Turgor Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, -6, D:1) a hobgoblin corpse (skeletalised by now) (11, -32, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (11, -30, D:1) a bat corpse (skeletalised by now) (12, -30, D:1) a +0 dagger 3 stones a hobgoblin corpse (skeletalised by now) (17, -12, D:1) a jackal corpse (skeletalised by now) (22, -23, D:1) a staff of conjuration (24, -31, D:1) a flux talisman (24, 2, D:1) a +0 short sword (25, -2, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (26, -23, D:1) a +0 chain mail (28, -6, D:1) a jackal corpse (skeletalised by now) (29, -6, D:1) a jackal corpse (skeletalised by now) (30, -32, D:1) 6 atropa-tipped darts (32, -20, D:1) a ball python corpse (skeletalised by now) (40, -11, D:1) a +0 short sword (40, 10, D:1) a +0 mace (41, -1, D:1) a +0 quarterstaff (42, 4, D:1) a bat skeleton (45, -16, D:1) a ball python skeleton (46, -36, D:1) a +1 dagger of freezing Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, -6, D:2) a +0 whip (18, -28, D:2) a +0 club (18, -22, D:2) a +0 club (19, -25, D:2) a +0 whip (21, -28, D:2) a +0 falchion (27, -19, D:2) a +0 club a goblin corpse (28, -25, D:2) a +0 hand axe (37, -17, D:2) a bat corpse (38, -23, D:2) an amulet of faith (40, -18, D:2) a +6 ring of strength