacy (worn) {Wildshape rC+ Dex-4 Slay+5} (You found it in a treasure trove) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Z - the ring of Anummung {rC+ Dex+2 SInv Stlth+} (You found it in a treasure trove) [ring of see invisible] rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Talismans e - a granite talisman (worn) I - a medusa talisman Wands d - a wand of digging (12) b - a wand of quicksilver (39) p - a wand of polymorph (19) c - a wand of warping (36) a - a wand of flame (60) e - a wand of paralysis (31) f - a wand of mindburst (7) Scrolls g - 14 scrolls of fog r - 2 scrolls of revelation f - 3 scrolls of fear V - 4 scrolls of vulnerability S - 2 scrolls of silence I - 5 scrolls of immolation b - a scroll of blinking i - 17 scrolls of identify x - 4 scrolls of amnesia p - 7 scrolls of poison T - 4 scrolls of torment s - 4 scrolls of butterflies W - 2 scrolls of brand weapon a - 4 scrolls of enchant armour t - 5 scrolls of teleportation Potions h - 7 potions of haste d - 7 potions of moonshine g - 3 potions of magic c - 12 potions of curing e - 10 potions of enlightenment w - 4 potions of heal wounds L - 8 potions of lignification b - 6 potions of brilliance M - 5 potions of mutation A - 5 potions of attraction m - 7 potions of might B - 2 potions of berserk rage a - a potion of ambrosia C - a potion of cancellation r - a potion of resistance i - a potion of invisibility Miscellaneous g - a +1 condenser vane i - a +0 Gell's gravitambourine (2/2) h - a +2 phantom mirror Skills: + Level 17.5 Fighting + Level 16.4 Short Blades + Level 16.4 Long Blades + Level 16.4 Axes + Level 16.4 Maces & Flails + Level 16.9 Polearms + Level 16.4 Staves + Level 17.2 Ranged Weapons + Level 16.4 Throwing + Level 16.4 Armour + Level 16.9 Dodging + Level 18.6 Stealth + Level 16.4 Shields + Level 16.4 Unarmed Combat + Level 16.4 Spellcasting + Level 13.9 Conjurations + Level 13.9 Hexes + Level 18.1 Summonings + Level 13.9 Necromancy + Level 13.9 Translocations + Level 13.9 Forgecraft + Level 13.9 Fire Magic + Level 13.9 Ice Magic + Level 13.9 Air Magic + Level 13.9 Earth Magic + Level 13.9 Alchemy + Level 17.7 Invocations + Level 16.4 Evocations + Level 15.1(20.1) Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Airstrike Air 44% 2d(7-23) 1% 4 b - Brom's Barrelling Bo Conj/Erth 89% 2d12 1% 4 c - Lee's Rapid Deconstr Erth 44% 3d21* 1% 5 d - Freezing Cloud Conj/Ice/Air 44% 6-21 1% 5 e - Arcjolt Conj/Air 44% 1d54 1% 5 f - Blink Tloc 100% N/A 0% 2 g - Manifold Assault Tloc 44% N/A 3% 7 h - Sublimation of Blood Necr 89% N/A 0% 2 i - Fireball Conj/Fire 44% 3d18 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 100% N/A 0% 1 Freeze Ice 100% 1d10 0% 1 Kiss of Death Conj/Necr 100% 2d13 0% 1 Magic Dart Conj 100% 1d8 0% 1 Poisonous Vapours Alch/Air 100% 1d4 0% 1 Sandblast Erth 100% 2d20 0% 1 Shock Conj/Air 100% 1d9 0% 1 Slow Hex 100% N/A 0% 1 Soul Splinter Necr 100% N/A 0% 1 Summon Small Mammal Summ 100% N/A 0% 1 Call Imp Summ 100% N/A 0% 2 Construct Spike Launche Frge 100% 2d7 0% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 0% 2 Grave Claw Necr 100% 2d14 0% 2 Lesser Beckoning Tloc 100% N/A 0% 2 Momentum Strike Conj/Tloc 100% 3d10 0% 2 Scorch Fire 100% 2d9 0% 2 Searing Ray Conj 100% 2d8 0% 2 Static Discharge Conj/Air 100% 3-8/arc 0% 2 Call Canine Familiar Summ 100% N/A 0% 3 Confusing Touch Hex 89% N/A 0% 3 Frozen Ramparts Ice 100% 1d16 0% 3 Hailstorm Conj/Ice 89% 3d14 0% 3 Launch Clockwork Bee Frge 89% N/A 0% 3 Maxwell's Portable Pile Tloc 89% (3-9)d8 0% 3 Mephitic Cloud Conj/Alch/Air 89% N/A 0% 3 Ozocubu's Armour Ice 89% N/A 0% 3 Sigil of Binding Hex 89% N/A 0% 3 Stone Arrow Conj/Erth 100% 3d13 0% 3 Summon Ice Beast Ice/Summ 95% N/A 0% 3 Tukima's