Viceroy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (39, 11, D:1) a +0 club (38, 15, D:1) a +0 dagger (34, 20, D:1) a +0 dagger a +0 leather armour (30, 21, D:1) a +0 dagger (9, 24, D:1) a +0 ring mail (6, 28, D:1) 20 steel bolts (25, 30, D:1) 23 stones (42, 30, D:1) 14 bolts (39, 41, D:1) a +0 short sword (55, 46, D:1) a +0 short sword (55, 51, D:1) 2 stones (55, 52, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-5, 2, D:2) a +0 short sword (-1, 2, D:2) a +0 robe (10, 4, D:2) a +0 dagger (15, 11, D:2) a +0 dagger (19, 11, D:2) a +0 robe (22, 12, D:2) a +0 ring mail (16, 30, D:2) a +0 club (24, 33, D:2) a +0 dagger (22, 39, D:2) a +0 club (32, 48, D:2) a stone (32, 50, D:2) a stone (31, 52, D:2) a stone (32, 52, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 robe (-35, 3, D:3) a +0 dagger (-13, 9, D:3) a +0 dagger (6, 11, D:3) a +0 spear (-38, 30, D:3) a +0 leather armour of fire resistance (-38, 31, D:3) a stone (-34, 31, D:3) a +0 short sword (-9, 32, D:3) a +0 club (-14, 36, D:3) a +2 pair of boots (-7, 40, D:3) a +0 club (-30, 51, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (25, 3, D:4) a +0 flail (-1, 25, D:4) a +0 leather armour (22, 30, D:4) 16 stones (36, 30, D:4) a +0 short sword (31, 35, D:4) a cursed +0 lajatang (35, 35, D:4) 10 bolts of flame (26, 49, D:4) a +0 flail (39, 50, D:4) 2 stones (34, 53, D:4) a +0 short sword a +0 chain mail (35, 53, D:4) a stone (35, 54, D:4) a +0 dagger (1, 55, D:4) a +0 club Level 5 of the Dungeon [Shop] Gieram's Antique Armour Emporium a +0 leather armour (56 gold) a +0 pair of gloves (126 gold) a +0 robe of magic resistance (19 gold) a +0 chain mail (126 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) a +1 ring mail of cold resistance (112 gold) a +2 chain mail of fire resistance (126 gold) a +0 ring mail (112 gold) a +2 robe of magic resistance (19 gold) a +2 robe (19 gold) (0, 0, D:5) a +0 chain mail (6, 0, D:5) a +0 dagger (8, 5, D:5) a +0 club (-12, 7, D:5) a stone (-11, 7, D:5) 2 stones (-11, 8, D:5) 2 stones (-10, 9, D:5) a +0 whip (-9, 9, D:5) a +0 club (-12, 10, D:5) a stone (-20, 19, D:5) a +0 whip (18, 34, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 whip (2, 2, D:6) a +0 dagger a cursed -2 robe (3, 2, D:6) a +0 flail a +0 leather armour (17, 5, D:6) a +0 giant club (-22, 13, D:6) 18 bolts of frost (-4, 19, D:6) 21 sling bullets (-3, 22, D:6) a +0 dagger (-20, 26, D:6) a +0 longbow (-9, 26, D:6) a +0 long sword (-4, 29, D:6) a +0 short sword 9 stones (-3, 29, D:6) a +0 dagger 2 stones (-3, 30, D:6) a +0 short sword (-2, 31, D:6) a cursed -1 whip (-6, 32, D:6) a +0 long sword (-5, 32, D:6) a stone (-4, 32, D:6) a stone (-3, 32, D:6) a stone (-9, 34, D:6) a stone (0, 36, D:6) a stone (21, 39, D:6) a +3 flail of venom a +0 leather armour (-12, 48, D:6) 14 sling bullets (-28, 49, D:6) 30 sling bullets (6, 50, D:6) a +0 war axe (2, 57, D:6) a +0 dagger of electrocution Level 7 of the Dungeon (-8, 8, D:7) a +0 falchion