Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 10361217779088984352 5 Voda the Grave Robber (level 1, 0/14 HPs) Began as a Mummy Necromancer on Feb 20, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (151 turns). Voda the Grave Robber (Mummy Necromancer) Turns: 151, Time: 00:01:06 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 0/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + + . (33%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of protection from cold (worn) Skills: + Level 0.3 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting * Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The quokka is heavily wounded. The quokka bites you. The bat completely misses you. The quokka closely misses you. You barely miss the quokka. The quokka is heavily wounded. The bat hits you but does no damage. The quokka bites you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, chance to affect: 67%) You feel a surge of power! You miscast Soul Splinter. Nothing appears to happen. The bat hits you but does no damage. The quokka barely misses you. The bat barely misses you. The bat closely misses you. The quokka bites you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the bat. The bat barely misses you. The quokka attacks as it pursues you! The quokka completely misses you. The bat misses you. The bat hits your soul wisp but does no damage. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, chance to affect: 67%) You feel a surge of power! The quokka struggles to resist. The bat completely misses your soul wisp. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp misses the bat. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka completely misses you. The quokka barely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. You die... #..........†#####....#........... ######.#########..#.#..#.#....... #.####...........##.#.....# #)##.)...g.###..#.........## #)#....##### ##.#........... ###......#######.............. #........................>.... #.....#########*.............. ###.##.......@rb.............. #....########.........=..... ###### #########....... #....... #.$..... #....... ######## You could see a quokka, a bat (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A quokka (D:1) An endoplasm (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:1) 2 kobolds (D:1) 4 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Voda the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 151 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Cast: Soul Splinter || 8 Stab: Sleeping || 2 Armour: Robe || 13 Dodge: Dodged || 19