Turgor Level 1 of the Dungeon (15, -21, D:1) a frilled lizard corpse (skeletalised by now) (23, -11, D:1) a +0 whip (26, -17, D:1) a +0 club a goblin skeleton (28, -20, D:1) a staff of earth (28, 8, D:1) a +0 club a goblin skeleton (29, 7, D:1) a +1 long sword of electrocution (31, -12, D:1) a quokka skeleton (34, -16, D:1) a +0 dagger a goblin skeleton (41, -5, D:1) a +0 short sword (55, -17, D:1) a frilled lizard corpse (skeletalised by now) (58, 14, D:1) a bat corpse (skeletalised by now) (64, -26, D:1) a frilled lizard skeleton (70, -31, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 club (7, -8, D:2) a +0 short sword (19, -4, D:2) a ball python skeleton (24, -30, D:2) a +0 leather armour (34, -36, D:2) an adder corpse (skeletalised by now) (34, -10, D:2) a +0 robe (39, -52, D:2) a +0 plate armour (53, -16, D:2) a hobgoblin skeleton (61, -40, D:2) a rat skeleton Level 3 of the Dungeon (1, -3, D:3) a +0 club (1, 3, D:3) 2 potions of degeneration (3, -10, D:3) a +0 short sword (6, -2, D:3) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (15, -6, D:5) a +0 hand axe (16, 31, D:5) a potion of curing (24, 34, D:5) a potion of attraction (28, 0, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail