Dungeon Crawl Stone Soup version 0.34-a0-1072-ga5e1a6726e (webtiles) character file. Game seed: 13097432933920505467 454468 Wahll the Eclecticist (level 23, -7/173 HPs) Began as a Mummy Reaver on Oct 30, 2025. Was the Champion of Vehumet. Killed by divine providence ... invoked by a guardian sphinx (12 damage) ... on level 5 of the Vaults on Nov 3, 2025. The game lasted 04:04:25 (71840 turns). Wahll the Eclecticist (Mummy Reaver) Turns: 71840, Time: 04:04:26 Health: -7/173 AC: 23 Str: 28 XL: 23 Next: 25% Magic: 59/59 EV: 17 Int: 22 God: Vehumet [******] Gold: 4505 SH: 14 Dex: 11 Spells: 5/60 levels left rFire . . . (100%) a - +9 demon trident (drain) rCold + + + (20%) w - +4 kite shield "Ecym" {Reflect, rC+ MP+6 Str+4} rNeg + + + (0%) k - +5 scale mail "Xehuof" {rC+ Will- Regen+ Str+5} rPois ∞ (0%) l - +2 hat {Will+} rElec + (33%) E - +1 cloak {Stlth+} rCorr . (100%) s - +1 pair of gloves {Str+3} SInv + u - +1 pair of boots {Rampage} Will ++... i - amulet of regeneration Stlth ++++ F - ring of the Heron {*Slow rElec rPois EV+5 SInv} HPRegen 2.08/turn t - ring "Ymix" {rF+ MP+7 Slay+4} MPRegen 0.36/turn %: slow self (1%), reflection, rampage, faith @: studying 4 skills A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 2, no potions, faith, accursed }: 2/15 runes: serpentine, barnacled a: Imbue Servitor, Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 9 branches of the dungeon, and saw 43 of its levels. You visited the Abyss 1 time. You visited the chambers of the Necropolis 1 time. You also visited: Trove and Wizlab. You collected 8334 gold pieces. You spent 3829 gold pieces at shops. Inventory: Hand Weapons a - a +9 demon trident of draining (weapon) b - a +9 partisan of electrocution o - the +8 flail "Dinlij" {reap, rF+++ rC++ Will- Str-2} (You found it on level 2 of the Lair of Beasts) rF+++: It renders you almost immune to fire. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Str-2: It affects your strength (-2). It cannot be enchanted further. Missiles d - 5 darts of disjunction h - 8 throwing nets q - 42 javelins B - 8 silver javelins Armour c - the crystal ball of Wucad Mu {Energy, Mindtap} (You found it in a wizard's laboratory) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. It cannot be enchanted further. g - the +4 hat of Vuip Ivis {Regen+ Ice} (You took it off Wiglaf on level 3 of the Vaults) Regen+: It increases your rate of health regeneration. Ice: It increases the power of your Ice spells. It cannot be enchanted further. k - the +5 scale mail "Xehuof" (worn) {rC+ Will- Regen+ Str+5} (You found it on level 6 of the Dungeon) rC+: It protects you from cold. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). It cannot be enchanted further. l - a +2 hat of willpower (worn) r - a +0 pair of gloves of fire s - a +1 pair of gloves of strength (worn) u - a +1 pair of boots of rampaging (worn) w - the +4 kite shield "Ecym" (worn) {Reflect, rC+ MP+6 Str+4} (You took it off Wiglaf on level 3 of the Vaults) rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). Str+4: It affects your strength (+4). It cannot be enchanted further. x - a +0 helmet of sniping E - a +1 cloak of stealth (worn) Magical Staves j - a staff of fire y - a staff of air C - a staff of conjuration D - a staff of earth G - a staff of cold Jewellery f - a ring of protection from cold i - an amulet of regeneration (worn) m - a ring of resist corrosion n - a ring of willpower p - the ring "Tukhlu Docw" {Fly rC- Str+4 Int+5} (You found it on level 8 of the Dungeon) [ring of flight] Fly: It grants you flight. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). t - the ring "Ymix" (worn) {rF+ MP+7 Slay+4} (You acquired it on level 5 of the Lair of Beasts) [ring of slaying] rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). z - the ring "Cehesoff" {rC+ Dex+3 Slay+4} (You found it in a treasure trove) [ring of protection from cold] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). A - the ring of Cyfy {Fly Slay+4} (You found it in a treasure trove) [ring of flight] Fly: It grants you flight. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). F - the ring of the Heron (worn) {*Slow rElec rPois EV+5 SInv} (You acquired it on level 2 of the Shoals) [ring of evasion] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. Wands d - a wand of digging (18) c - a wand of roots (46) f - a wand of mindburst (32) e - a wand of charming (20) b - a wand of acid (29) a - a wand of flame (39) p - a wand of polymorph (16) Scrolls a - 2 scrolls of enchant armour I - 8 scrolls of immolation g - 11 scrolls of fog t - 11 scrolls of teleportation b - 2 scrolls of blinking S - 6 scrolls of silence f - 5 scrolls of fear V - 5 scrolls of vulnerability x - 4 scrolls of amnesia p - 4 scrolls of poison T - 7 scrolls of torment r - 7 scrolls of revelation N - 7 scrolls of noise s - 5 scrolls of summoning W - 7 scrolls of brand weapon Miscellaneous g - a +0 lightning rod (4/4) h - a +1 sack of spiders i - a +0 phantom mirror j - a +4 phial of floods k - a +0 condenser vane Skills: + Level 12.3 Fighting + Level 12.5 Polearms + Level 9.1 Throwing + Level 11.1 Armour + Level 9.0 Dodging + Level 9.6 Stealth + Level 8.5 Shields * Level 19.2 Spellcasting * Level 13.0 Conjurations + Level 8.9 Necromancy - Level 4.0 Translocations * Level 8.2 Forgecraft + Level 7.8 Fire Magic + Level 8.6 Ice Magic - Level 8.0 Air Magic + Level 7.2 Earth Magic - Level 8.0 Alchemy + Level 9.8 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 100% 3d13 1% 3 b - Airstrike Air 27% 2d(4-20) 1% 4 c - Blink Tloc 76% N/A 2% 2 d - Mephitic Cloud Conj/Alch/Air 59% N/A 1% 3 e - Olgreb's Toxic Radia Alch 54% N/A 1% 4 f - Freezing Cloud Conj/Ice/Air 29% 6-21 1% 5 g - Iskenderun's Battles Conj/Frge 61% 2d13 1% 4 h - Hellfire Mortar Fire/Erth/Frge 26% 4d10 54% 7 i - Spellspark Servitor Conj/Frge 30% N/A 21% 7 j - Rimeblight Ice/Necr 47% 2d9 (prima38% 7 r - Ignite Poison Fire/Alch 54% N/A 1% 4 t - Dispel Undead Necr 94% 3d30 1% 4 z - Poisonous Vapours Alch/Air 100% 1d4 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fire Storm Conj/Fire 30% 8d8 100% 9 Shatter Erth 26% 3d22* 100% 9 Kinetic Grapnel Frge 100% 1d8 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Magic Dart Conj 100% 1d8 1% 1 Sandblast Erth 100% 2d20 1% 1 Construct Spike Launche Frge 100% 2d7 1% 2 Ensorcelled Hibernation Hex/Ice 80% N/A 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Searing Ray Conj 100% 2d8 1% 2 Frozen Ramparts Ice 100% 1d16 1% 3 Hailstorm Conj/Ice 62% 3d11 1% 3 Ozocubu's Armour Ice 56% N/A 1% 3 Animate Dead Necr 94% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 60% 2d10 1% 4 Flame Wave Conj/Fire 61% 2d14 1% 4 Iskenderun's Mystic Bla Conj/Tloc 55% 2d12 (+2d61% 4 Rending Blade Conj/Frge 61% 2d(11+6*) 1% 4 Arcjolt Conj/Air 30% 1d40 1% 5 Fireball Conj/Fire 30% 3d13 1% 5 Forge Blazeheart Golem Fire/Frge 54% N/A 2% 4 Forge Lightning Spire Air/Frge 54% 3d8 2% 4 Gloom Hex/Necr 100% N/A 3% 3 Summon Ice Beast Ice/Summ 40% N/A 3% 3 Leda's Liquefaction Alch/Erth 26% N/A 3% 4 Lee's Rapid Deconstruct Erth 26% 3d14* 3% 5 Maxwell's Portable Pile Tloc 38% (3-9)d5 4% 3 Slow Hex 84% N/A 8% 1 Alistair's Walking Alem Alch/Frge 54% N/A 8% 5 Detonation Catalyst Fire/Alch 54% 2d9 