Dance Hex 89% N/A 0% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 0% 3 Animate Dead Necr 89% N/A 1% 4 Awaken Armour Erth/Frge 100% N/A 1% 4 Cause Fear Hex 44% N/A 1% 4 Cigotuvi's Putrefaction Necr/Air 89% N/A 1% 4 Dimensional Bullseye Hex/Tloc 44% N/A 1% 4 Iskenderun's Mystic Bla Conj/Tloc 89% 2d17 (+2d91% 4 Leda's Liquefaction Alch/Erth 44% N/A 1% 4 Martyr's Knell Necr/Summ 95% N/A 1% 4 Olgreb's Toxic Radiance Alch 89% N/A 1% 4 Passage of Golubria Tloc 89% N/A 1% 4 Rending Blade Conj/Frge 89% 2d(13+7*) 1% 4 Summon Seismosaurus Egg Summ/Erth 95% N/A 1% 4 Alistair's Intoxication Alch 59% N/A 1% 5 Alistair's Walking Alem Alch/Frge 89% N/A 1% 5 Borgnjor's Vile Clutch Necr/Erth 44% N/A 1% 5 Nazja's Percussive Temp Frge 44% 4d11 1% 5 Summon Mana Viper Hex/Summ 95% N/A 1% 5 Yara's Violent Unravell Hex/Alch 44% 3d17 1% 5 Death Channel Necr 44% N/A 1% 6 Dispersal Tloc 44% N/A 1% 6 Eringya's Noxious Bog Alch 44% 4d6 1% 6 Fortress Blast Frge 100% 6d18 1% 6 Permafrost Eruption Ice/Erth 44% 2x4d9 1% 6 Summon Cactus Giant Summ 50% N/A 1% 6 Haunt Necr/Summ 47% N/A 1% 7 Sphinx Sisters Hex/Summ 47% N/A 1% 7 Enfeeble Hex 44% N/A 3% 7 Magnavolt Erth/Air 44% 4d17 3% 7 Ozocubu's Refrigeration Ice 44% 4d17 3% 7 Rimeblight Ice/Necr 44% 2d9 (prima3% 7 Splinterfrost Shell Ice/Frge 44% 6d15 3% 7 Summon Horrible Things Summ 50% N/A 5% 8 Disjunction Tloc 44% N/A 30% 8 Death's Door Necr 44% N/A 99% 9 Polar Vortex Ice 44% 12d5* 99% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:9 Shoals (4/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (0/4) D:15 IceCv (visited) WizLab (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:1 [ D:2 ( D:14 = Orc:1 [: Orc:2 :*(* Elf:2 (**( Elf:3 *: Snake:4 :=: Vaults:3 :: Crypt:3 * Annotations: Vaults:5 Boris Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. All of your actions are slow. Your evasion is reduced. Your body armour, gloves and boots are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The fire giant resists. The fire giant is lightly wounded. The fiery explosion engulfs the shadow dragon!! The shadow dragon is lightly wounded. The fiery explosion engulfs the ironbound preserver!! You kill the ironbound preserver! Cheibriados appreciates the change of pace. The fiery explosion engulfs Boris!! Boris is lightly damaged. The vault sentinel blows a loud note on a signal horn! The yaktaur captain is engulfed in blazing flames. Flame seeps out of the yaktaur captain. The yaktaur captain shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * The ogre mage misses you. You hear a shout! x5; You hear a deafening roar! You hear a horrible gurgling sound! You feel much better. The tengu reaver's inner flame fades away. The shadow dragon is engulfed in blazing flames. The shadow dragon bites you but does no damage. The shadow dragon claws you but does no damage. The shadow dragon barely misses you. The crawling flesh cage completely misses you. The fire giant is engulfed in blazing flames. The fire giant hits you with a +2 great sword of flaming! * * * LOW HITPOINT WARNING * * * The deep elf high priest utters a dark prayer and points at you. You are unaffected. The phantasmal warrior completely misses you. The vault warden hits you with a +1 great mace of protection!! * * * LOW HITPOINT WARNING * * * The vault sentinel is engulfed in blazing flames. The vault sentinel gestures at you while chanting. You resist with significant effort. Boris points at you and mumbles some strange words. The iron shot hits you!!!! You die... Boris says, "I'll treasure this one." Cheibriados appreciates the motionlessness of death. ## #....#..#.. #.##....#..#. ...#....#... #..B.O.[... ##.gO.OO..##### ....[Oh[.x..... .....eC)p[..... ....