Viceroy Level 1 of the Dungeon (0, 0, D:1) a cursed -1 whip (-15, 1, D:1) a +0 hunting sling (7, 2, D:1) a +0 helmet (18, 2, D:1) a +0 club (-17, 5, D:1) a +0 club (14, 13, D:1) 3 curare-tipped needles (-4, 14, D:1) a +0 club (-10, 15, D:1) a cursed -2 dagger a +0 club (4, 16, D:1) a +0 short sword (17, 18, D:1) a +0 club a +0 club a cursed -1 club (1, 19, D:1) a +0 dagger (4, 19, D:1) a +0 whip (15, 20, D:1) a +0 club (-7, 21, D:1) a +0 club (-21, 22, D:1) a +0 whip (-26, 30, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) an adder corpse (-2, 2, D:2) 2 potions of curing (-1, 3, D:2) 13 gold pieces (-44, 5, D:2) an adder corpse (skeletalised by now) (9, 8, D:2) 22 sling bullets (1, 9, D:2) a +0 club (-34, 16, D:2) a cursed -3 dagger (-30, 16, D:2) a bat corpse (skeletalised by now) (-19, 16, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-19, 26, D:2) a +0 dagger of venom a kobold corpse (skeletalised by now) (4, 27, D:2) a +0 club a hobgoblin corpse (3, 36, D:2) a bat corpse (-14, 37, D:2) a bat corpse (-7, 37, D:2) a quokka corpse (-3, 37, D:2) a cursed -2 dagger a goblin corpse (5, 37, D:2) 24 arrows (-5, 38, D:2) a +0 robe (-7, 47, D:2) a +0 helmet a +0 helmet