Vincendra Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (7, 14, D:1) a +0 club (8, -10, D:1) a +0 leather armour (9, -25, D:1) a cursed -1 club (9, -3, D:1) a +0 robe (9, -2, D:1) a +0 short sword (9, 0, D:1) a stone (9, 1, D:1) a stone (15, -24, D:1) a +0 dagger (16, -38, D:1) a +0 dagger (21, -1, D:1) a +0 robe (27, -19, D:1) 22 arrows (28, -15, D:1) a +0 whip (30, -6, D:1) an uncursed ring of teleportation (30, -5, D:1) 13 sling bullets (32, -14, D:1) a +0 robe (33, -22, D:1) a +0 club (35, -21, D:1) a +0 club (36, -26, D:1) 31 stones (36, -10, D:1) a +0 dagger (40, -32, D:1) a stone (41, -32, D:1) a stone (42, -32, D:1) a stone (43, -32, D:1) a stone (43, -27, D:1) 18 stones (45, -32, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (5, -14, D:2) a stone (6, -33, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 spear (6, -32, D:2) a cursed -2 club a +0 dagger (6, -13, D:2) a stone (7, -33, D:2) a cursed +0 club a +0 short sword a +0 animal skin a +0 helmet (7, -12, D:2) a stone (7, -9, D:2) a +0 hand axe (8, -9, D:2) a +0 dagger a cursed +0 chain mail (9, 7, D:2) a +0 ring mail (11, -7, D:2) a stone (11, -5, D:2) a stone (11, -2, D:2) a stone (11, 0, D:2) a +0 short sword (13, 13, D:2) a +0 rapier (17, -21, D:2) a +0 dagger (29, -20, D:2) a +0 hunting sling (30, -29, D:2) a +0 ring mail (35, 17, D:2) a +0 shield (36, -31, D:2) a +0 dagger (39, -29, D:2) a +0 trident (39, 15, D:2) a +1 cloak (41, -6, D:2) a +0 club (42, -6, D:2) 2 stones (43, -6, D:2) a stone (44, -5, D:2) a stone (47, -1, D:2) a +0 club (50, 2, D:2) a +0 hand axe (56, -39, D:2) 27 stones (59, 12, D:2) a +0 robe (62, -39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 25 stones (2, 16, D:3) a cursed +0 hunting sling (3, -5, D:3) a +0 dagger of protection (5, 23, D:3) a +0 mace a cursed +0 ring mail (11, 27, D:3) 2 stones (13, 27, D:3) a stone (14, 27, D:3) a stone (15, 27, D:3) a stone (17, 26, D:3) a +0 club (17, 27, D:3) a +0 club (22, 18, D:3) a +0 dagger (22, 20, D:3) a +0 flail (25, -11, D:3) a +0 club (25, 6, D:3) a +0 mace (26, 10, D:3) a stone (26, 11, D:3) a stone (27, 7, D:3) a +0 hunting sling a +0 club (27, 9, D:3) a stone (27, 10, D:3) a stone (27, 11, D:3) a stone (27, 12, D:3) 4 stones (27, 13, D:3) 6 stones a +0 club (27, 14, D:3) a +0 hand axe a +0 leather armour a +0 war axe a +0 falchion (27, 15, D:3) a +0 short sword a +0 ring mail (33, 11, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a scroll of magic mapping (1, -16, D:4) a +0 scale mail (7, -23, D:4) 16 arrows (8, -22, D:4) a +0 chain mail (8, -21, D:4) a +0 flail (10, 1, D:4) 24 stones (19, 13, D:4) 24 arrows (22, 16, D:4) a +0 leather armour a +0 club (23, 16, D:4) a +0 scale mail a +0 trident (24, 17, D:4) a +2 whip of venom (28, -13, D:4) a +0 club (34, -15, D:4) 25 sling bullets (35, 15, D:4) a +0 falchion (35, 25, D:4) 2 throwing nets (38, -6, D:4) 17 stones (48, -18, D:4) 24 stones (50, -19, D:4) a +0 robe Level 5 of the Dungeon [Shop] Uweuc's Antique Weapon Shoppe