9% 5 Yara's Violent Unravell Hex/Alch 19% 3d9 11% 5 Call Imp Summ 42% N/A 12% 2 Anguish Hex/Necr 37% N/A 12% 4 Summon Seismosaurus Egg Summ/Erth 37% N/A 17% 4 Call Canine Familiar Summ 21% N/A 22% 3 Confusing Touch Hex 21% N/A 22% 3 Dimensional Bullseye Hex/Tloc 14% N/A 32% 4 Cause Fear Hex 10% N/A 58% 4 Summon Forest Summ/Tloc 14% N/A 67% 5 Conjure Ball Lightning Conj/Air 30% 3x3d10 4% 6 Starburst Conj/Fire 30% 6d9 4% 6 Fortress Blast Frge 73% 6d11 11% 6 Permafrost Eruption Ice/Erth 27% 2x4d6 12% 6 Forge Monarch Bomb Fire/Frge 27% 4d11 41% 6 Ozocubu's Refrigeration Ice 28% 4d13 41% 7 Magnavolt Erth/Air 26% 4d14 54% 7 Fulsome Fusillade Conj/Alch 30% (3-5)d12 82% 8 Lehudib's Crystal Spear Conj/Erth 30% 10d8 86% 8 Splinterfrost Shell Ice/Frge 27% 6d11 89% 7 Diamond Sawblades Frge 27% 4d7 91% 7 Gell's Gavotte Tloc 19% 2d(19-29) 92% 6 Maxwell's Capacitive Co Air 27% ∞ 98% 8 Enfeeble Hex 10% N/A 100% 7 Malign Gateway Summ/Tloc 14% N/A 100% 7 Summon Hydra Summ 10% N/A 100% 7 Summon Horrible Things Summ 10% N/A 100% 8 Chain Lightning Conj/Air 30% 3d40 100% 9 Dragon's Call Summ 10% N/A 100% 9 Platinum Paragon Frge 27% 4d15 100% 9 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Shoals (4/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 WizLab (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Shops: D:3 * D:15 : Orc:2 *[[*=: Elf:1 * Elf:2 :( Shoals:1 ( Snake:1 [ Snake:2 *: Snake:3 (:(=[? Snake:4 :=: Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Lair:5 Depths:2 Depths:3 Pandemonium: Depths:1 Depths:2 Ziggurat: Depths:3 Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are strongly in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Magic restored. You climb downwards. The elephant changes into a water nymph! The shadow dragon closely misses you. x2 The shadow dragon claws you but does no damage. The ogre misses you. The stone giant closely misses you. The tengu reaver hits you with the +8 mace "Giantbane". You block the tengu reaver's attack. The tengu reaver claws you but does no damage. You block the crawling flesh cage's attack. The tengu reaver hits you but does no damage. The tengu reaver pecks you but does no damage. You block the tengu reaver's attack. The stone giant hits you from afar with a +8 glaive of freezing!! The stone giant freezes you. The shadow dragon closely misses you. The shadow dragon claws you but does no damage. x2 The orc knight roars a battlecry! The orc warrior goes into a battle-frenzy! The stone giant hits you from afar with a +8 glaive of freezing!!! The stone giant freezes you. The ghostly yaktaur captain hits you from afar with a +8 glaive of freezing!! You hear a shout! There is a metal staircase leading up here. The ogre hits you with a +0 giant club!! You block the shadow dragon's attack. x2; The shadow dragon claws you! * * * LOW HITPOINT WARNING * * * The stone giant hits you from afar with a +8 glaive of freezing!! * * * LOW HITPOINT WARNING * * * You block the tengu reaver's attack. The tengu reaver pecks you! * * * LOW HITPOINT WARNING * * * The tengu reaver misses you. The stone giant misses you. The crawling flesh cage tentacle-slaps you but does no damage. The yaktaur captain barely misses you. The ghostly yaktaur captain hits you from afar with a +8 glaive of freezing!! * * * LOW HITPOINT WARNING * * * The ghostly yaktaur captain freezes you. * * * LOW HITPOINT WARNING * * * The guardian sphinx mutters an ancient curse at you. Something smites you! You die... #....# $# . #.[..# ) #. #....# . ... #....#.# [ #..m#....#.##.. ....v.xC....... ###..CQ.O..#### .....c<@[...p.p .....cDH<....p. ......