Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 17854892833125159002 270 Wolvo the Conjurer (level 6, -8/35 HPs) Began as a Deep Elf Conjurer on Jan 4, 2026. Mangled by Edmund ... wielding a +1 dire flail of protection (12 damage) ... on level 4 of the Dungeon. The game lasted 00:09:17 (3233 turns). Wolvo the Conjurer (Deep Elf Conjurer) Turns: 3233, Time: 00:09:17 Health: -8/35 AC: 8 Str: 13 XL: 6 Next: 1% Magic: 0/14 EV: 11 Int: 30 God: Gold: 110 SH: 0 Dex: 16 Spells: 11/14 levels left rFire x . . (150%) f - +0 long sword rCold . . . (100%) b - orb {Glass} rNeg . . . (100%) e - +2 ring mail "Quteukan" {rF- rCorr Str+3 Int+5} rPois + (33%) h - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... i - amulet "Xezxolur" {Fly rPois Regen+ Str+6 Dex-3} Stlth ++ c - ring of poison resistance HPRegen 1.05/turn g - +6 ring of dexterity MPRegen 0.28/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons d - a +0 dagger f - a +0 long sword (weapon) Armour a - a +1 robe b - an orb of glass (worn) e - the +2 ring mail "Quteukan" (worn) {rF- rCorr Str+3 Int+5} (You found it on level 2 of the Dungeon) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. h - a +0 helmet (worn) Jewellery c - a ring of poison resistance (worn) g - a +6 ring of dexterity (worn) i - the amulet "Xezxolur" (worn) {Fly rPois Regen+ Str+6 Dex-3} (You found it on level 4 of the Dungeon) [amulet of regeneration] Fly: It grants you flight. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). Scrolls e - a scroll of acquirement {unknown} c - 2 scrolls of blinking {unknown} d - a scroll of noise {unknown} h - a scroll of vulnerability {unknown} a - 2 scrolls of enchant armour Potions A - a potion of attraction f - a potion of curing {unknown} j - a potion of lignification {unknown} k - a potion of haste {unknown} Skills: + Level 1.7 Fighting + Level 3.8 Dodging - Level 4.0 Stealth + Level 4.5 Spellcasting + Level 5.1 Conjurations + Level 2.1 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 44% 2d8 7% 2 Summon Small Mammal Summ 24% N/A 14% 1 Fulminant Prism Conj/Alch 11% 3d9 43% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 43% 4 Martyr's Knell Necr/Summ 6% N/A 80% 4 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Gozag Hepliaklqana Xom Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund hits you with a +1 dire flail of protection! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of protection and wearing a +0 scale mail (heavily wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +1 dire flail of protection! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of protection and wearing a +0 scale mail (severely wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. You stop channelling your searing ray. Edmund hits you with a +1 dire flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of protection and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Edmund but does no damage. Edmund is severely wounded. Edmund barely misses you. You hit Edmund. Edmund is almost dead. Edmund hits you with a +1 dire flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" ##..###... # #..## ###. .# ##.## #. #. #..# #. #. #..# ##. #. #..######.. #.## #.......... #.@#######......... #@.....########..# #.......# #).. ##......# #).. ##.....## ##.). #......#####...# #.............## #.....######### #...)## #....# ### You could see Edmund. Vanquished Creatures An ogre (D:4) A bombardier beetle (D:4) A sleepcap (D:4) Robin (D:4) 4 adders 2 dart slugs 2 ribbon worms (D:3) An orc (D:4) 9 endoplasms 13 hobgoblins 10 jackals 2 quokkas 3 ball pythons 9 bats 4 frilled lizards 14 goblins 2 kobolds 3 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wolvo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 335 | D:1 | Reached XP level 2. HP: 9/16 MP: 2/8 388 | D:1 | Learned a level 2 spell: Searing Ray 1099 | D:2 | Identified the +2 ring mail "Quteukan" {rF- rCorr Str+3 | Int+5} 1148 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1776 | D:3 | Reached skill level 1 in Fighting 1814 | D:3 | Found a faded altar of an unknown god. 1867 | D:3 | Found an opulent altar of Gozag. 1867 | D:3 | Found a broken altar of Ashenzari. 1875 | D:3 | Found a shimmering altar of Xom. 1878 | D:3 | Found a faded altar of an unknown god. 1880 | D:3 | Found a faded altar of an unknown god. 2009 | D:3 | You fall into a shaft and drop 1 floor! 2022 | D:4 | Reached skill level 1 in Evocations 2029 | D:4 | Reached XP level 4. HP: 25/25 MP: 8/11 2052 | D:4 | Encountered Robin 2060 | D:4 | Killed Robin 2193 | D:4 | Identified the amulet "Xezxolur" {Fly rPois Regen+ Str+6 | Dex-3} 2241 | D:4 | Reached XP level 5. HP: 29/29 MP: 2/13 2594 | D:3 | Found a hazy altar of Hepliaklqana. 2692 | D:3 | Identified the +0 sling "Oshupoal" {antimagic, rN+ Str+2} 3187 | D:4 | Encountered an ogre 3192 | D:4 | Killed an ogre 3193 | D:4 | Reached skill level 5 in Conjurations 3193 | D:4 | Reached XP level 6. HP: 35/35 MP: 8/14 3216 | D:4 | Encountered Edmund 3233 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_ring, chequers_serial_rivers_micro_d D:2: layout_rooms, serial_glass, glass_columns_a, glass_columns_b, dk_noncrumbling_3, nicolae_concentric_dashed_squares_wild, minmay_misc_feat_rows D:3: layout_loops_cross, worldfamousw_hep_ancestral_shrine, chequers_temple_overflow_minitemple, ebering_ecumenical_altar_sacrificial D:4: minmay_diamond_boxcup, layout_layer_cave, guppyfry_early_lair_pool, uniq_edmund, uniq_duvessa, uniq_natasha, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Fighting | 1 | 1.7 Dodging | 3 | 3.8 Evocations | 1 2 | 2.1 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | 9 || 20 Melee: Dagger | 11 | || 11 Long sword | | 9 || 9 Cast: Magic Dart | 79 | 58 || 137 Searing Ray | 4 | 11 || 15 Drink: Invisibility | 1 | || 1 Heal wounds | | 1 || 1 Magic | | 1 || 1 Read: Enchant armour | 1 | || 1 Identify | 2 | || 2 Fear | 1 | || 1 Immolation | 1 | || 1 Fog | 1 | || 1 Armour: Robe | 9 | || 9 Ring mail | 2 | 21 || 23 Dodge: Dodged | 13 | 19 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3233 | 3115 | 118 | 179 | 2149 | 4 | 808.2 | Dungeon | 3233 | 3115 | 118 | 179 | 2149 | 4 | 808.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 921 daAuts D:2: 847 daAuts D:3: 801 daAuts D:4: 663 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+