Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 420025191359290442 1810 Xoff the Conjurer (level 9, 0/65 HPs) Began as a Gnoll Conjurer on July 3, 2025. Incinerated by a bombardier beetle (7 damage) ... with a burning spray ... on level 6 of the Dungeon. The game lasted 00:11:17 (6099 turns). Xoff the Conjurer (Gnoll Conjurer) Turns: 6099, Time: 00:11:17 Health: 0/65 AC: 0 Str: 6 XL: 9 Next: 10% Magic: 13/24 EV: 10 Int: 22 God: Gold: 381 SH: 0 Dex: 11 Spells: 13/20 levels left rFire x . . k - melded +6 dagger of Subterfuge {freeze, rElec Will+} rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr + (gloves unavailable) SInv . (boots unavailable) Will ..... v - amulet of magic regeneration Stlth + q - +4 ring of slaying HPRegen 0.30/turn C - ring of resist corrosion MPRegen 0.59/turn %: no passive effects @: on fire, scroll-form, held, glowing A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (fangs 1), treasure sense, distributed training a: Begin Untransformation You were on level 6 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 381 gold pieces. Inventory: Hand Weapons e - a +1 dagger of holy wrath f - a +0 dagger of electrocution k - the +6 dagger of Subterfuge (melded) {freeze, rElec Will+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. J - a +2 dagger of venom Missiles d - 5 silver javelins p - 5 curare-tipped darts B - 2 poisoned darts H - 3 boomerangs Armour a - a +0 robe (melded) Jewellery q - a +4 ring of slaying (worn) u - an amulet of the acrobat v - an amulet of magic regeneration (worn) C - a ring of resist corrosion (worn) Wands y - a wand of charming (9) G - a wand of warping (4) Scrolls c - a scroll of vulnerability {unknown} h - 2 scrolls of poison {unknown} i - a scroll of amnesia {unknown} j - 2 scrolls of teleportation {unknown} l - 3 scrolls of revelation {unknown} m - a scroll of blinking {unknown} n - 2 scrolls of fog {unknown} r - a scroll of acquirement {unknown} t - 2 scrolls of fear {unknown} Potions b - 2 potions of magic g - 3 potions of might o - a potion of curing w - a potion of ambrosia x - a potion of enlightenment z - a potion of attraction {unknown} A - a potion of lignification {unknown} D - a potion of berserk rage {unknown} F - a potion of moonshine {unknown} I - a potion of heal wounds {unknown} Baubles s - 3 flux baubles Talismans E - an inkwell talisman (active) Skills: + Level 4.0 Fighting + Level 4.0 Short Blades + Level 4.0 Long Blades + Level 4.0 Axes + Level 4.0 Maces & Flails + Level 4.0 Polearms + Level 4.0 Staves + Level 4.0 Ranged Weapons + Level 4.0 Throwing + Level 4.0 Armour + Level 6.1 Dodging + Level 5.8 Stealth + Level 4.0 Shields + Level 4.0 Unarmed Combat + Level 6.4 Spellcasting + Level 7.9(10.2) Conjurations + Level 3.2(5.5) Hexes + Level 3.2(5.5) Summonings + Level 3.2(5.5) Necromancy + Level 3.2(5.5) Translocations + Level 3.2(5.5) Forgecraft + Level 3.2(5.5) Fire Magic + Level 3.2(5.5) Ice Magic + Level 3.2(5.5) Air Magic + Level 3.2(5.5) Earth Magic + Level 3.2(5.5) Alchemy + Level 4.4 Invocations + Level 4.0 Evocations + Level 3.6 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 41% 2d9 (+2d5 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 62% N/A 1% 1 Jinxbite Hex 62% N/A 1% 2 Fulminant Prism Conj/Alch 