a +0 short sword (75 gold) the +9 blowgun of Darkness {evade, MR- MP+9 Str+3} (1427 gold) It affects your evasion (+5 to EV). It affects your strength (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (1612 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a cursed -3 hand crossbow (2 gold) a +0 trident (87 gold) a +0 falchion (75 gold) a cursed -2 mace (2 gold) the +4 Mace of Variability {chaos} (1750 gold) Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. (6, -7, D:5) a +0 short sword (11, -12, D:5) a +0 leather armour (16, -12, D:5) 18 arrows (20, -10, D:5) 14 poisoned needles (22, -10, D:5) a +0 giant club (26, 3, D:5) a +0 dagger (28, 2, D:5) a cursed -2 mace (44, -2, D:5) 32 stones (48, 21, D:5) 28 bolts Level 6 of the Dungeon (0, 0, D:6) a wand of iceblast (9/15) a +0 flail a cursed ring of loudness (2, -1, D:6) a +0 dagger a +0 robe (3, -1, D:6) a cursed -1 dagger a +0 leather armour (4, -31, D:6) a +0 spear (5, -30, D:6) a +0 club (12, -26, D:6) a +0 animal skin (17, 9, D:6) a +3 quarterstaff of chaos a +0 cloak (18, -26, D:6) a +0 scale mail (18, 11, D:6) a +0 mace (22, -17, D:6) a +0 pair of gloves (30, -5, D:6) a +0 ring mail a +0 club (30, -4, D:6) a +0 hand axe (31, -4, D:6) a +0 mace (32, -17, D:6) a +0 robe (33, -21, D:6) a +0 short sword (37, -8, D:6) 21 stones (38, 5, D:6) a +0 dagger (38, 6, D:6) a +0 animal skin (40, 2, D:6) a +0 giant spiked club (43, -6, D:6) a +0 whip (44, -7, D:6) a +0 whip (45, -5, D:6) a +5 spear a +0 ring mail (46, -5, D:6) a +0 spear (46, 10, D:6) 12 stones Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 17, D:7) a +0 club a cursed +0 leather armour an orc corpse (skeletalised by now) (11, 14, D:7) 7 tomahawks (12, -16, D:7) a howler monkey corpse (14, -13, D:7) a scorpion corpse (15, -26, D:7) a +0 short sword (16, 16, D:7) a +0 giant club (16, 18, D:7) a +0 leather armour (18, 0, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (20, 5, D:7) an adder skeleton (39, -21, D:7) a +0 club a +0 leather armour a +0 dagger of distortion a +0 robe (39, -20, D:7) a +0 club a +0 short sword (47, -2, D:7) a +0 dagger a +0 robe (47, -1, D:7) a +0 dagger a +0 robe (48, -2, D:7) a +0 halberd a +0 plate armour (48, -1, D:7) a +5 trident a +0 leather armour (51, -18, D:7) a +0 rapier (51, 18, D:7) a +0 dagger a +0 whip (51, 19, D:7) 3 stones a +2 vampiric hand axe a +0 ring mail (51, 20, D:7) a +0 dagger 3 stones (51, 22, D:7) 2 stones (52, 19, D:7) a +0 leather armour (52, 20, D:7) a cursed -1 dagger a tomahawk (53, 20, D:7) a stone a tomahawk Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (0, 3, D:8) 2 throwing nets (3, 8, D:8) Aqaanlit's Compendium of the Boosting Birds Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Ozocubu's Armour Charms/Ice 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Spectral Weapon Hexes/Charms 3 f - Airstrike Air 4 (4, 10, D:8) a +0 cloak (5, 5, D:8) a +0 short sword a +2 scimitar of holy wrath a +0 chain mail a +0 club an orc corpse an orc corpse