Dungeon Sprint DCSS version 0.32-a0-1785-gd06570b3e2 (webtiles) character file. Game seed: 18274988144169165607 2807 Turgor the Destroyer (level 9, -20/108 HPs) Began as a Demonspawn Fire Elementalist on July 24, 2024. Was a High Priest of Vehumet. Demolished by a vault warden ... wielding a +2 great mace (22 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:15:01 (467 turns). Turgor the Destroyer(Demonspawn Fire Elementalist) Turns: 467, Time: 00:15:02 Health: -20/108 AC: 15 Str: 15 XL: 9 Next: 44% Magic: 16/19 EV: 8 Int: 19 God: Vehumet [*****.] Gold: 0 SH: 8 Dex: 14 Spells: 7/22 levels left rFire . . . H - +11 Screaming Sword {sonic wave} rCold + . . D - +3 buckler rNeg . . . G - +5 ice dragon scales rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... N - amulet of regeneration Stlth T - ring of Iwneral {Fire SInv} HPRegen 1.18/turn x - +6 ring of strength MPRegen 0.16/turn %: no teleportation @: berserking, lethally poisoned (-20 -> -23), corroded, studying Unarmed Combat, very quick A: yellow scales 2, demonic guardian 1, ignite blood 2 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons z - a +5 demon trident A - a +5 broad axe B - a +5 quick blade C - a +5 demon blade H - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) I - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). J - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. K - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Armour a - a +0 robe D - a +3 buckler (worn) E - an orb of mayhem F - +5 golden dragon scales G - +5 ice dragon scales (worn) L - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Magical Staves k - a staff of air M - the staff "Ilagaemn" {rF+ rC+ Str+2 Int-5 Dex+3 Fire} (You found it in the Dungeon) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. P - the staff of Viygg {^Drain rPois rN+ Stlth+ Conj Alchemy} (You found it in the Dungeon) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Q - the staff of Ladugh {rN+ Will+ Int+5 Earth} (You found it in the Dungeon) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. Will+: It increases your willpower. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery s - a ring of flight t - a +6 ring of dexterity u - a +6 ring of dexterity v - a +6 ring of intelligence w - a +6 ring of intelligence x - a +6 ring of strength (right hand) y - a +6 ring of strength N - an amulet of regeneration (around neck) O - a ring of positive energy S - a ring of protection from fire T - the ring of Iwneral (left hand) {Fire SInv} (You found it in the Dungeon) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Wands q - a wand of mindburst (7) R - a wand of roots (1) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 9 potions of curing d - 4 potions of heal wounds e - 5 potions of haste f - 2 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 7.0 Fighting - Level 4.7 Long Blades + Level 5.5 Armour - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.8 Shields + Level 7.2 Spellcasting * Level 10.8 Conjurations - Level 6.2 Hexes * Level 10.3 Fire Magic * Level 3.7 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Inner Flame Hex/Fire 55% N/A 1% 3 d - Flame Wave Conj/Fire 63% 2d15 2% 4 e - Lee's Rapid Deconstr Erth 10% 3d8* 63% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 54% 3-6/arc 2% 2 Volatile Blastmotes Fire/Tloc 78% 2d16 6% 3 Animate Armour Summ/Erth 28% N/A 95% 4 Leda's Liquefaction Alch/Erth 7% N/A 95% 4 Permafrost Eruption Ice/Erth 7% 2x4d3 100% 6 Magnavolt Erth/Air 7% 3d10 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are mostly covered in yellow scales. (AC +3) A weak demonic guardian rushes to your aid. Your demonic aura often causes spilled blood to erupt in flames. Message History You feel your power returning. The yaktaur explodes! The fiery explosion engulfs the entropy weaver!!! The entropy weaver is heavily wounded. Your Fighting skill increases to level 7! Unknown command. Okay, then. Unknown command. The Singing Sword hums in delight! H - the +11 Singing Sword (weapon) {sonic wave} The ironbound preserver casts a spell. The ironbound preserver begins to accept its allies' injuries. The vault warden barely misses you. The vault guard hits you from afar with a +0 glaive! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The entropy weaver is engulfed in blazing flames. The entropy weaver casts a spell at you. The entropic weave corrodes you! The vault warden hits you with a +2 great mace!! The ironbound preserver hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The vault guard hits you from afar with a +0 glaive! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You barely miss the vault warden. The vault warden is lightly wounded. You barely miss the vault warden. The vault warden is lightly wounded. The entropy weaver hits your iron imp! x2 Your iron imp dies! Your iron imp disappears in a puff of smoke! You block the vault guard's attack. The vault guard hits you with a +1 battleaxe of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The ironbound preserver gestures wildly while chanting. The ironbound preserver is healed somewhat. The vault warden hits you with a +2 great mace!! You die... ▓.."