Xpym the Dungeon (0, 32, D) a +0 trident of freezing (0, 49, D) a staff of air (0, 51, D) a +0 heavy battleaxe (0, 53, D) the +2 ring mail "Kyeloquu" {Rampage Str+3} Str+3: It affects your strength (+3). Rampage: It bestows one free step when moving towards enemies. (1, 50, D) a +1 longbow of flaming the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (2, 15, D) a +3 ring mail of fire resistance a +0 dagger (2, 17, D) a +1 robe an amulet of reflection (2, 18, D) a +0 plate armour a +0 trident of protection 3 large rocks of chaos {=f} the human skeleton of Louise the stone giant skeleton of Chuck (2, 33, D) a +4 falchion of electrocution (2, 36, D) a +2 longbow of electrocution (2, 52, D) a +0 lajatang of speed (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +0 leather armour of cold resistance (3, 17, D) a +0 tower shield a +2 demon trident of freezing the human skeleton of Jessica (3, 31, D) a +2 battleaxe of draining (3, 32, D) a book of Burglary the Folio of the Pneumatic Manifold Spells Type Level a - Lesser Beckoning Translocation 2 b - Malign Gateway Summoning/Translocation 7 c - Chain Lightning Conjuration/Air 9 (3, 33, D) a staff of air a staff of death a ghoul skeleton (3, 52, D) a ring of poison resistance the +5 quick blade of Gozag's Envy {drain, rF+ Will+ rCorr Int+5} Int+5: It affects your intelligence (+5). rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a staff of earth a stone giant skeleton (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +1 scale mail of cold resistance (4, 15, D) a +1 dagger of distortion a staff of alchemy (4, 50, D) a staff of fire 11 large rocks {=f} a ring of positive energy (5, 14, D) a staff of earth (5, 15, D) the +5 dagger of Ravage {chaos, Str-3 Int+2 Stlth+} Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a +0 scythe a +3 dagger of pain a +0 robe (5, 53, D) a granite talisman (6, 15, D) a +0 short sword (6, 16, D) a +6 ring of dexterity the +4 robe "Utot" {Rampage *Slow rPois rF+} rF+: It protects you from fire. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. a +0 orcbow of draining the staff of Ocyun {^Fragile rC+ rN+ Str+5 Necro Ice} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rC+: It protects you from cold. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 chain mail (6, 17, D) a +2 whip of flaming a +0 chain mail a +7 heavy dire flail a +2 robe of positive energy the kobold skeleton of Pikel (6, 32, D) the +7 orcbow "Venif" {elec, ^Drain rN+ Str-4 Dex+6} Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. an amulet of reflection (6, 34, D) a +1 plate armour of poison resistance (6, 50, D) a staff of air a ring of willpower (6, 52, D) the amulet "Zucahono" {Spirit Will+ Dex+5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+5: It affects your dexterity (+5). Will+: It increases your willpower. the +4 chain mail of Articulation {Int+5} Int+5: It affects your intelligence (+5). (6, 53, D) 3 large rocks (7, 14, D) a +5 heavy halberd (7, 15, D) the amulet "Rovepaff" {Faith rF++ Regen+ Str+2 Int-2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. (7, 16, D) a +0 shortbow of electrocution a +3 quarterstaff of chaos a +0 cloak a +0 quarterstaff a +0 sling a +0 leather armour the gnoll skeleton of Crazy Yiuf (7, 18, D) a +0 robe +0 storm dragon scales a +3 demon blade of draining the skeleton of the Lernaean hydra (7, 32, D) a ring of flight (7, 34, D) 4 large rocks {=f} a +3 plate armour of cold resistance a tainted leviathan skeleton (7, 49, D) an amulet of guardian spirit a +1 arbalest of freezing (7, 52, D) a +0 chain mail of positive energy (7, 54, D) 3 large rocks {=f} a stone giant skeleton (7, 55, D) 3 large rocks {=f} a stone giant skeleton (8, 4, D) a +0 buckler a +0 scale mail a +0 war axe (8, 14, D) the amulet of Faejesoj {+Blink RegenMP+ Str+5 Dex+2 Slay-3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). +Blink: It lets you blink. RegenMP+: It increases your rate of magic regeneration. (8, 15, D) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves the amulet "Amofres" {rElec Regen+ rCorr Dex+2} [amulet of regeneration] Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the human skeleton of Nikola (8, 32, D) a +1 cloak of preservation (8, 33, D) a book of Necromancy (8, 34, D) a +6 ring of strength (9, 14, D) the ring of Raqeujez {rElec rC- EV+5 Str-4 Dex+9} [ring of evasion] EV+5: It affects your evasion (+5). Str-4: It affects your strength (-4). Dex+9: It affects your dexterity (+9). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (9, 15, D) a +0 barding a +4 eveningstar of pain (9, 16, D) a +1 longbow of flaming the staff of World Downfall {rElec rPois rCorr Str-3 Int+2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (9, 22, D) the +5 faerie dragon scales {*Slow rC+++ rCorr Dex-3 SInv} Dex-3: It affects your dexterity (-3). rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +6 rapier of holy wrath (9, 27, D) a +0 plate armour a +2 heavy battleaxe (9, 32, D) a +2 shortbow of electrocution (9, 33, D) a +7 shortbow a ghoul skeleton (9, 34, D) the staff "Pezov" {rPois rF+ Will+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (10, 14, D) a staff of earth (10, 15, D) a book of Wicked Creation (10, 16, D) a +1 chain mail of cold resistance the demigod skeleton of Frederick (10, 24, D) the +6 sword of Cerebov {flame} (10, 25, D) a +2 buckler of protection (10, 33, D) a +6 ring of strength a +2 great sword of protection (10, 34, D) a ring of magical power a staff of alchemy (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 14, D) a +7 arbalest (11, 15, D) a +4 ring mail of positive energy (11, 16, D) the orb of the Swan {*channel, rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. (11, 34, D) a staff of earth (11, 49, D) a +1 hat of see invisible (11, 50, D) a +2 chain mail of cold resistance a +1 morningstar of protection a +3 leather armour of fire resistance 3 large rocks {=f} a ring of flight a +3 scimitar of pain a +6 war axe of draining a stone giant skeleton (11, 52, D) a +0 mace (12, 14, D) a +0 cloak of preservation (12, 15, D) the +0 scale mail "Yntes" {Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (12, 31, D) a +0 heavy longbow (12, 51, D) a +6 war axe of freezing a ring of wizardry a +6 ring of dexterity (13, 15, D) a +3 orcbow of flaming (13, 33, D) the +0 crystal plate armour "Loefoc" {Int+2} Int+2: It affects your intelligence (+2). a book of Frost (13, 52, D) 2 large rocks {=f} a book of Burglary (14, 32, D) a +2 war axe of venom a +3 battleaxe of draining (14, 51, D) an amulet of regeneration (15, 34, D) the +4 scale mail of a Gauntlet {Dex+6} Dex+6: It affects your dexterity (+6). (17, 48, D) a +5 short sword of venom (18, 17, D) a +0 short sword (18, 49, D) the amulet of Xotiolea {Acrobat rC+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rC+: It protects you from cold. a +0 war axe a staff of air a +0 bardiche a human skeleton (19, 0, D) a +1 heavy sling a bullfrog corpse (skeletalised by now) (19, 1, D) a +2 mace of venom (19, 18, D) a +4 ring of slaying (19, 32, D) a staff of earth a +0 dagger (19, 33, D) an amulet of regeneration (19, 34, D) a +0 rapier (19, 50, D) a +1 plate armour of cold resistance a +2 long sword of flaming a +0 chain mail a human skeleton (20, 0, D) a +1 heavy shortbow (20, 1, D) the staff of Qazlal {rPois rC+ MP-9 Int+2 Conj Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rPois: It protects you from poison. MP-9: It affects your magic capacity (-9). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a cane toad corpse (skeletalised by now) (20, 16, D) a talisman of death (20, 17, D) the amulet "Atwoaw" {rElec RegenMP+ Str+4} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+4: It affects your strength (+4). rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. (20, 19, D) a +0 battleaxe of electrocution a +0 quick blade a +0 longbow a +0 leather armour a +0 longbow a +2 halberd of freezing a +0 long sword a +0 leather armour a +0 quick blade a +0 rapier an elf corpse (skeletalised by now) an orc corpse (skeletalised by now) an elf corpse (skeletalised by now) (20, 20, D) a +3 dire flail of holy wrath a +0 longbow a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 long sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (20, 32, D) a staff of air (20, 33, D) a +0 longbow a +0 leather armour a ring of ice (20, 35, D) a +0 scimitar of holy wrath (20, 36, D) a +2 halberd of protection (20, 48, D) a +0 plate armour a staff of alchemy a +0 chain mail (20, 51, D) a +0 