Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 1205005900674198349 629 Vadalken the Thaumaturge (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Jan 15, 2026. Slain by Edmund ... wielding a +2 flail of protection (13 damage) ... on level 5 of the Dungeon. The game lasted 00:23:27 (3506 turns). Vadalken the Thaumaturge (Deep Elf Conjurer) Turns: 3506, Time: 00:23:28 Health: -1/36 AC: 2 Str: 4 XL: 7 Next: 23% Magic: 1/20 EV: 11 Int: 25 God: Gold: 217 SH: 0 Dex: 13 Spells: 14/22 levels left rFire . . . j - +4 quarterstaff (chaos) rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - +4 ring of slaying HPRegen 0.26/turn l - ring of resist corrosion MPRegen 0.34/turn %: no passive effects @: mighty, very slightly contaminated A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 217 gold pieces. Inventory: Hand Weapons j - a +4 quarterstaff of chaos (weapon) Armour a - a +0 robe (worn) Jewellery l - a ring of resist corrosion (worn) n - a +4 ring of slaying (worn) p - an amulet of regeneration u - an amulet of the acrobat Wands m - a wand of charming (9) Scrolls c - 5 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of butterflies {unknown} k - a scroll of brand weapon {unknown} o - a scroll of enchant armour {unknown} r - a scroll of immolation {unknown} s - 3 scrolls of silence {unknown} t - 2 scrolls of torment {unknown} v - a scroll of poison {unknown} w - a scroll of noise {unknown} Potions b - a potion of magic d - 5 potions of curing e - a potion of lignification {unknown} f - 2 potions of might q - a potion of cancellation {unknown} x - a potion of mutation {unknown} z - 3 potions of ambrosia {unknown} Skills: + Level 2.9 Dodging - Level 4.0 Stealth + Level 8.0 Spellcasting - Level 5.0 Conjurations - Level 4.0 Translocations + Level 1.1 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 d - Slow Hex 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 9% 2 Confusing Touch Hex 10% N/A 19% 3 Flame Wave Conj/Fire 22% 2d8 22% 4 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Cigotuvi's Putrefaction Necr/Air 10% N/A 52% 4 Summon Cactus Giant Summ 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Edmund, wielding a +2 flail of protection and wearing a +0 ring mail (moderately wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) Edmund asks, "Have you met my wondrous brother?" Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 ring mail (heavily wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 ring mail (severely wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +0 ring mail (severely wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is almost dead. (Press . to maintain the ray.) Edmund completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of might. You feel very mighty all of a sudden. You stop channelling your searing ray. Edmund hits you with a +2 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" ....######.# .......#...# . .........### .. ..##.....###.# #[ #. #.........# #.. #. #.....##### #...#. #.....# .##....######.# ...[..@@....#.##### ## #.≈?..#####.###........###### ...#.≈.#######.###..####........ _.#.≈... ...#.#......##.####### ...≈..####.#.#.#.[#.##.# #####§≈..##.......#..#.##.# ....))≈.........).........# §≈≈≈≈≈≈..###..#.##.###.#### .....§§.......#.##.# #.# You could see Edmund. Vanquished Creatures A water moccasin (D:4) 2 scorpions (D:5) A howler monkey (D:5) 3 bombardier beetles 2 jellies Crazy Yiuf (D:2) An iguana (D:4) 2 orc wizards (D:4) 4 adders 2 dart slugs 8 orcs 3 ribbon worms 6 endoplasms 2 giant cockroaches 4 hobgoblins 4 jackals (D:1) 6 ball pythons 5 bats 6 frilled lizards 4 goblins 10 kobolds 5 quokkas 3 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vadalken the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 105 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 742 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 812 | D:2 | Found a faded altar of an unknown god. 851 | D:2 | Learned a level 2 spell: Searing Ray 887 | D:2 | Reached skill level 4 in Spellcasting 975 | D:2 | Reached skill level 1 in Translocations 1041 | D:2 | Noticed Crazy Yiuf 1050 | D:2 | Killed Crazy Yiuf 1051 | D:2 | Reached skill level 5 in Conjurations 1051 | D:2 | Reached XP level 4. HP: 11/24 MP: 1/12 1517 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2307 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/14 2339 | D:4 | Reached skill level 5 in Spellcasting 2801 | D:4 | Noticed a water moccasin 2808 | D:4 | Killed a water moccasin 2809 | D:4 | Reached skill level 6 in Spellcasting 2809 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/17 3146 | D:4 | Learned a level 1 spell: Slow 3153 | D:5 | Entered Level 5 of the Dungeon 3165 | D:5 | Reached skill level 7 in Spellcasting 3375 | D:5 | Reached XP level 7. HP: 36/36 MP: 12/20 3414 | D:5 | Found a stormy altar of Qazlal. 3494 | D:5 | Noticed Edmund 3500 | D:5 | Reached skill level 8 in Spellcasting 3500 | D:5 | Reached skill level 1 in Evocations 3506 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_totnotflames, uniq_crazy_yiuf_cottage D:3: layout_loops_ring D:4: layout_basic D:5: layout_loops_cross, nzn_hepliaklqana_mist_gate, mainiacjoe_overflow_brackets, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 6 7 8 | 8.0 Translocations | 1 2 3 4 | 4.0 Conjurations | 5 | 5.0 Evocations | 1 | 1.1 Dodging | | 2.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | 1 | | || 1 Quarterstaff | | 7 | || 7 Cast: Magic Dart | 74 | 55 | 12 || 141 Searing Ray | 9 | 39 | 8 || 56 Iskenderun's Myst | | 3 | 1 || 4 Use: Potion | | 1 | 1 || 2 Stab: Sleeping | | 1 | || 1 Armour: Robe | 9 | 24 | 4 || 37 Dodge: Dodged | 18 | 11 | 1 || 30