Dungeon Crawl Stone Soup version 0.17-a0-1887-g3e50df6 (webtiles) character file. 1 Warmonger the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Sept 23, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:01 (45 turns). Warmonger the Grave Robber (Mummy Necromancer) Turns: 45, Time: 00:02:01 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 14 God: Gold: 11 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 1.5 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A b - Animate Skeleton Necr N/A 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal barely misses you. The jackal completely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! There is an open door here. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... ### .... .....####### #.....†h# #.##.##...... ##'## +###+ #...# #.hh#≈.≈# #.@h#≈.≈#.§≈# #...#≈.≈#≈≈§# #...#≈.≈#≈≈.# #...#≈.≈#≈..# #(..#...#...# #...........# #...........# #...........# #...........# You could see 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Warmonger the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Learned a level 1 spell: Animate Skeleton 45 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_quake, minmay_misc_feat_pillars, roderic_lattice_a, serial_park_tiny_2 Action || total -------------------------++------- Melee: Unarmed || 15 Stab: Sleeping || 1