Dungeon Crawl Stone Soup version 0.17-a0-1037-gbf358b4 (webtiles) character file. 3 Viceroy the Digger (level 1, 0/11 HPs) Began as an Octopode Earth Elementalist on May 14, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (18 turns). Viceroy the Digger (Octopode Earth Elementalist) Turns: 18, Time: 00:00:12 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 20 stones (quivered) Scrolls d - a scroll of fear {unknown} Books b - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 Comestibles c - a bread ration Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting Level 1.0 Transmutations + Level 3.1 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You squeeze the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You tentacle-slap the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. The jackal bites you. You barely miss the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. You die... ##. ... ..# .# . ..## .# .# #..###.##.## #........... ##.........# ###..@.......# ###.#...h......# ###..............# #...<......†.....# #.)....##....$...## .....[.#####.......... #....## #........####. #+### #............ ......#....##.# You could see a jackal. Vanquished Creatures A goblin (D:1) A jackal (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Viceroy the Octopode Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 18 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_long_road Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Sandblast || 3