bardiche a +0 arbalest a +1 broad axe 3 large rocks {=f} a +0 long sword a stone giant skeleton a human skeleton (20, 53, D) a +0 chain mail a human skeleton (21, 0, D) a +3 heavy scimitar a wolf corpse (skeletalised by now) (21, 1, D) a staff of air a cane toad corpse (skeletalised by now) (21, 3, D) a yak corpse (skeletalised by now) (21, 4, D) a cane toad corpse (skeletalised by now) (21, 15, D) a +0 long sword (21, 16, D) a staff of cold the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +0 shortbow a +0 leather armour a +0 dagger (21, 17, D) a +0 leather armour a staff of death a +0 leather armour a +0 leather armour a +1 long sword of protection a ring of ice an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (21, 34, D) a +0 short sword (21, 53, D) a +0 chain mail (22, 0, D) the +10 scale mail "Betwueze" {*Slow rN+ Int+3 Dex+5} Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. (22, 1, D) the ring "Jorecvin" {rPois Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. (22, 32, D) a +0 orcbow of flaming (22, 33, D) a +0 antimagic hand axe (22, 34, D) a +0 long sword a +0 battleaxe of electrocution an elf corpse (skeletalised by now) (22, 36, D) a staff of death an elf corpse (skeletalised by now) (22, 48, D) a +0 plate armour a +0 executioner's axe of electrocution the +9 great sword of the Inferno {spect, Int+2} Int+2: It affects your intelligence (+2). a +0 kite shield a book of the Earth (22, 52, D) a +0 halberd a +0 plate armour a +0 chain mail a +0 chain mail a +2 war axe a human skeleton a human skeleton (22, 54, D) a +0 chain mail a human skeleton (23, 0, D) a ring of flight (23, 1, D) the +7 war axe of the Seven Xenops {elec, Str+4} Str+4: It affects your strength (+4). (23, 16, D) a +1 heavy trident a staff of alchemy (23, 32, D) a +4 ring mail of poison resistance (23, 33, D) the +1 quarterstaff of the Mordant God {heavy, +Blink Dex-5 SInv Stlth+} Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. +Blink: It lets you blink. Stlth+: It makes you more stealthy. (23, 35, D) a +2 trident of distortion (23, 50, D) +0 shadow dragon scales a shadow dragon skeleton (23, 54, D) a +0 plate armour a +2 dire flail (24, 0, D) the +8 autumn katana {manifold assault} (24, 1, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (24, 4, D) a bullfrog corpse (skeletalised by now) (24, 15, D) a +0 leather armour a +6 scimitar of holy wrath an elf corpse (skeletalised by now) (24, 16, D) a +2 bardiche of protection a +1 battleaxe of holy wrath a +0 leather armour a +5 longbow of flaming a +0 dagger (24, 31, D) an elf corpse (skeletalised by now) (24, 32, D) a +0 long sword a +6 ring of strength a ring of ice a +0 leather armour (24, 33, D) a +0 short sword a +0 leather armour a +0 shortbow a +3 chain mail of cold resistance the ring of Quroycwy {Fly rN+ SInv} [ring of flight] rN+: It protects you from negative energy. SInv: It lets you see invisible. Fly: It grants you flight. (24, 34, D) a +0 long sword a +0 leather armour the ring of Ynebri {rPois Int+4 SInv} [ring of see invisible] Int+4: It affects your intelligence (+4). rPois: It protects you from poison. SInv: It lets you see invisible. a +0 short sword (24, 36, D) a +1 long sword of electrocution (24, 37, D) a +2 hand axe of electrocution (24, 39, D) a +2 hand axe of draining (24, 47, D) a staff of fire (24, 49, D) a staff of cold a +0 plate armour a +0 battleaxe a +0 battleaxe a book of Battle a +1 vampiric executioner's axe a +1 dagger of pain (24, 50, D) a +0 chain mail a +1 chain mail of fire resistance a +1 mace of protection a +0 plate armour a +2 bardiche a +0 long sword a +3 sling of flaming (25, 0, D) the staff of Xom's Condemnation {Fly rPois rF+ rN++ Int-3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Fly: It grants you flight. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (25, 1, D) the +5 morningstar "Liono" {heavy, *Noise rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. a komodo dragon corpse (skeletalised by now) (25, 34, D) a +6 ring of strength a +5 executioner's axe a +5 broad axe a +0 short sword a +0 shortbow a +0 leather armour the ring "Piuwuyng" {Fly Dex+3} [ring of flight] Dex+3: It affects your dexterity (+3). Fly: It grants you flight. a book of Frost an elf corpse (skeletalised by now) (25, 35, D) a staff of air a +0 long sword an elf corpse (skeletalised by now) (25, 36, D) a +0 longbow (25, 49, D) a +0 kite shield a ring of resist corrosion a yaktaur skeleton (25, 53, D) a +0 kite shield a +0 battleaxe a +0 chain mail a human skeleton (25, 54, D) a +0 broad axe a human skeleton (26, 1, D) a +4 mace of protection (26, 15, D) a staff of conjuration (26, 18, D) a +0 rapier the +5 scale mail of the Ageless Orbs {rF+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. a +0 rapier of draining a +0 rapier of draining a +0 leather armour a staff of cold an elf corpse (skeletalised by now) (26, 20, D) a +2 trident of protection (26, 21, D) a +0 rapier of draining a +0 leather armour (26, 31, D) a +0 rapier of venom a +0 leather armour (26, 47, D) a +3 war axe of pain (26, 52, D) a +0 glaive a +0 plate armour a +0 arbalest a +0 chain mail a +0 plate armour a +0 arbalest a shadow dragon skeleton (26, 54, D) a +0 chain mail a +0 battleaxe a +0 plate armour a human skeleton a human skeleton (27, 1, D) a staff of fire (27, 15, D) a +0 dagger (27, 34, D) a +0 rapier a book of Burglary a +0 leather armour a ring of wizardry a +1 long sword of protection a +0 scale mail of willpower an elf corpse (skeletalised by now) (27, 48, D) a +0 chain mail an amulet of the acrobat a staff of conjuration a +0 buckler of protection a human skeleton (28, 0, D) a +6 ring of intelligence (28, 15, D) a book of Beasts (28, 32, D) a +0 longbow a +0 short sword a +0 long sword an elf corpse (skeletalised by now) (28, 48, D) a book of Battle (28, 49, D) a +2 battleaxe the +6 morningstar of the Pit {drain, rF+ Int-3 Dex+2} Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. (28, 50, D) 2 large rocks {=f} a +0 chain mail a +0 halberd a +0 arbalest a +0 kite shield a +0 war axe a human skeleton a human skeleton (28, 51, D) a +0 battleaxe +0 ice dragon scales a +1 longbow of flaming a +0 long sword a +0 plate armour a staff of death a +0 long sword a +0 chain mail a human skeleton (28, 54, D) a +0 chain mail a +0 long sword (29, 16, D) a staff of fire (29, 17, D) a +0 long sword a +3 ring mail of poison resistance an elf corpse (skeletalised by now) (29, 19, D) a +0 dagger (29, 33, D) a +0 long sword a +0 shortbow a +0 dagger the -1 buckler "Weride" {Dex+5} Dex+5: It affects your dexterity (+5). a +0 leather armour (29, 48, D) a +0 long sword (29, 49, D) a human skeleton (29, 50, D) a +1 dagger of holy wrath a +0 plate armour 3 large rocks {=f} a +0 arbalest a human skeleton a stone giant skeleton (29, 52, D) a +1 pair of boots of rampaging the ring "Alocko" {rElec rPois Will+ Slay+3} [ring of willpower] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. a human skeleton (30, 33, D) a +0 longbow (30, 34, D) a +2 robe (30, 48, D) a +1 short sword of draining (30, 51, D) +0 shadow dragon scales a shadow dragon skeleton (30, 52, D) a +0 plate armour a +0 great mace a human skeleton (30, 53, D) +0 shadow dragon scales a +2 long sword of protection a shadow dragon skeleton (31, 48, D) a +2 falchion of holy wrath (32, 48, D) the +8 dagger of Charmed Action {antimagic, Int+5} Int+5: It affects your intelligence (+5). (32, 49, D) a +0 great sword a +0 chain mail a +0 battleaxe of distortion a staff of earth a human skeleton (32, 50, D) a +0 chain mail a +0 long sword a +0 chain mail a human skeleton (32, 52, D) a +2 short sword of holy wrath (33, 48, D) a +0 long sword of draining a +0 arbalest of draining a yaktaur skeleton (33, 49, D) a book of the Warp (34, 30, D) a +0 trident (34, 31, D) the +0 leather armour "Hero's Friend" {rN++ Will-} rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (34, 49, D) a +2 whip of flaming (34, 50, D) a +0 plate armour (35, 0, D) a +3 long sword of flaming (35, 1, D) the +8 battleaxe of Norust {freeze, rN+ Int+6 SInv} Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 chain mail (35, 28, D) +1 steam dragon scales (35, 29, D) a +2 chain mail of cold resistance (35, 33, D) a merfolk corpse (skeletalised by now) (36, 2, D) a +0 kite shield a +0 war axe a +0 battleaxe a +2 chain mail of poison resistance a human corpse (skeletalised by now) (36, 3, D) a +1 dire flail a +0 chain mail an amulet of faith {!P} a human corpse (skeletalised by now) (36, 15, D) a ring of protection from fire a salamander corpse (skeletalised by now) (36, 28, D) a ring of poison resistance (37, 0, D) a staff of cold (37, 1, D) a +0 chain mail a +0 war axe a +0 chain mail a +1 whip of electrocution (37, 3, D) a human corpse (skeletalised by now) (37, 14, D) a +1 dagger of electrocution (37, 28, D) a staff of fire (37, 30, D) the +8 quarterstaff "Aprio" {venom, *Noise rPois rCorr Stlth+} rPois: It protects you from poison. