Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 15738925413009859369 27 Wolvo the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on Jan 2, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:13 (1551 turns). Wolvo the Conjurer (Demigod Conjurer) Turns: 1551, Time: 00:04:13 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 72% Magic: 2/7 EV: 11 Int: 20 God: Gold: 75 SH: 0 Dex: 12 Spells: 3/5 levels left rFire . . . (100%) c - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -13) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons b - a +0 whip c - a +0 long sword (weapon) Armour a - a +0 robe (worn) Scrolls g - 2 scrolls of fog V - a scroll of vulnerability Potions g - a potion of magic d - a potion of mutation {unknown} Skills: + Level 0.0 Fighting + Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 3.8 Conjurations + Level 0.9 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 68% 1d6 3% 1 Flame Wave Conj/Fire 9% 2d6 56% 4 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray misses the adder. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) The adder barely misses you. The adder bites you. The searing ray misses the adder. The adder bites you. You miss the adder. You stop channelling your searing ray. The adder barely misses you. x2 You closely miss the adder. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. You feel sick. The adder bites you but does no damage. You slash the adder! The adder is almost dead. You feel sick. The adder barely misses you. The adder closely misses you. You closely miss the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder barely misses you. x2 You completely miss the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. Your magical contamination has completely faded away. You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You hit the adder. You kill the adder! You die... ...#####. #.... ........ #...# #.####.. #...# #.####.. #...#.# #....... #...#.#######.†.###. #...#.#.......>## ## #..[....#####..# # # #@#.# #..## # #.#.#.# #...###. ###.#.#.# #....... #.....#.#######.###### #...............# #.....#.....####...... #.....#####.# .##### #.....# #.# .# ##.#### #.. .# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:2) 2 ball pythons 3 bats (D:2) 4 frilled lizards A goblin (D:2) 2 kobolds (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wolvo the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 512 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/7 1254 | D:1 | Learned a level 2 spell: Searing Ray 1551 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, amcnicky_mini_pool_small D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.1 Spellcasting | 2 | 2.1 Conjurations | | 3.8 Evocations | | 0.9 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 1 Long sword || 8 Cast: Magic Dart || 34 Searing Ray || 9 Drink: Heal wounds || 1 Enlightenment || 1 Read: Fog || 1 Vulnerability || 1 Amnesia || 1 Armour: Robe || 16 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1553 | 1553 | 0 | 47 | 1165 | 2 | 776.5 | Dungeon | 1553 | 1553 | 0 | 47 | 1165 | 2 | 776.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1255 daAuts D:2: 298 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+