Turgor Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -4, D:1) a +0 dagger (5, -3, D:1) a +0 whip (14, -2, D:1) a +0 short sword (14, 2, D:1) a +0 spear (18, -12, D:1) a +0 dagger (19, -12, D:1) a +0 dagger (19, -10, D:1) a +0 mace (43, 8, D:1) a +1 short sword of speed (55, -1, D:1) a +0 dagger (60, 35, D:1) a -1 spear (66, 38, D:1) a +0 club Level 2 of the Dungeon [Shop] Etzaip's Book Boutique a book of Spatial Translocations (286 gold) a book of Debilitation (220 gold) a book of Air (242 gold) a manual of Short Blades (880 gold) a book of Frost (242 gold) a book of Death (484 gold) a book of Necromancy (264 gold) a book of Displacement (264 gold) Xaupea Xuddy's Catalogue of Gliding Envenoming (352 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Freezing Cloud Conjuration/Ice/Air 5 [Shop] Ohitz's Assorted Antiques a +0 flail (70 gold) a +0 robe (14 gold) a +0 mace (60 gold) [Shop] Qanlauk's General Store a potion of heal wounds (55 gold) a +0 club (11 gold) an Inescapable Atlas (374 gold) the +0 robe "Seco Kubb" {Drain Fly Slay+6 SInv} (369 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a scroll of teleportation (33 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a potion of curing (33 gold) a book of Chaos (550 gold) [Shop] Nemecado's General Store a potion of curing (33 gold) 6 silver javelins (158 gold) a manual of Transmutations (880 gold) a potion of curing (33 gold) a +0 whip (27 gold) 7 stones (7 gold) a +0 hand axe (33 gold) [Shop] Hour's Assorted Antiques a +0 ring mail (108 gold) a +6 ring of strength (972 gold) a +0 hand axe (81 gold) a +0 whip (67 gold) a scroll of identify (54 gold) a +0 ring mail (108 gold) (6, -9, D:2) a +0 short sword (20, -12, D:2) a +0 short sword (26, 22, D:2) a +0 whip a +0 ring mail (29, -7, D:2) a +0 club (30, -7, D:2) a +0 club (30, -6, D:2) a +0 whip (31, -3, D:2) a +0 whip (31, 0, D:2) a +0 long sword (31, 22, D:2) a +0 leather armour (33, -11, D:2) 2 scrolls of noise (51, -9, D:2) a +0 club (54, 26, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 sling (13, 19, D:3) a +0 dagger (23, 18, D:3) a +0 hand axe (24, 16, D:3) a +0 club (24, 20, D:3) a +0 hand axe (32, 0, D:3) a +0 rapier (35, 20, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (21, 4, D:4) a +2 whip of flaming a +0 leather armour (21, 10, D:4) a +0 dagger a +0 mace (22, -2, D:4) a +0 war axe a +0 leather armour (26, -5, D:4) a +0 club (30, -1, D:4) a +0 war axe (31, 34, D:4) a +0 leather armour a +0 short sword (33, -15, D:4) a +0 falchion (35, 31, D:4) a +0 robe a +0 dagger (42, 35, D:4) a +0 ring mail (45, 36, D:4) a +0 ring mail (56, 35, D:4) 2 potions of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 trident (4, 2, D:5) a +0 shortbow (6, -4, D:5) a +0 giant club (10, 23, D:5) the +13 chain mail of a volcano {rCorr Dex-3 SInv} Dex: It affects your dexterity (-3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (13, 5, D:5) a +1 whip of draining a ring of resist corrosion a +0 spear (14, 5, D:5) a +0 whip a +0 scale mail (14, 31, D:5) a +0 ring mail (24, -2, D:5) a +0 club (25, -2, D:5) a +0 dagger a +0 robe (31, -3, D:5) a +0 flail (34, 2, D:5) 6 boomerangs (35, 1, D:5) a +0 robe (still there?) a +0 flail (still there?) Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 1, D:6) a +0 whip 2 boomerangs (3, 1, D:6) a +0 dagger a +0 robe a +0 leather armour a +0 dagger a +0 robe (7, 30, D:6) a +0 mace (9, 10, D:6) a +0 giant club (24, 2, D:6) a +0 robe (26, 31, D:6) a +0 flail (26, 32, D:6) a +0 club a +0 leather armour a +0 halberd (27, 31, D:6) a +0 club (33, 43, D:6) a +0 hand axe (33, 46, D:6) a +0 flail a +0 ring mail a +0 dagger (33, 47, D:6) a +0 hand axe a +0 scale mail a +0 club a boomerang a +0 scale mail (40, 14, D:6) a +0 shortbow (42, 12, D:6) an orb of guile a +3 flail a +0 vorpal long sword a +1 mace of holy wrath Level 7 of the Dungeon [Shop] Doisaxod's Weapon Emporium the +5 shortbow of Crusades {venom, rCorr Int+5} (620 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. a +2 long sword of freezing (219 gold) a +0 sling (18 gold) a +0 whip (30 gold) a +0 sling (18 gold) a +0 spear (36 gold) a +2 vorpal mace (198 gold) a +0 shortbow (36 gold) 7 stones (8 gold) a +0 dagger (24 gold) the +3 glaive of Dim Light {flame, +Blink rF+ Will+ SInv} (690 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. SInv: It lets you see invisible. +Blink: It lets you blink. Will: It increases your willpower. (0, 0, D:7) a +0 scale mail (29, 9, D:7) a +0 short sword (29, 10, D:7) a +0 dagger (33, 10, D:7) a +0 short sword (33, 38, D:7) a +0 shortbow (36, 7, D:7) a +0 leather armour (38, 6, D:7) a +1 whip of flaming a +0 robe (48, 5, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (2, 22, D:8) a +0 battleaxe (4, 18, D:8) a +0 club a +0 leather armour (12, 7, D:8) 15 gold pieces (12, 16, D:8) a +4 war axe of flaming (19, -1, D:8) a +0 shortbow (22, 18, D:8) a ring of protection from fire (23, 17, D:8) a +6 ring of strength (26, 7, D:8) a +0 dagger a +0 robe (26, 8, D:8) a +2 flail of draining (26, 24, D:8) a +0 short sword a +0 ring mail (26, 27, D:8) a +0 dagger a +3 leather armour of poison resistance (27, -1, D:8) a +0 short sword (27, 9, D:8) a +0 hand axe a +0 scale mail a +0 club a +0 ring mail (28, 0, D:8) a +0 short sword (28, 9, D:8) a +0 dagger (28, 17, D:8) a +0 great mace a +0 giant club (30, 10, D:8) a +0 falchion a potion of degeneration (37, 44, D:8) an orb of wrath (39, 10, D:8) a +0 chain mail a +0 dagger (40, 9, D:8) a +0 trident (43, 36, D:8) a +0 flail a +0 leather armour a +0 club (44, 35, D:8) a +0 dagger a +0 robe (46, 34, D:8) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 flail (still there?) a +0 leather armour (still there?) Level 9 of the Dungeon (0, 0, D:9) a +1 short sword of speed (2, 38, D:9) a +0 dagger (3, -1, D:9) a +0 robe (3, 2, D:9) a +0 leather armour (6, -2, D:9) a +0 dagger a +0 robe (9, 1, D:9) a +0 dagger a +0 robe (10, 2, D:9) a +0 hand axe a +0 ring mail (14, 14, D:9) a +0 scimitar a +0 robe (15, 16, D:9) a +0 halberd a +0 robe a +3 hand axe of freezing a +0 robe (16, 17, D:9) a +2 mace a +0 robe (20, 32, D:9) a +0 ring mail (31, 7, D:9) a +0 hand axe a +0 scale mail (32, 20, D:9) a +0 short sword a +0 club (33, 19, D:9) a +0 dagger a +0 club (33, 30, D:9) a +0 barding (34, 9, D:9) a +1 falchion of protection (35, -12, D:9) a +4 mace (42, 31, D:9) a +0 flail (45, 20, D:9) a +0 shortbow (50, -8, D:9) a +0 dagger a +0 robe a +0 club a +0 scale mail (50, 27, D:9) a +0 quarterstaff a +0 leather armour (52, -11, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (52, -10, D:9) a +0 battleaxe a +0 plate armour (54, 16, D:9) a +0 hand axe a +0 plate armour (56, 15, D:9) a +0 whip a +0 leather armour (60, 9, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (2, 3, D:10) a +0 hand axe (5, 4, D:10) a +0 hand axe (unseen) (7, 1, D:10) a +0 hand axe (15, 5, D:10) a +0 troll leather armour (22, -13, D:10) a potion of degeneration (22, -6, D:10) a yak corpse (skeletalised by now) (28, -33, D:10) a yak corpse (skeletalised by now) (31, -32, D:10) a yak corpse (skeletalised by now) (45, -37, D:10) a +0 arbalest a +0 quarterstaff (50, -35, D:10) a killer bee corpse (51, -36, D:10) a +0 dagger a +0 falchion an orc corpse an orc corpse (52, -35, D:10) a +0 dagger a +2 robe of willpower (56, -25, D:10) a +0 shortbow (still there?) a centaur corpse (still there?) (64, -40, D:10) a +0 leather armour (65, -38, D:10) a +0 short sword