20% 3d12 3% 4 Alistair's Intoxication Alch 20% N/A 24% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You focus your ray upon the ogre. The searing ray hits the ogre! You kill the ogre! (Press g to maintain the ray.) The liquid fire burns you terribly! * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Your Fighting skill increases to level 4! Your Short Blades skill increases to level 4! Your Long Blades skill increases to level 4! Your Axes skill increases to level 4! Your Maces & Flails skill increases to level 4! Your Polearms skill increases to level 4! Your Staves skill increases to level 4! Your Ranged Weapons skill increases to level 4! Your Throwing skill increases to level 4! Your Armour skill increases to level 4! Your Shields skill increases to level 4! Your Unarmed Combat skill increases to level 4! Your Evocations skill increases to level 4! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, 90% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the ribbon worm! The ribbon worm is severely wounded. The searing ray hits the bombardier beetle! The bombardier beetle is severely wounded. (Press g to maintain the ray.) The liquid fire burns you terribly! * * * LOW HITPOINT WARNING * * * The searing ray hits the ribbon worm! You kill the ribbon worm! The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you terribly! You die... #.#ß...# #......... # ##.....##.#..#...s. #. #ß.......# #.##.#[ #..#........# #.## #.#........# #..ß ..##.##)B....########... ...>..#...w............. #..###.#.......#... ##;# ###.......#... ##.# #.#......#..) .# ###....###... .# #....# #... .# #.......#... .# #.^......#..ß .##........ß... .#.........##.. #ß.......## ..) You could see a bombardier beetle. Vanquished Creatures Grinder (D:5) 2 water moccasins (D:5) An ice beast (D:5) 2 black bears An ogre (D:6) A centaur (D:5) 3 phantoms (D:5) 4 scorpions (D:5) A bombardier beetle (D:4) 2 hounds A jelly (D:3) A water moccasin zombie (D:5) Ijyb (D:5) 2 orc wizards 2 centaur zombies (D:5) A bullfrog skeleton (D:5) 3 bullfrog zombies (D:5) A scorpion zombie (D:5) A gnoll (D:3) 9 adders A howler monkey zombie (D:5) A hound skeleton (D:5) 3 dart slugs An adder zombie (D:5) 8 orcs 6 ribbon worms 6 endoplasms 3 giant cockroaches 6 hobgoblins 2 jackals (D:3) 3 quokkas 2 ball pythons (D:3) 7 bats 5 goblins 8 kobolds 5 rats 107 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xoff the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 135 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 827 | D:1 | Learned a level 2 spell: Searing Ray 905 | D:2 | Identified the +6 dagger of Subterfuge {freeze, rElec | Will+} 922 | D:2 | Reached skill level 5 in Spellcasting 922 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/9 1014 | D:2 | Reached skill level 1 in Invocations 1146 | D:2 | Reached skill level 1 in Fighting 1146 | D:2 | Reached skill level 1 in Short Blades 1146 | D:2 | Reached skill level 1 in Long Blades 1146 | D:2 | Reached skill level 1 in Axes 1146 | D:2 | Reached skill level 1 in Maces & Flails 1146 | D:2 | Reached skill level 1 in Polearms 1146 | D:2 | Reached skill level 1 in Staves 1146 | D:2 | Reached skill level 1 in Ranged Weapons 1146 | D:2 | Reached skill level 1 in Throwing 1146 | D:2 | Reached