Turgor Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, -12, D:1) 6 stones (13, -12, D:1) a +0 war axe (43, -7, D:1) a +0 leather armour (48, -6, D:1) a +0 dagger (48, -5, D:1) a +0 club (59, -18, D:1) a +0 club Level 2 of the Dungeon (1, 18, D:2) a +0 club (2, 20, D:2) a +0 short sword (2, 23, D:2) a +0 dagger (3, 23, D:2) a +0 club (21, 3, D:2) 6 stones (22, 1, D:2) an amulet of guardian spirit (25, 32, D:2) a +0 scale mail (35, 25, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (2, -2, D:3) 4 stones (6, -10, D:3) a +0 trident (9, -2, D:3) a +0 sling (19, -4, D:3) a +0 club (22, -2, D:3) 7 stones (26, -2, D:3) a +0 dagger (27, 18, D:3) a +0 dagger (28, 30, D:3) a +0 ring mail (45, -2, D:3) a +0 mace (53, 3, D:3) 2 stones (56, -1, D:3) the +3 pair of mountain boots {steadfast, rC+} It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. (57, -9, D:3) a +0 helmet