Turgor Level 1 of the Dungeon (0, 0, D:1) a potion of resistance (3, 1, D:1) a +0 club (3, 7, D:1) a +0 ring mail (9, 8, D:1) a +0 short sword 5 stones (10, 18, D:1) a +0 dagger (11, 1, D:1) a potion of degeneration (14, 9, D:1) a +0 leather armour (17, -7, D:1) a +0 club a +0 dagger (26, -3, D:1) a +0 dagger (27, -7, D:1) a potion of mutation (31, -9, D:1) a +0 chain mail (37, 9, D:1) a +0 club (52, -11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a potion of cancellation (1, -3, D:2) a +0 whip (2, 30, D:2) a +0 trident a +0 ring mail (3, 11, D:2) a +0 dagger (11, 32, D:2) a potion of cancellation (13, 0, D:2) a potion of flight (24, 36, D:2) a +0 arbalest (28, 6, D:2) a +0 hand axe (34, 4, D:2) a +0 short sword (35, 16, D:2) a potion of attraction (35, 34, D:2) 2 potions of heal wounds (36, 30, D:2) a +0 leather armour (36, 34, D:2) a +0 dagger (37, 9, D:2) a +0 club (38, 34, D:2) a +0 club (40, 10, D:2) a +0 dagger (40, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (8, 21, D:3) a +0 glaive (9, 21, D:3) a +0 leather armour (12, 20, D:3) 29 stones (15, 28, D:3) a +0 club 3 stones a +0 club (16, 27, D:3) a +0 short sword (16, 29, D:3) 2 potions of might (19, 30, D:3) a +0 leather armour (25, 8, D:3) a potion of curing (25, 28, D:3) a scroll of noise (26, -24, D:3) 27 stones (26, 3, D:3) a +0 plate armour (34, 9, D:3) a +0 dagger (39, -11, D:3) a +0 spear (51, 14, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Wufeitiusch's Weapon Shoppe the +4 short sword of Efreamaj {pain, rPois rF+ Int-4} (484 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (-4). rF: It protects you from fire. rPois: It protects you from poison. a +0 long sword (45 gold) 13 stones (16 gold) 19 stones (24 gold) a +0 rapier (52 gold) a +4 morningstar of protection (348 gold) a +0 flail of draining (107 gold) the +8 glaive of Beyond {vorpal, rC+ Dex+3 SInv Stlth-} (946 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rC: It protects you from cold. SInv: It lets you see invisible. Stlth: It makes you less stealthy. the +7 hand axe of Quick Death {holy, Str+2 Int+7} (861 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+2). Int: It affects your intelligence (+7). the +9 sword of Zonguldrok {reap} (1040 gold) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. a +0 quarterstaff (52 gold) a +2 glaive of flaming (308 gold) (0, 0, D:4) a ring of fire (3, -6, D:4) a +0 long sword (12, -21, D:4) a +0 spear (19, 13, D:4) a +0 giant club (28, -3, D:4) a potion of flight (30, -7, D:4) a +0 whip (31, -22, D:4) a +0 club (31, -4, D:4) a +0 club (32, -1, D:4) a +0 whip (34, -9, D:4) 5 stones a +0 dagger (46, -19, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, -9, D:5) a +0 trident (5, -6, D:5) a +0 flail (5, 13, D:5) a +0 short sword (7, -3, D:5) a +0 spear of venom (9, -18, D:5) a +0 spear (17, -16, D:5) a +0 short sword (19, 9, D:5) a +0 giant club (20, -13, D:5) a +0 robe (20, 8, D:5) a +0 dagger (27, -19, D:5) a +0 flail a potion of cancellation 5 stones (31, 0, D:5) a +0 giant club (32, 0, D:5) a potion of haste (32, 13, D:5) a +0 spear (36, -20, D:5) a +0 leather armour (40, -26, D:5) a +0 halberd (42, -25, D:5) a +0 club (42, -24, D:5) a +0 spear (43, -23, D:5) a +0 flail (44, -19, D:5) a potion of curing Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, 2, D:6) a +0 robe (8, -15, D:6) a +0 mace a +0 chain mail (9, 11, D:6) a +0 ring mail (10, -20, D:6) a +0 hand crossbow a +0 dagger (10, -17, D:6) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (14, 0, D:6) a +0 scale mail (15, -13, D:6) a +0 leather armour (19, 1, D:6) 5 stones (20, 4, D:6) 18 gold pieces