Dungeon Crawl Stone Soup version 0.34-a0-708-gca918cc23e (webtiles) character file. Game seed: 3967426516697277226 58 Uberchile the Gusty (level 3, 0/14 (19) HPs) Began as a Deep Elf Air Elementalist on Aug 28, 2025. Slain by Terence ... wielding a +1 short sword of draining (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:19 (1745 turns). Uberchile the Gusty (Deep Elf Air Elementalist) Turns: 1745, Time: 00:05:19 HP: 0/14 (19) AC: 2 Str: 5 XL: 3 Next: 75% MP: 1/10 EV: 12 Int: 21 God: Gold: 90 SH: 0 Dex: 15 Spells: 3/9 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: no passive effects @: unswift, resistant, heavily drained, very slow A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of energy Scrolls V - 2 scrolls of vulnerability m - a scroll of noise {unknown} Potions g - a potion of magic M - a potion of mutation j - a potion of brilliance {unknown} k - a potion of attraction {unknown} n - a potion of curing {unknown} Skills: + Level 2.9 Dodging + Level 2.9 Stealth + Level 3.8 Spellcasting + Level 2.0 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Static Discharge Conj/Air 32% 3-5/arc 5% 2 c - Swiftness Air 20% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 8% 2d5 19% 2 Summon Ice Beast Ice/Summ 4% N/A 36% 3 Airstrike Air 10% 2d(2-18) 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel drained. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 short sword of draining and wearing a +0 ring mail (heavily wounded, 75% to hit) The zap hits Terence but does no damage. Terence is heavily wounded. You start to feel a little slower. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. You feel sluggish. Terence hits you with a +1 short sword of draining. You feel drained. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 short sword of draining and wearing a +0 ring mail (heavily wounded, 75% to hit) The zap misses Terence. Terence misses you. Terence screams, "Where's your power now?!" Terence hits you with a +1 short sword of draining. You feel drained. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence is struck by an arc of lightning. Terence is severely wounded. You are struck by an arc of lightning. The lightning grounds out. Terence hits you with a +1 short sword of draining. * * * LOW HITPOINT WARNING * * * You feel drained. You start to feel a little faster. It was a potion of resistance. You feel protected. Terence hits you with a +1 short sword of draining. You die... Terence says, "Finally, peace and quiet." ##.#.#.## ##.....#.##> #.##....# ##...##.... ##.###..# ##'######. ##.#.#.# #.# #. ##<##.# ####.#### #. ####.# ####.......# #. #.###.##.#...#.# #. #@##...#.......# #. #.@......#...#.# #. ##................. ##......#####.### ##...#.# .# ##.##... # ######## You could see Terence. Vanquished Creatures 2 adders (D:2) 6 endoplasms 3 giant cockroaches (D:1) 2 hobgoblins (D:1) 12 jackals 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Uberchile the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 423 | D:1 | Reached XP level 2. HP: 14/15 MP: 4/8 457 | D:1 | Learned a level 2 spell: Static Discharge 1031 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 1084 | D:1 | Learned a level 3 spell: Swiftness 1554 | D:2 | Reached skill level 4 in Air Magic 1718 | D:2 | Noticed Terence 1745 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_loops_ring D:2: layout_loops_corners, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 4 | 4.0 Conjurations | 2 | 2.0 Dodging | | 2.9 Stealth | | 2.9 Spellcasting | | 3.8 Action || total ---------------------------++------- Cast: Shock || 81 Static Discharge || 4 Swiftness || 1 Drink: Resistance || 1 Read: Identify || 1 Fog || 1 Vulnerability || 1 Amnesia || 1 Armour: Robe || 12 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1744 | 1686 | 58 | 98 | 1397 | 2 | 872.0 | Dungeon | 1744 | 1686 | 58 | 98 | 1397 | 2 | 872.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1198 daAuts D:2: 546 daAuts