Dungeon Crawl Stone Soup version 0.33-a0-656-g0a0a479413 (webtiles) character file. Game seed: 3840659718744149137 112 Xenophilius the Caller (level 4, -1/32 HPs) Began as a Coglin Hedge Wizard on Jan 10, 2025. Slain by a gnoll ... wielding a +0 long sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:33:11 (4994 turns). Xenophilius the Caller (Coglin Hedge Wizard) Turns: 4994, Time: 00:33:12 Health: -1/32 AC: 4 Str: 11 XL: 4 Next: 93% Magic: 4/8 EV: 11 Int: 15 God: Gold: 66 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . a - +0 dagger {Esmond} rCold . . . e - +0 dagger {Chujiro} rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: very slightly contaminated A: off-hand wielding, slow wielding, warmup strikes, no jewellery, iridescent scales 1, high MP 1, persistent drain a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Esmond} e - a +0 dagger (offhand) {Chujiro} r - a +0 sling Missiles l - 9 boomerangs o - 2 datura-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) k - a +0 cloak Magical Staves q - a staff of fire Wands v - a wand of polymorph (6) Scrolls f - 4 scrolls of poison g - a scroll of amnesia h - 2 scrolls of teleportation i - a scroll of noise {unknown} n - a scroll of fog Potions d - a potion of magic j - a potion of invisibility {unknown} m - a potion of enlightenment {unknown} p - a potion of curing {unknown} s - a potion of attraction {unknown} t - a potion of mutation u - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 2.8 Conjurations - Level 3.5 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations + Level 0.1 Air Magic + Level 0.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 m - Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 I - Call Imp Summ 24% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 21% 2 Grave Claw Necr 10% 2d7 21% 2 Alistair's Walking Alem Alch/Frge 2% N/A 99% 5 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Robin D:3 3 runed translucent doors, exclusions: 2 orcs and orc wizard, sterz0's ghost, amateur OpSh Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in iridescent scales. (AC +2) You have an increased reservoir of magic. (+10% MP) Your health recovers twice as slowly from being drained. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 long sword and wearing a ring of fire (ally target, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Your cerulean imp closely misses the gnoll. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 long sword and wearing a ring of fire (moderately wounded, ally target, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Your cerulean imp hits the gnoll but does no damage. You hit the gnoll but do no damage. The gnoll is moderately wounded. You barely miss the gnoll with your +0 dagger. The gnoll hits you with a +0 long sword! Your cerulean imp hits the gnoll but does no damage. You hit the gnoll with your +0 dagger. The gnoll is heavily wounded. You hit the gnoll with your +0 dagger. The gnoll hits you with a +0 long sword. Your cerulean imp barely misses the gnoll. The gnoll hits you with a +0 long sword. Your cerulean imp barely misses the gnoll. There is an escape hatch in the ceiling here. The gnoll hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll from afar with a -3 spear. A mysterious force pulls you upwards. The hatch slams shut behind you. Your summoned ally is left behind. Level annotation: Robin Okay, then. It was a potion of mutation. You feel extremely strange. You feel more energetic. You begin to recover more slowly from draining effects. Iridescent scales grow over part of your body. The gnoll hits you with a +0 long sword. You die... .............###....##### ........#....###.#### ........###.......# ........# #.......# ........# #.......# ######### #.......# #.......# #.......# #.....@.# #....g..# ######### You could see a gnoll. Vanquished Creatures 4 adders 4 dart slugs 2 ribbon worms (D:2) An orc (D:3) 3 bats 3 endoplasms 2 giant cockroaches 10 goblins 6 hobgoblins 4 kobolds 2 quokkas (D:1) 5 ball pythons 6 frilled lizards 9 rats 61 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Xenophilius the Coglin Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 158 | D:1 | Reached skill level 1 in Fighting 567 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 782 | D:1 | Learned a level 2 spell: Call Imp 1519 | D:2 | Noticed Robin 1524 | D:1 | Reached XP level 3. HP: 18/26 MP: 4/7 1526 | D:1 | Reached skill level 2 in Summonings 2206 | D:2 | Reached skill level 3 in Summonings 2372 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/8 3387 | D:3 | Found a runed translucent gate. 3387 | D:3 | Found a runed translucent gate. 3390 | D:3 | Found a runed translucent gate. 3391 | D:3 | Noticed sterz0's ghost (amateur OpSh) 3909 | D:3 | Learned a level 3 spell: Mephitic Cloud 4994 | D:2 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 4994 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 4994 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 4994 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms D:2: layout_rooms, minmay_misc_feat_roman, minmay_surrounded, uniq_robin D:3: layout_basic, biasface_ghost_orc_armoury, serial_bayou_pond_d Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.8 Fighting | 1 | 1.0 Summonings | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 2.6 Necromancy | | 1.0 Translocations | | 1.0 Air Magic | | 0.1 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 36 | 26 || 62 Cast: Magic Dart | 101 | 106 || 207 Call Imp | 2 | 6 || 8 Use: Scroll | 3 | 1 || 4 Potion | | 1 || 1 Armour: Robe | 20 | 10 || 30 Dodge: Dodged | 26 | 13 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5007 | 4147 | 860 | 1882 | 57 | 3 | 1669.0 | Dungeon | 5007 | 4147 | 860 | 1882 | 57 | 3 | 1669.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2251 daAuts D:3: 1446 daAuts D:2: 1309 daAuts