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 robe (37, 48, D) an elf skeleton (37, 50, D) a +0 dagger the +10 great sword "Xusocufe" {spect, *Corrode rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (37, 51, D) a +3 spectral quarterstaff (38, 0, D) a +1 dagger of protection (38, 1, D) a +0 kite shield (38, 3, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (38, 14, D) a +2 orcbow of freezing (38, 15, D) a +0 scimitar of flaming (38, 28, D) a +6 arbalest (38, 29, D) a +1 rapier of venom (38, 32, D) a +0 trident a +0 robe a merfolk corpse (skeletalised by now) (38, 33, D) a water nymph corpse (skeletalised by now) (38, 48, D) a +0 leather armour a +2 buckler of protection a +0 dagger the +6 long sword of the Shining Light {freeze, rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. a book of Chaos a shapeshifter skeleton (39, 1, D) a +0 arbalest the +8 chain mail of Action {rC+ Will+ Stlth+} rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (39, 2, D) 2 large rocks a stone giant corpse (skeletalised by now) (39, 4, D) 4 large rocks a stone giant corpse (skeletalised by now) (39, 14, D) the +5 whip "Newtbane" {flame, rN++ Dex+2} Dex+2: It affects your dexterity (+2). rN++: It greatly protects you from negative energy. a +0 demon whip (39, 15, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (39, 18, D) a +0 demon whip (39, 28, D) a +2 heavy trident (39, 32, D) a +1 morningstar of draining a +0 robe (39, 33, D) a wind drake corpse (skeletalised by now) (39, 34, D) a sea snake corpse (skeletalised by now) (40, 0, D) a +2 plate armour of fire resistance (40, 1, D) a +0 great mace a +2 chain mail of poison resistance (40, 2, D) the +9 orcbow "Hosoowk" {heavy, rN+ Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. a +2 vampiric glaive a +0 chain mail a human corpse (skeletalised by now) (40, 4, D) a +0 battleaxe a +0 chain mail (40, 14, D) the staff "Waoddun" {rC+ rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (40, 15, D) the +5 scimitar of Gunecs {venom, *Slow rF+ MP+9} rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. (40, 29, D) 6 large rocks a +0 rapier a cyclops corpse (skeletalised by now) (40, 31, D) a +2 vampiric dagger a +0 robe (40, 32, D) a water nymph corpse (skeletalised by now) (40, 47, D) a +0 long sword a +0 dagger a staff of conjuration the staff of Erphaliuwk {rPois rN+ Int-2 Dex+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 ring mail an elf skeleton (40, 52, D) a +0 longbow a ring of see invisible (40, 54, D) a +0 dagger an elf skeleton (41, 2, D) a +2 hand cannon of draining (41, 14, D) Great Wizards, Vol. II (41, 17, D) a +0 demon whip of venom (41, 28, D) a +3 longbow of freezing (41, 29, D) a staff of alchemy (41, 33, D) a +2 rapier of draining a +0 robe (41, 52, D) a +0 short sword an elf skeleton (41, 53, D) a +3 battleaxe of freezing (42, 2, D) a +0 arbalest (42, 14, D) a +1 short sword of draining (42, 15, D) a hell hog corpse (skeletalised by now) (42, 17, D) a hell hog corpse (skeletalised by now) (42, 28, D) a +4 whip of freezing (42, 29, D) a +1 orcbow of flaming (42, 30, D) a +0 demon trident of venom a +2 ring mail of fire resistance (42, 31, D) a +1 spear of venom a javelin a +0 leather armour (42, 47, D) a +2 dagger of venom a +0 ring mail (42, 50, D) a +1 cloak of poison resistance a +0 short sword a +0 shortbow a +1 scale mail of cold resistance (42, 53, D) a +0 long sword an elf skeleton (43, 14, D) a +1 pair of boots of rampaging (43, 15, D) the +4 scimitar "Xiam" {flame, +Blink rElec Str+3 Int-5} Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. +Blink: It lets you blink. (43, 47, D) a +0 war axe of pain a +0 leather armour (43, 50, D) a +0 long sword the +3 demon whip "Guen" {venom, rN+ Will++ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (44, 28, D) a +0 