Turgor Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (2, 37, D:1) a +0 whip (6, 2, D:1) a frilled lizard corpse (skeletalised by now) (7, 28, D:1) 4 stones a +0 club a kobold skeleton (13, 23, D:1) a rat skeleton (17, 4, D:1) a +0 sling (22, 10, D:1) 7 stones (23, 42, D:1) a +0 spear (24, 23, D:1) a +0 spear (32, 0, D:1) a bat corpse (skeletalised by now) (33, 30, D:1) a ball python skeleton (35, 11, D:1) a jackal skeleton a jackal skeleton (39, 2, D:1) 7 stones (39, 3, D:1) a bat corpse (skeletalised by now) (39, 16, D:1) a rat skeleton (39, 23, D:1) a +0 club (40, 24, D:1) a rat skeleton (42, 3, D:1) 3 atropa-tipped darts (43, 43, D:1) a frilled lizard corpse (skeletalised by now) (45, -1, D:1) 6 stones (49, 48, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (10, -28, D:2) a +0 club a +0 spear a +0 whip a jackal skeleton (11, -29, D:2) an adder corpse (skeletalised by now) (11, -27, D:2) a +0 whip a jackal skeleton a bat skeleton (11, -22, D:2) a +0 short sword a kobold corpse (skeletalised by now) (11, -18, D:2) a +0 robe (21, -18, D:2) an adder corpse (skeletalised by now) (23, -52, D:2) a +0 club (33, -41, D:2) a +0 club (45, -25, D:2) an adder corpse (skeletalised by now) (45, -5, D:2) a +0 hand axe (51, -44, D:2) a +0 leather armour Level 3 of the Dungeon (3, 17, D:3) a jackal corpse (skeletalised by now) (3, 18, D:3) a jackal corpse (skeletalised by now) (13, 7, D:3) a +0 spear (14, -5, D:3) a +0 hand axe (14, 3, D:3) a ball python corpse (skeletalised by now) (14, 19, D:3) a rat corpse (skeletalised by now) (26, 14, D:3) an adder corpse (skeletalised by now) (33, 29, D:3) a +0 club (46, 39, D:3) a ring of positive energy (54, 45, D:3) 6 stones (56, 26, D:3) 16 gold pieces (56, 27, D:3) a book of Fire (56, 28, D:3) 6 stones (57, 26, D:3) a +2 pair of boots (unseen) (57, 27, D:3) a +0 robe (57, 28, D:3) 6 stones (58, 26, D:3) 5 stones (58, 27, D:3) a scroll of teleportation (58, 28, D:3) 2 stones (59, 1, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] The Oracle's Delphic Readings a Young Poisoner's Handbook (200 gold) a book of Burglary (220 gold) a scroll of noise (10 gold) a book of Air (220 gold) a book of Debilitation (200 gold) a book of the Senses (400 gold) (4, -8, D:4) a +0 antimagic war axe 3 boomerangs (5, -11, D:4) a +0 flail (5, -10, D:4) a +0 trident an orc corpse (skeletalised by now) (6, -11, D:4) a +0 dagger an orc corpse (skeletalised by now) (11, 1, D:4) a +6 ring of strength (18, -2, D:4) an adder skeleton (20, 30, D:4) a +0 whip (22, -22, D:4) a +0 dagger a goblin skeleton (22, -21, D:4) a +0 club (28, -15, D:4) a +0 dagger a +0 robe a +0 flail a +0 leather armour (30, -13, D:4) a +0 hand axe an orc skeleton (32, 32, D:4) a +0 dagger (still there?) 5 poisoned darts (still there?) a kobold corpse (still there?) (35, 25, D:4) 8 stones (39, -5, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, -5, D:4) a +0 dagger an orc corpse (skeletalised by now) (40, -4, D:4) a +0 club a +0 ring mail a +0 dagger a +0 robe (43, -6, D:4) a +0 club a goblin skeleton (43, 3, D:4) a +0 club (47, 19, D:4) 3 boomerangs (66, -16, D:4) a +0 trident Level 7 of the Dungeon (0, 0, D:7) the amulet of Sicsub {Reflect rPois Will+++ Regen+ Dex-5 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). (0, 1, D:7) a +0 club an orc corpse (2, 0, D:7) a +0 trident (3, 4, D:7) a +0 dagger an orc corpse