Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 3267273498843863074 877 Vadalken the Magician (level 8, 0/55 HPs) Began as a Djinni Conjurer on Jan 24, 2026. Killed by their own static electricity (2 damage) ... on level 5 of the Dungeon. The game lasted 00:12:39 (3039 turns). Vadalken the Magician (Djinni Conjurer) Turns: 3039, Time: 00:12:40 Health: 0/55 AC: 2 Str: 6 XL: 8 Next: 25% Gold: 275 EV: 12 Int: 22 God: SH: 0 Dex: 12 rFire + + . v - +2 mace (drain) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no amulet) Will ..... p - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.29/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 275 gold pieces. Inventory: Hand Weapons v - a +2 mace of draining (weapon) Missiles d - 4 silver javelins w - a throwing net Armour a - a +0 robe (worn) Jewellery p - a ring of resist corrosion (worn) Wands r - a wand of flame (10) Scrolls b - 2 scrolls of blinking {unknown} g - 5 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} n - a scroll of immolation {unknown} o - 3 scrolls of poison {unknown} s - a scroll of enchant armour {unknown} y - a scroll of fog {unknown} Potions c - 6 potions of curing {unknown} e - 3 potions of berserk rage {unknown} f - 2 potions of resistance {unknown} h - 4 potions of heal wounds {unknown} i - 2 potions of haste {unknown} k - 3 potions of brilliance {unknown} l - 2 potions of enlightenment {unknown} m - 3 potions of attraction {unknown} q - a potion of lignification {unknown} t - 2 potions of might {unknown} u - 2 potions of cancellation {unknown} x - 2 potions of invisibility {unknown} z - a potion of mutation {unknown} Skills: + Level 2.6 Fighting + Level 3.8 Dodging - Level 1.5 Stealth - Level 6.7 Spellcasting - Level 6.7 Conjurations - Level 6.7 Hexes - Level 6.7 Summonings - Level 6.7 Necromancy - Level 6.7 Translocations - Level 6.7 Forgecraft - Level 6.7 Fire Magic - Level 6.7 Ice Magic - Level 6.7 Air Magic - Level 6.7 Earth Magic - Level 6.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 5% 4 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 5% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Static Discharge Conj/Air 74% 3-7/arc 1% 2 g - Momentum Strike Conj/Tloc 74% 3d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire bat (unrewarding, 71% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Momentum Strike (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a vampire bat (unrewarding, 64% to hit) You miscast Momentum Strike. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The vampire bat barely misses you. Casting: Momentum Strike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The vampire bat is struck by an arc of lightning. The vampire bat is moderately damaged. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. * * * LOW HITPOINT WARNING * * * The vampire bat bites you but does no damage. The vampire bat closely misses you. Casting: Static Discharge (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The vampire bat is struck by an arc of lightning! The vampire bat is almost destroyed. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The vampire bat is struck by an arc of lightning. You destroy the vampire bat! That felt strangely unrewarding. You are struck by an arc of lightning. You die... #.. ###. #.. ... ... ... #.# ..# #.# #b. #.# #.# #.# #.# #<####.# #.@....# #####........ #.#.#.### #.#..... #.#.### # #.... ###.# There were no monsters in sight! Vanquished Creatures A black bear (D:4) An ogre (D:4) A phantom (D:4) 2 scorpions (D:4) 4 vampire bats (D:5) 2 bombardier beetles (D:4) A hound (D:5) 2 orc priests (D:4) 2 gnoll boudas (D:4) A sleepcap (D:5) 2 iguanas (D:4) An orc wizard (D:4) 8 gnolls (D:4) 3 adders 2 shadow imps (D:4) An ufetubus (D:4) 2 dart slugs (D:1) 17 orcs 6 endoplasms 2 giant cockroaches 5 hobgoblins 2 quokkas 7 ball pythons 5 bats 3 frilled lizards 4 goblins 14 kobolds 6 rats 107 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vadalken the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Vadalken set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 66 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 320 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 320 | D:1 | Learned a level 1 spell: Poisonous Vapours 1036 | D:3 | Reached XP level 4. HP: 25/31 MP: 0/0 1536 | D:3 | Found a faded altar of an unknown god. 1843 | D:4 | Reached XP level 5. HP: 26/35 MP: 0/0 1843 | D:4 | Learned a level 2 spell: Static Discharge 1901 | D:4 | Noticed a phantom 1905 | D:4 | Killed a phantom 1906 | D:4 | Reached skill level 5 in Spellcasting 1906 | D:4 | Reached skill level 5 in Conjurations 1906 | D:4 | Reached skill level 5 in Hexes 1906 | D:4 | Reached skill level 5 in Summonings 1906 | D:4 | Reached skill level 5 in Necromancy 1906 | D:4 | Reached skill level 5 in Translocations 1906 | D:4 | Reached skill level 5 in Forgecraft 1906 | D:4 | Reached skill level 5 in Fire Magic 1906 | D:4 | Reached skill level 5 in Ice Magic 1906 | D:4 | Reached skill level 5 in Air Magic 1906 | D:4 | Reached skill level 5 in Earth Magic 1906 | D:4 | Reached skill level 5 in Alchemy 1908 | D:4 | Reached XP level 6. HP: 20/40 MP: 0/0 2022 | D:4 | Reached XP level 7. HP: 25/45 MP: 0/0 2022 | D:4 | Learned a level 2 spell: Momentum Strike 2521 | D:4 | Reached skill level 1 in Fighting 2535 | D:4 | Reached XP level 8. HP: 34/52 MP: 0/0 3017 | D:5 | Entered Level 5 of the Dungeon 3022 | D:5 | Noticed Blorkula the Orcula 3039 | D:5 | HP: 2/55 [/static electricity (2)] 3039 | D:5 | Killed from afar by themself Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms, supply_closet_lemuel D:2: layout_rooms D:3: layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup D:4: minmay_bubble_buster, layout_loops_ring, hellmonk_sif_muna_bookshelves D:5: kennysheep_big_flooded_room, layout_basic, uniq_blorkula_the_orcula, uniq_sigmund, uniq_pikel, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 | 6.7 Conjurations | 4 5 6 | 6.7 Hexes | 4 5 6 | 6.7 Summonings | 4 5 6 | 6.7 Necromancy | 4 5 6 | 6.7 Translocations | 4 5 6 | 6.7 Forgecraft | 4 5 6 | 6.7 Fire Magic | 4 5 6 | 6.7 Ice Magic | 4 5 6 | 6.7 Air Magic | 4 5 6 | 6.7 Earth Magic | 4 5 6 | 6.7 Alchemy | 4 5 6 | 6.7 Fighting | 1 2 | 2.6 Dodging | 3 | 3.8 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 63 | 13 | 21 || 97 Searing Ray | 7 | 8 | 11 || 26 Static Discharge | | 4 | 4 || 8 Fulminant Prism | | 2 | 10 || 12 Momentum Strike | | | 2 || 2 Armour: Robe | 6 | 12 | 23 || 41 Dodge: Dodged | 5 | 6 | 8 || 19