robe (44, 47, D) a +2 short sword of speed (44, 48, D) a +0 leather armour a +0 short sword a +2 long sword of protection a +0 rapier a +0 scimitar a +0 shortbow a +0 chain mail an elf skeleton an elf skeleton (44, 50, D) a ring of flight a +0 longbow a +0 long sword the ring of the Queen {rF+ Int+6 Dex+5} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. a +0 ring mail a +0 scale mail a talisman of death the +0 plate armour of Vaqam {rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 long sword a staff of earth an elf skeleton (44, 52, D) a +0 shortbow the +2 ring mail of Evolution {Regen+ Int+2 Slay-6} Int+2: It affects your intelligence (+2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Regen+: It increases your rate of health regeneration. a +0 short sword a +0 longbow a +0 leather armour an elf skeleton (44, 53, D) a +3 chain mail of willpower (45, 51, D) a +0 leather armour of cold resistance a +0 rapier a +0 long sword a +0 leather armour an elf skeleton (45, 52, D) a +2 plate armour of fire resistance a +0 long sword (45, 55, D) a +0 heavy flail a +0 leather armour (46, 47, D) a +0 leather armour a +0 long sword (46, 48, D) a +0 ring mail a +1 long sword of protection a +1 dagger of holy wrath a +0 ring mail a +0 long sword a +2 chain mail of cold resistance a +0 rapier an elf skeleton an elf skeleton an elf skeleton (46, 52, D) a +0 longbow a +0 leather armour a +0 leather armour a +2 chain mail of willpower a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (46, 53, D) a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (47, 52, D) the +8 halberd of the Common Good {freeze, Int+4} Int+4: It affects your intelligence (+4). a +0 short sword a +0 leather armour a +0 shortbow a +0 short sword an elf skeleton (48, 36, D) the staff "Ogoeph" {rPois rN+ SInv Necro Air} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (48, 52, D) a +3 leather armour a +0 short sword a +0 scimitar a staff of cold a +0 long sword a staff of air an elf skeleton (48, 53, D) a +0 short sword a ring of resist corrosion a +0 longbow a +0 leather armour (49, 0, D) the +3 ring mail of Pan-Flutes {Slay+2 SInv} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (49, 12, D) 5 large rocks {=f} a +0 war axe of draining a stone giant corpse (skeletalised by now) (49, 13, D) the +3 spear "Kolik" {heavy, rPois rN++} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. a +0 arbalest (49, 16, D) a +0 chain mail a +0 halberd a staff of alchemy a human corpse (skeletalised by now) (49, 24, D) a +1 flail of holy wrath (49, 26, D) a +0 club (49, 28, D) a +0 dire flail (49, 37, D) a +1 robe (49, 50, D) a +0 long sword a +0 heavy arbalest (49, 52, D) a +0 broad axe an elf skeleton (50, 24, D) a +1 vampiric trident (50, 25, D) a +0 robe (50, 36, D) a staff of fire (50, 37, D) a +2 scale mail of cold resistance (50, 49, D) a book of Sloth a +0 leather armour a +0 short sword a +4 dagger of freezing a +0 short sword a +0 longbow a +0 leather armour the staff "Bousouh" {rElec rF+ rCorr Int+2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. an elf skeleton (50, 57, D) a +0 short sword (51, 0, D) a +0 whip of holy wrath (51, 1, D) a +0 halberd of freezing (51, 24, D) the +3 leather armour "Mudgh" {rPois MP+9 Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). (51, 25, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (51, 27, D) a +0 robe (51, 36, D) a ring of fire (52, -1, D) the ring "Aleriq" {Wiz MP+9} [ring of wizardry] Wiz: It improves your spell success rate. MP+9: It affects your magic capacity (+9). (52, 11, D) a +0 chain mail (52, 13, D) a +0 arbalest a +3 long sword a +0 great sword a +1 scale mail of fire resistance a +0 kite shield a +1 halberd a staff of cold (52, 24, D) a +1 mace of holy wrath an adder corpse (skeletalised by now) (52, 25, D) an adder corpse (skeletalised by now) (52, 26, D) a +0 halberd a naga corpse (skeletalised by now) (52, 36, D) a +2 war axe of flaming (52, 37, D) a +2 battleaxe of freezing a ring of see invisible a frost giant corpse (skeletalised by now) (52, 47, D) the staff of the Beginning {*Corrode rElec rPois rF+ Dex-3 Hexes Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 50, D) a +3 leather armour of fire resistance a +0 long sword of freezing a +0 