["..▓ ▓..|[)○.▓ ▓..§§§..▓ ▓..○)...▓ ▓..§§§..▓ ..B§p.. ▓.▓○pp▓.▓ ▓.°p@...▓ ▓▓▓▓▓▓▓▓▓ You could see an ironbound preserver, a vault warden (sheltered), 2 vault guards and an entropy weaver (sheltered, corroded). Vanquished Creatures A tentacled starspawn (D) A mummy priest (D) A yaktaur (D) A guardian mummy (D) A spriggan (D) A naga (D) 2 water moccasins (D) A wolf (D) An iron imp (D) 3 mummies (D) 2 white imps (D) 5 jackals (D) 4 ball pythons (D) A ball python skeleton (D) A starspawn tentacle (D) 26 creatures vanquished. Vanquished Creatures (others) 20 foxfires (D) 3 starspawn tentacles (D) 23 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Turgor the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 76 | D | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 76 | D | Reached XP level 2. HP: 19/19 MP: 4/6 80 | D | Learned a level 2 spell: Scorch 97 | D | Became a worshipper of Vehumet 110 | D | Entered arena 2. 110 | D | Noticed a wolf 110 | D | Noticed a spriggan 110 | D | Found a transporter. 114 | D | Killed a wolf 115 | D | Reached skill level 5 in Conjurations 115 | D | Reached XP level 3. HP: 21/28 MP: 3/8 115 | D | Reached XP level 4. HP: 26/34 MP: 3/10 122 | D | Killed a spriggan 123 | D | Reached skill level 5 in Spellcasting 123 | D | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 123 | D | Reached XP level 5. HP: 22/42 MP: 2/12 197 | D | Learned a level 3 spell: Inner Flame 202 | D | Learned a level 4 spell: Flame Wave 202 | D | Entered arena 3. 202 | D | Noticed a water moccasin 202 | D | Found a transporter. 206 | D | Reached * piety under Vehumet 206 | D | Offered knowledge of Sandblast by Vehumet. 207 | D | Killed a water moccasin 208 | D | Reached skill level 1 in Long Blades 208 | D | Reached skill level 1 in Shields 208 | D | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 208 | D | Reached XP level 6. HP: 47/49 MP: 9/13 233 | D | Entered arena 4. 233 | D | Noticed a naga 233 | D | Noticed a water moccasin 233 | D | Found a transporter. 238 | D | Killed a water moccasin 238 | D | Reached ** piety under Vehumet 246 | D | Killed a naga 247 | D | Gained mutation: You are mostly covered in yellow scales. | (AC +3) [demonic ancestry] 247 | D | Reached XP level 7. HP: 46/55 MP: 5/15 284 | D | Got the staff "Ilagaemn" {rF+ rC+ Str+2 Int-5 Dex+3 Fire} 327 | D | Entered arena 5. 327 | D | Noticed a tentacled starspawn 327 | D | Found a transporter. 329 | D | Reached *** piety under Vehumet 338 | D | Reached skill level 5 in Fighting 342 | D | Killed a tentacled starspawn 343 | D | Reached XP level 8. HP: 42/64 MP: 15/17 355 | D | Entered arena 6. 355 | D | Found a transporter. 357 | D | Reached **** piety under Vehumet 368 | D | Got the staff of Viygg {^Drain rPois rN+ Stlth+ Conj | Alchemy} 370 | D | Got the staff of Ladugh {rN+ Will+ Int+5 Earth} 382 | D | Learned a level 5 spell: Lee's Rapid Deconstruction 382 | D | Entered arena 7. 382 | D | Noticed a guardian mummy 382 | D | Noticed a mummy priest 383 | D | Reached ***** piety under Vehumet 383 | D | Offered knowledge of Static Discharge by Vehumet. 390 | D | Killed a guardian mummy 391 | D | Reached skill level 10 in Conjurations 391 | D | Reached skill level 1 in Earth Magic 392 | D | Killed a mummy priest 393 | D | Reached skill level 5 in Armour 393 | D | Reached skill level 10 in Fire Magic 393 | D | Gained mutation: Your demonic aura often causes spilled | blood to erupt in flames. [demonic ancestry] 393 | D | Reached XP level 9. HP: 9/71 MP: 17/19 393 | D | Found a transporter. 401 | D | Got the ring of Iwneral {Fire SInv} 456 | D | Entered arena 8. 456 | D | Noticed an ironbound preserver 456 | D | Noticed a vault warden 456 | D | Noticed a yaktaur 456 | D | Noticed a vault guard 456 | D | Noticed an entropy weaver 456 | D | Noticed a vault guard 463 | D | Killed a yaktaur 467 | D | HP: 2/108 [vault guard/+1 battleaxe of venom (9)] 467 | D | Demolished by a vault warden Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Armour | 2 3 4 5 | 5.5 Spellcasting | 3 4 5 6 7 | 7.2 Conjurations | 4 5 7 8 9 10 | 10.8 Fire Magic | 4 6 7 8 9 10 | 10.3 Fighting | 2 3 4 6 7 | 7.0 Long Blades | 1 2 3 4 | 4.7 Shields | 1 2 3 4 | 4.8 Hexes | 2 3 6 | 6.2 Earth Magic | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Double sword | 2 | 13 | 13 || 28 Cast: Scorch | 1 | 6 | 4 || 11 Foxfire | 1 | 2 | 7 || 10 Inner Flame | | | 1 || 1 Evoke: Wand | | 1 | 9 || 10 Use: Potion | 1 | 3 | 6 || 10 Armour: Ice dragon scales | 7 | 20 | 49 || 76 Dodge: Dodged | 3 | 10 | 11 || 24 Block: Buckler | 1 | 12 | 18 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 456 | 456 | 0 | 169 | 0 | 1 | 456.0 | Dungeon | 456 | 456 | 0 | 169 | 0 | 1 | 456.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 456 daAuts