Dungeon Sprint DCSS version 0.30-a0-778-g2ef04afb54 (webtiles) character file. Game seed: 11206148748335099230 114 Turgor the Chopper (level 4, -12/38 HPs) Began as a Demonspawn Gladiator on Feb 15, 2023. Mangled by a +0 battleaxe of electrocution (20 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:00 (109 turns). Turgor the Chopper (Demonspawn Gladiator) Turns: 109, Time: 00:06:01 Health: -12/38 AC: 23 Str: 28 XL: 4 Next: 67% Magic: 4/4 EV: 5 Int: 10 God: Gold: 0 SH: 8 Dex: 14 Spells: 1/3 levels left rFire + . . SeeInvis + K - +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} rCold + . . Faith . G - +3 buckler rNeg . . . Spirit . J - +5 gold dragon scales rPois + Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth (no amulet) HPRegen 0.26/turn D - +6 ring of strength MPRegen 0.09/turn C - +6 ring of strength @: flying, mesmerised A: molten scales 2, powered by pain 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe b - the +6 mace "Iluamaeb" {heavy, rPois SInv} (You found it in the Dungeon) rPois: It protects you from poison. SInv: It lets you see invisible. F - a +5 broad axe K - the +16 obsidian axe (weapon) {drain, demonic, Mesm Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. N - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). O - the +10 dark maul {heavy} (You found it in the Dungeon) P - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. Q - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) G - a +3 buckler (worn) H - a +3 kite shield I - a +3 tower shield J - +5 gold dragon scales (worn) L - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. M - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Jewellery x - a ring of flight y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength (right hand) D - a +6 ring of strength (left hand) R - a ring of poison resistance Wands u - a wand of mindburst (7) v - a wand of iceblast (6) w - a wand of light (7) Scrolls k - 4 scrolls of blinking q - 4 scrolls of amnesia r - 7 scrolls of fog s - 5 scrolls of identify t - 2 scrolls of fear Potions f - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance o - a potion of experience p - 5 potions of might Miscellaneous E - a lightning rod (3/4) Skills: + Level 4.5 Fighting * Level 6.0 Axes - Level 1.7 Throwing + Level 3.5 Armour - Level 2.6 Dodging + Level 3.5 Shields You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Wereblood Tmut 0% N/A 100% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 0% N/A 100% 1 Spider Form Tmut/Pois 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are mostly covered in molten scales. (AC +3) You sometimes gain a little power by taking damage. Message History The thunderbolt hits the deep elf pyromancer!! The deep elf pyromancer is heavily wounded. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! You barely miss the deep elf pyromancer. The deep elf pyromancer is heavily wounded. Visions of slaying the deep elf pyromancer flood into your mind. The +3 trident of freezing hits you from afar. You block the deep elf pyromancer's attack. The +3 trident of freezing hits you but does no damage. The deep elf pyromancer mumbles some strange words. The deep elf pyromancer hits you with a +0 dagger. You hit the deep elf pyromancer. You drain the deep elf pyromancer. The deep elf pyromancer is severely wounded. You slash the deep elf pyromancer! You barely miss the fire elemental. Visions of slaying the deep elf pyromancer flood into your mind. You block the +3 trident of freezing's attack. The +3 trident of freezing hits you but does no damage. You block the fire elemental's attack. The deep elf pyromancer hits you but does no damage. The deep elf pyromancer hits you with a +0 dagger. The +3 trident of freezing hits you from afar! The +3 trident of freezing freezes you. The +0 battleaxe of electrocution hits you! You are electrocuted! * * * LOW HITPOINT WARNING * * * You closely miss the deep elf pyromancer. The deep elf pyromancer is severely wounded. You slash the +0 battleaxe of electrocution! You slice the deep elf pyromancer!! You break out of your daze! You kill the deep elf pyromancer! The fire elemental disappears in a puff of smoke! x2 Visions of slaying the +0 battleaxe of electrocution flood into your mind. The +3 trident of freezing hits you from afar. * * * LOW HITPOINT WARNING * * * You block the deep elf pyromancer's attack. The +0 battleaxe of electrocution hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.|=|.▓.[...▓.....▓ ▓..)..▓.....▓.|...▓ ▓.....▓.....▓.....▓ ▓°..(.▓.....▓..[†.▓ ▓§)e(.▓.....▓..©..▓ ▓.§@..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a deep elf pyromancer (drained) and 2 dancing weapons. Vanquished Creatures A deep elf pyromancer (D) A hell hound (D) An adder (D) An adder zombie (D) A ball python (D) A jackal skeleton (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Turgor the Demonspawn Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, inner flame, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chain chaos} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 75 | D | Entered arena 2. 75 | D | Found a transporter. 78 | D | Reached skill level 3 in Axes 78 | D | Reached skill level 1 in Armour 78 | D | Reached skill level 1 in Shields 78 | D | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 78 | D | Reached XP level 2. HP: 23/23 MP: 2/2 82 | D | Got the +6 mace "Iluamaeb" {heavy, rPois SInv} 87 | D | Entered arena 3. 87 | D | Noticed a hell hound 87 | D | Found a transporter. 90 | D | Killed a hell hound 91 | D | Reached skill level 5 in Axes 91 | D | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 91 | D | Reached XP level 3. HP: 31/31 MP: 3/3 91 | D | Gained mutation: You are mostly covered in molten scales. | (AC +3) [demonic ancestry] 91 | D | Reached XP level 4. HP: 38/38 MP: 4/4 92 | D | Reached skill level 6 in Axes 100 | D | Learned a level 2 spell: Wereblood 105 | D | Entered arena 4. 105 | D | Noticed a deep elf pyromancer 105 | D | Noticed a +3 trident of freezing 105 | D | Noticed a +0 battleaxe of electrocution 105 | D | Noticed a deep elf pyromancer 105 | D | Found a transporter. 108 | D | Noticed a fire elemental 108 | D | Noticed a fire elemental 109 | D | Killed a deep elf pyromancer 109 | D | Mangled by a +0 battleaxe of electrocution Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 5 6 | 6.0 Armour | 1 3 | 3.5 Shields | 1 3 | 3.5 Fighting | 4 | 4.5 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Broad axe | 2 | 4 || 6 Evoke: Wand | 1 | || 1 Lightning rod | | 1 || 1 Armour: Gold dragon scale | 5 | 3 || 8 Block: Buckler | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 0 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 0 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 108 daAuts