long sword an elf skeleton (52, 51, D) a +4 long sword of holy wrath a +0 longbow a +4 ring of protection (53, 13, D) a +0 great mace a +0 plate armour (53, 15, D) a +0 plate armour a +0 chain mail (53, 16, D) a human corpse (skeletalised by now) (53, 24, D) a dragon-blood talisman (53, 26, D) a guardian serpent corpse (skeletalised by now) (53, 37, D) the +1 whip of Bile {elec, Will+ Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. (53, 47, D) a +0 short sword (53, 49, D) a +0 scimitar a +0 long sword a +0 scale mail a +0 rapier (54, 1, D) the +0 leather armour "Evykh" {Will+} Will+: It increases your willpower. (54, 13, D) a +2 robe the ring of Yzonat {Ice SInv} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. a +1 scale mail of poison resistance a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (54, 15, D) a +2 great sword a +0 plate armour a +0 arbalest a human corpse (skeletalised by now) (54, 24, D) a staff of conjuration (54, 26, D) the +6 scale mail of Day {rC- rN+ Str+4} Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (54, 47, D) a +0 scale mail (54, 48, D) a +0 dagger a +0 longbow a +0 leather armour the +8 Vampire's Tooth {megavamp} (54, 53, D) a +0 leather armour (55, 14, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (56, 13, D) a +0 halberd of freezing a +0 arbalest (58, 47, D) the staff of Tus Pihe {rPois Dex+6 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (58, 48, D) a +0 helmet of see invisible a staff of conjuration (59, 37, D) a book of Wicked Creation (59, 47, D) a +0 glaive the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (59, 48, D) a +1 vampiric short sword a +3 dagger a +0 robe a +2 longbow of freezing (59, 50, D) a +3 mace (60, 36, D) a +4 ring of protection (60, 37, D) a staff of earth a yak corpse (skeletalised by now) (60, 38, D) a water moccasin corpse (skeletalised by now) (61, 0, D) a +3 trident of protection (unseen) (61, 8, D) a +1 great sword of flaming (unseen) (61, 10, D) a +0 flail a +0 leather armour (61, 16, D) the amulet "Fuannom" {Spirit MP+9 Dex+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+2: It affects your dexterity (+2). MP+9: It affects your magic capacity (+9). (61, 37, D) a +4 long sword of holy wrath (61, 38, D) a rime drake corpse (skeletalised by now) (61, 39, D) a bullfrog corpse (skeletalised by now) (61, 47, D) a staff of cold (61, 48, D) a +0 glaive (61, 50, D) a +0 plate armour a +0 glaive a maw talisman a +0 robe a +0 bardiche a +0 plate armour a ring of positive energy a +0 robe (61, 54, D) a +0 long sword (62, 0, D) a +2 scale mail of fire resistance (unseen) (62, 3, D) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (62, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 16, D) a +1 sling of flaming (62, 17, D) a staff of earth a shapeshifter corpse (skeletalised by now) (62, 18, D) a shapeshifter corpse (skeletalised by now) (62, 37, D) a +1 hand axe of draining (62, 39, D) a cane toad corpse (skeletalised by now) (62, 41, D) a yak corpse (skeletalised by now) (62, 48, D) a staff of death (63, 8, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (unseen) (63, 10, D) a +0 flail (63, 11, D) a +0 hand axe (63, 17, D) a +1 leather armour of willpower (63, 19, D) a shapeshifter corpse (skeletalised by now) (63, 27, D) a +6 ring of strength a ring of protection from fire the +7 glaive of Desperation {speed, rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. the +6 hand axe "Cowk" {freeze, rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. (63, 36, D) an amulet of the acrobat (63, 46, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (63, 48, D) a staff of fire a +4 ring of slaying a +0 war axe (63, 52, D) a +3 trident (64, 16, D) the ring of Acrahel {Fire rPois} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (64, 17, D) a staff of fire (64, 46, D) a staff of earth (64, 47, D) a +0 great mace a staff of death a +0 robe (64, 48, D) a staff of earth a +0 chain mail (64, 49, D) a +0 mace a staff of alchemy a book of Callings (65, 25, D) a +1 mace of protection (65, 52, D) a +0 plate armour the staff of the Little People {rPois rC+ rN+ Necro Tloc} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (65, 54, D) a ghoul skeleton (66, 46, D) a +5 dagger a +0 hand axe of