a +0 whip a cursed -3 falchion (-7, 8, D:7) a +0 dagger (-5, 8, D:7) a +0 hand axe a +0 short sword (-4, 15, D:7) a +0 giant spiked club (-3, 20, D:7) the +9 falchion "Teep" {slice, rF+ rC- Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. (-32, 23, D:7) a +0 short sword a +0 ring mail a +0 leather armour (-31, 23, D:7) a +0 whip a +0 falchion (-32, 24, D:7) a +0 club (-3, 25, D:7) a +0 falchion (-29, 29, D:7) a +0 dagger (-52, 31, D:7) a +0 club (-13, 51, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a sling bullet (-1, 1, D:8) a cursed +0 mace a +0 robe a +1 long sword a +0 robe (-9, 2, D:8) an arrow (36, 2, D:8) 20 stones (-10, 3, D:8) a stone (-2, 3, D:8) a +0 dagger (-1, 3, D:8) a +0 quarterstaff a +0 hunting sling 11 sling bullets a +0 leather armour (-2, 4, D:8) a cursed +1 long sword a +0 robe (-1, 4, D:8) a +0 dagger a +0 robe (41, 4, D:8) 8 poisoned needles (-3, 5, D:8) a sling bullet (-4, 6, D:8) a +1 long sword a +0 robe (-3, 6, D:8) a sling bullet (-4, 7, D:8) a +3 flail a +0 robe a +0 shortbow 20 arrows (-3, 7, D:8) a stone (25, 7, D:8) a +2 short sword a +0 robe (20, 13, D:8) a +0 ring mail (10, 17, D:8) a +0 buckler (12, 23, D:8) a +0 flail (-6, 25, D:8) 15 stones (11, 25, D:8) a +0 spear a +2 flail of draining (32, 25, D:8) 30 stones (41, 32, D:8) a +0 glaive a +0 animal skin (12, 34, D:8) 23 stones (-5, 40, D:8) 11 sling bullets (20, 42, D:8) a +0 scythe (7, 44, D:8) a +0 dagger 2 tomahawks a +0 chain mail (5, 45, D:8) a +0 flail a +0 chain mail a +0 hand axe (7, 45, D:8) a +0 hand axe a +0 ring mail (-10, 46, D:8) an uncursed staff of summoning (5, 46, D:8) 2 tomahawks (6, 46, D:8) a +0 club (3, 48, D:8) a +0 halberd (0, 51, D:8) a tomahawk (27, 52, D:8) 22 stones (28, 57, D:8) 16 stones Level 9 of the Dungeon (0, 0, D:9) a +2 trident 17 stones a +0 robe (-14, 1, D:9) 15 sling bullets (-1, 1, D:9) a cursed +3 spear of freezing a +0 robe (0, 1, D:9) a +0 scimitar a +0 robe a cursed +1 war axe a +0 robe (8, 7, D:9) a +0 shield (-10, 10, D:9) an arrow (-31, 11, D:9) 18 stones (-10, 11, D:9) a +0 shortbow 25 arrows (-23, 12, D:9) a +0 hunting sling (-29, 18, D:9) a +0 hand axe (-31, 19, D:9) a +0 war axe a +0 dagger a +0 robe a +0 falchion (-6, 28, D:9) 22 stones (-21, 29, D:9) a wand of fire (0) (-20, 35, D:9) a +0 shortbow 20 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (-38, 6, Lair:1) a +0 trident of protection (-12, 7, Lair:1) a +0 pair of boots (-52, 9, Lair:1) 22 poisoned needles (-12, 11, Lair:1) a wand of frost (0) a wand of fireball (0) a wand of flame (0) (0, 11, Lair:1) a +0 leather armour (-22, 14, Lair:1) 25 sling bullets (-37, 15, Lair:1) a +0 robe (-27, 15, Lair:1) a +0 ring mail (-24, 15, Lair:1) a crocodile corpse (-28, 16, Lair:1) 3 fruits (-29, 21, Lair:1) a wand of magic darts (24) (-40, 30, Lair:1) a +0 trident (-36, 32, Lair:1) a +0 plate armour (-17, 33, Lair:1) a +0 robe (-66, 42, Lair:1) an inedible chunk of flesh (-52, 58, Lair:1) a +0 buckler