Dungeon Crawl Stone Soup version 0.32-a0-2059-gbb65b56dd8 (webtiles) character file. Game seed: 14803906466499173610 335 Turgor the Conjurer (level 6, -2/45 HPs) Began as a Demigod Conjurer on Aug 9, 2024. Succumbed to an orc wizard's poison ... on level 4 of the Dungeon. The game lasted 00:14:41 (2843 turns). Turgor the Conjurer(Demigod Conjurer) Turns: 2843, Time: 00:14:42 Health: -2/45 AC: 1 Str: 8 XL: 6 Next: 6% Magic: 6/13 EV: 11 Int: 28 God: Gold: 112 SH: 0 Dex: 12 Spells: 4/10 levels left rFire + . . p - +1 short sword (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... k - amulet of magic regeneration Stlth ++ f - ring of protection from fire HPRegen 0.27/turn h - ring of see invisible MPRegen 0.53/turn %: no passive effects @: lethally poisoned (-2 -> -16), corroded A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons p - a +1 short sword of electrocution (weapon) Missiles i - 3 curare-tipped darts Armour a - a +0 robe (worn) c - a +0 cloak (worn) t - a +0 buckler Jewellery f - a ring of protection from fire (left hand) h - a ring of see invisible (right hand) k - an amulet of magic regeneration (around neck) n - a ring of resist corrosion Wands r - a wand of flame (7) Scrolls e - 2 scrolls of teleportation j - a scroll of enchant weapon {unknown} l - a scroll of amnesia {unknown} o - a scroll of enchant armour {unknown} q - a scroll of fear {unknown} v - a scroll of vulnerability {unknown} Potions b - a potion of magic m - 3 potions of resistance {unknown} s - 2 potions of brilliance {unknown} u - a potion of enlightenment Skills: - Level 1.7 Dodging + Level 3.2 Stealth + Level 2.8 Spellcasting * Level 5.1 Conjurations + Level 1.7 Air Magic + Level 1.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Mephitic Cloud Conj/Alch/Air 20% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 13% 2 Fulminant Prism Conj/Alch 11% 3d9 21% 4 Fugue of the Fallen Necr 4% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Cigotuvi's Putrefaction Necr/Air 8% N/A 50% 4 Anguish Hex/Necr 2% N/A 63% 4 Freezing Cloud Conj/Ice/Air 8% 6-21 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel better. Something hits you. You are poisoned. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or f - a ring of protection from fire; > or n - a ring of resist corrosion You remove your ring of resist corrosion. You feel sick. Something hits you but does no damage. You are more poisoned. Reactivating autopickup. h - a ring of see invisible (right hand) You feel sick. Unknown command. Okay, then. Unknown command. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger of venom and wearing a +0 robe (slightly transparent, 76% to hit) The searing ray hits the orc wizard. The orc wizard is lightly wounded. (Press . to maintain the ray.) You feel very sick. The orc wizard hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The searing ray misses the orc wizard. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc wizard completely misses you. The searing ray hits the orc wizard. The orc wizard is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc wizard misses you. The searing ray hits the orc wizard but does no damage. The orc wizard is heavily wounded. You finish channelling your searing ray. You die... #.##.#.....#..... #.###....#######.# ### ####'## ▓▓▓▓▓▓▓...▓▓▓▓▓▓▓ ▓⌠...⌠▓...▓⌠.©.⌠▓ ▓..!$.▓...▓.....▓ ▓.:ß..▓...▓.....▓ ▓..?..▓._.▓.o...▓ ▓⌠.©.⌠▓§©§▓⌠.@.⌠▓ ▓▓▓▓▓▓▓###▓▓▓▓▓▓▓ You could see an orc wizard (invisible). Vanquished Creatures A phantom (D:3) A bombardier beetle (D:3) A jelly (D:4) A hound (D:4) 2 orc wizards (D:4) 3 adders A dart slug (D:3) A ribbon worm (D:2) 4 orcs (D:4) 5 ball pythons 3 bats 11 endoplasms 2 giant cockroaches (D:1) 8 goblins 7 hobgoblins 13 jackals 3 quokkas 5 kobolds 4 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Turgor the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 388 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 450 | D:1 | Learned a level 2 spell: Searing Ray 558 | D:1 | Reached skill level 4 in Conjurations 1252 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 1256 | D:2 | Learned a level 3 spell: Mephitic Cloud 2161 | D:3 | Noticed a phantom 2339 | D:3 | Reached XP level 4. HP: 33/33 MP: 8/10 2496 | D:3 | Reached skill level 1 in Air Magic 2496 | D:3 | Reached skill level 1 in Alchemy 2586 | D:3 | Killed a phantom 2587 | D:3 | Reached XP level 5. HP: 38/38 MP: 4/11 2735 | D:4 | Reached skill level 5 in Conjurations 2817 | D:4 | Found a transporter. 2833 | D:4 | Reached XP level 6. HP: 27/45 MP: 10/13 2842 | D:4 | HP: 2/45 [poisoned by an orc wizard] 2843 | D:4 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, shapermc_ecumenical_altar_venn D:2: layout_basic, basic_altar D:3: layout_rooms, gammafunk_temple_overflow_forgotten D:4: layout_loops_ring, grunt_nemelex_the_gamble, mainiacjoe_overflow_swirl Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.2 Spellcasting | 2 | 2.8 Conjurations | 4 5 | 5.1 Air Magic | 1 | 1.7 Alchemy | 1 | 1.6 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 102 | 32 || 134 Searing Ray | 4 | 11 || 15 Evoke: Wand | | 4 || 4 Use: Scroll | 1 | 2 || 3 Potion | | 2 || 2 Armour: Robe | 18 | 19 || 37 Dodge: Dodged | 10 | 9 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2839 | 2678 | 161 | 201 | 1948 | 4 | 709.8 | Dungeon | 2839 | 2678 | 161 | 201 | 1948 | 4 | 709.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1221 daAuts D:2: 1010 daAuts D:3: 500 daAuts D:4: 107 daAuts