freezing (66, 51, D) a +3 bardiche a +0 trident a +1 short sword of electrocution (66, 52, D) a staff of cold a +0 robe (67, 0, D) a +4 ring mail of fire resistance (unseen) (67, 3, D) an adder corpse (skeletalised by now) (67, 48, D) the +5 ring mail of the Centaur {Str-3 Int+3 Stlth+} Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a +0 dagger (67, 51, D) a +0 dagger a +0 robe a human skeleton (67, 55, D) a +1 rapier of flaming (68, 0, D) a staff of air (68, 3, D) a water moccasin corpse (skeletalised by now) (68, 38, D) a +0 club a draconian corpse (skeletalised by now) (68, 39, D) a +0 flail a draconian corpse (skeletalised by now) (68, 47, D) a staff of fire (68, 48, D) the Catalogue of Inclement Minerals Spells Type Level a - Passwall Earth 3 b - Summon Lightning Spire Summoning/Air 4 c - Vhi's Electric Charge Translocation/Air 4 d - Shatter Earth 9 a +0 dagger (68, 50, D) a ring of protection from fire a +0 robe a ghoul skeleton (69, 0, D) a +0 falchion of electrocution (unseen) (69, 38, D) a +0 short sword (69, 48, D) a +0 dire flail of protection the +7 captain's cutlass {speed, disarm} a +0 robe a staff of death a +6 ring of intelligence (69, 50, D) a +0 broad axe of electrocution a +0 great sword the +2 sling of Hasepeu {drain, rC+++ rCorr Dex-4 Stlth-} Dex-4: It affects your dexterity (-4). rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (69, 52, D) a +0 flail (70, 8, D) a +2 mace of draining (unseen) (70, 9, D) a staff of cold (unseen) (70, 10, D) a +0 trident 2 boomerangs (70, 11, D) a +0 trident a merfolk corpse (skeletalised by now) (70, 28, D) a merfolk corpse (skeletalised by now) (70, 36, D) a +3 plate armour of cold resistance (70, 37, D) a +4 rapier of venom (70, 46, D) a +0 robe a +0 robe (70, 47, D) a ring of flight a staff of fire (71, 10, D) a +2 trident of venom a merfolk corpse (skeletalised by now) (71, 11, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 28, D) the ring of Qinoh {Wiz rCorr Int+3} [ring of wizardry] Wiz: It improves your spell success rate. Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. a wind drake corpse (skeletalised by now) (71, 36, D) an amulet of the acrobat (71, 37, D) a +0 mace a staff of earth a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (71, 39, D) a +0 mace a white draconian corpse (skeletalised by now) (71, 50, D) a +2 short sword a +0 robe (71, 52, D) a +1 quarterstaff of draining a +0 plate armour (72, 8, D) a staff of death (unseen) (72, 9, D) a +3 morningstar of venom (unseen) (72, 10, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (72, 16, D) a +0 morningstar of draining (72, 17, D) a +0 arbalest a staff of fire (72, 19, D) a +0 halberd a +0 plate armour a human corpse (skeletalised by now) (72, 21, D) a +0 long sword a +0 plate armour (72, 26, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (72, 27, D) a +0 orcbow a +0 trident the amulet of Romon {Faith Fly} [amulet of faith] Faith: It allows you to gain divine favour quickly. Fly: It grants you flight. a centaur corpse (skeletalised by now) (72, 29, D) a +0 orcbow (72, 36, D) a +1 flail of holy wrath a +2 heavy sling a draconian corpse (skeletalised by now) (72, 37, D) a draconian corpse (skeletalised by now) (72, 40, D) a +0 whip (72, 48, D) a staff of conjuration a +1 great sword of holy wrath (72, 49, D) Great Wizards, Vol. VII a +0 great mace a +0 plate armour the +8 battleaxe of Waryovac {speed, rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. (73, 1, D) a +2 war axe of pain (unseen) (73, 17, D) a +2 heavy hand axe (73, 27, D) a +0 trident 3 boomerangs a +0 orcbow an amulet of magic regeneration (73, 37, D) a +1 mace of draining (73, 39, D) a +0 dagger (73, 47, D) a +2 halberd a +0 robe a staff of cold (73, 48, D) a serpent talisman the +5 morningstar of Intuition {flame, ^Drain rElec rC- rN+++} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. ^Drain: It drains your maximum health when unequipped. (73, 49, D) a ring of resist corrosion (74, 48, D) a ring of protection from fire (74, 49, D) a staff of conjuration (75, 1, D) a staff of earth (unseen) (75, 47, D) a ring of protection from fire (75, 48, D) the +7 lajatang of the Harvest {spect, rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. (75, 49, D) a +0 scimitar