skill level 1 in Armour 1146 | D:2 | Reached skill level 1 in Shields 1146 | D:2 | Reached skill level 1 in Unarmed Combat 1146 | D:2 | Reached skill level 1 in Evocations 1290 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/11 1406 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1443 | D:2 | Reached skill level 1 in Shapeshifting 2158 | D:3 | Reached skill level 1 in Hexes 2158 | D:3 | Reached skill level 1 in Summonings 2158 | D:3 | Reached skill level 1 in Necromancy 2158 | D:3 | Reached skill level 1 in Translocations 2158 | D:3 | Reached skill level 1 in Forgecraft 2158 | D:3 | Reached skill level 1 in Fire Magic 2158 | D:3 | Reached skill level 1 in Ice Magic 2158 | D:3 | Reached skill level 1 in Air Magic 2158 | D:3 | Reached skill level 1 in Earth Magic 2158 | D:3 | Reached skill level 1 in Alchemy 2437 | D:3 | Reached XP level 5. HP: 34/37 MP: 12/12 3309 | D:4 | Reached XP level 6. HP: 44/44 MP: 9/13 3414 | D:4 | Reached skill level 5 in Dodging 4440 | D:5 | Entered Level 5 of the Dungeon 4570 | D:5 | Reached XP level 7. HP: 34/51 MP: 15/15 4842 | D:5 | Reached skill level 5 in Stealth 4845 | D:5 | Reached XP level 8. HP: 39/57 MP: 9/16 5266 | D:5 | Noticed Ijyb 5270 | D:5 | Killed Ijyb 5709 | D:5 | Noticed Grinder 5717 | D:5 | Killed Grinder 5880 | D:5 | Reached XP level 9. HP: 65/65 MP: 20/24 6099 | D:6 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_x, corexii_hall_statues_i, hangedman_abyss_or_decor_stabs, nicolae_titane D:2: layout_basic D:3: layout_loops_cross, solitary_fountain, minmay_vboxes D:4: layout_layer_cave D:5: layout_loops_corners, serial_undead, serial_undead_a, serial_undead_d, serial_undead_a, serial_undead_d, nicolae_wormholes, uniq_ijyb, uniq_grinder D:6: hellmonk_crumbling_castle, layout_basic, grunt_temple_overflow_order_and_chaos_1, temple_green Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 5 6 | 6.4 Invocations | 1 2 3 4 | 4.4 Fighting | 1 2 3 4 | 4.0 Short Blades | 1 2 3 4 | 4.0 Long Blades | 1 2 3 4 | 4.0 Axes | 1 2 3 4 | 4.0 Maces & Flails | 1 2 3 4 | 4.0 Polearms | 1 2 3 4 | 4.0 Staves | 1 2 3 4 | 4.0 Ranged Weapons | 1 2 3 4 | 4.0 Throwing | 1 2 3 4 | 4.0 Armour | 1 2 3 4 | 4.0 Shields | 1 2 3 4 | 4.0 Unarmed Combat | 1 2 3 4 | 4.0 Evocations | 1 2 3 4 | 4.0 Shapeshifting | 1 2 3 | 3.6 Hexes | 1 2 3 | 3.2 Summonings | 1 2 3 | 3.2 Necromancy | 1 2 3 | 3.2 Translocations | 1 2 3 | 3.2 Forgecraft | 1 2 3 | 3.2 Fire Magic | 1 2 3 | 3.2 Ice Magic | 1 2 3 | 3.2 Air Magic | 1 2 3 | 3.2 Earth Magic | 1 2 3 | 3.2 Alchemy | 1 2 3 | 3.2 Dodging | 5 6 | 6.1 Stealth | 5 | 5.8 Conjurations | | 7.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 17 | 59 | 3 || 79 Bite | 1 | 7 | || 8 Cast: Magic Dart | 49 | 13 | 37 || 99 Searing Ray | 2 | 7 | 32 || 41 Iskenderun's Myst | | | 4 || 4 Use: Scroll | | 3 | 1 || 4 Stab: Sleeping | 2 | 5 | || 7 Distracted | | 1 | || 1 Armour: Robe | 5 | 38 | 7 || 50 Skin | | | 10 || 10 Dodge: Dodged | 11 | 24 | 47 || 82 Form: Scroll | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6087 | 5747 | 340 | 0 | 5031 | 6 | 1014.5 | Dungeon | 6087 | 5747 | 340 | 0 | 5031 | 6 | 1014.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1541 daAuts D:2: 1302 daAuts D:4: 1181 daAuts D:3: 1155 daAuts D:1: 843 daAuts D:6: 63 daAuts