Dungeon Crawl Stone Soup version 0.35-a0-1026-g18991dcc64 (webtiles) character file. Game seed: 352156814308098688 27 Voda the Grave Robber (level 2, -3/21 HPs) Began as a Mummy Necromancer on Sept 15, 2026. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:03 (853 turns). Voda the Grave Robber (Mummy Necromancer) Turns: 853, Time: 00:03:04 Health: -3/21 AC: 2 Str: 11 XL: 2 Next: 93% Magic: 4/6 EV: 11 Int: 14 God: Gold: 44 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: undead, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 pair of gloves Scrolls c - a scroll of identify {unknown} d - a scroll of blinking {unknown} Skills: + Level 1.4 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 4.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 b - Grave Claw Necr 42% 2d10 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 34% 4 Curse of Agony Necr 21% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal bites you but does no damage. Your soul wisp misses the jackal. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. Your soul wisp closely misses the jackal. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. Your soul wisp barely misses the jackal. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Your soul wisp closely misses the jackal. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. Your soul wisp completely misses the jackal. You hit the jackal. You kill the jackal! Your soul wisp disappears in a puff of smoke! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (chance to affect: 67%) You feel a surge of power! The quokka struggles to resist. The quokka barely misses you. Something hits you! * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (chance to affect: 67%) You feel a surge of power! The quokka struggles to resist. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. Something hits you! Ouch! That really hurt! You die... #........# #........# #.######.. .# ## #.# ####.#... #.########.#.#.#. #.....##......... #####.##........# #.##......... #@###........ #.r.......... ##########... ... .. You could see a quokka and were aware of invisible Sigmund (remembered). Vanquished Creatures A ribbon worm (D:1) 3 endoplasms (D:1) 3 jackals (D:2) A ball python (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) An endoplasm (D:1) A jackal (D:2) 2 quokkas (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 8 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Voda the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 255 | D:1 | Reached XP level 2. HP: 20/20 MP: 6/6 258 | D:1 | Learned a level 2 spell: Grave Claw 410 | D:1 | Reached skill level 1 in Fighting 825 | D:2 | Encountered Sigmund 853 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_cross D:2: layout_basic, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Fighting | 1 | 1.4 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.3 Action || total ---------------------------++------- Attack: Normal || 67 Melee: Dagger || 67 Cast: Soul Splinter || 18 Stab: Sleeping || 9 Armour: Robe || 38 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 854 | 812 | 42 | 40 | 317 | 2 | 427.0 | Dungeon | 854 | 812 | 42 | 40 | 317 | 2 | 427.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 761 daAuts D:2: 93 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+