Dungeon Sprint DCSS version 0.28-a0-998-gb9e9c7b67e (webtiles) character file. Game seed: 7010631438352057650 16 Turgor the Magician (level 2, -7/36 HPs) Began as a Djinni Fire Elementalist on Dec 5, 2021. Mangled by an ice beast (21 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:49 (311 turns). Turgor the Magician (Djinni Fire Elementalist) Turns: 311, Time: 00:01:50 Health: -7/36 AC: 2 Str: 7 XL: 2 Next: 75% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.00/turn (no ring) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d7 4% 2 c - Conjure Flame Conj/Fire 15% 6-21 10% 3 d - Inner Flame Hex/Fire 15% N/A 10% 3 e - Flame Wave Conj/Fire 15% 2d5 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is moderately wounded. The hound's fire resistance burns away. The adder bites you but does no damage. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! Your Fighting skill increases to level 2! Unknown command. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast but do no damage. The ice beast barely misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat zombie. You destroy the bat zombie! The ice beast barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast but do no damage. The hound is no longer more vulnerable to fire. The ice beast barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast is lightly wounded. The ice beast's fire resistance burns away. The ice beast closely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<÷..'...@YhZ....+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast (combustible), a hound and a ball python skeleton. Vanquished Creatures An adder (D) A dart slug (D) A bat zombie (D) An endoplasm (D) A bat (D) 2 rats (D) 7 creatures vanquished. Vanquished Creatures (others) A foxfire (D) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Turgor the Djinni Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 7 | D | Reached skill level 1 in Fighting 44 | D | Reached skill level 3 in Spellcasting 77 | D | Reached XP level 2. HP: 7/23 MP: 0/0 302 | D | Noticed an ice beast 311 | D | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.6 Spellcasting | 3 | 3.9 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 67 Cast: Foxfire || 1 Scorch || 7 Use: Potion || 1 Armor: Robe || 9 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 311 | 311 | 0 | 216 | 0 | 1 | 311.0 | Dungeon | 311 | 311 | 0 | 216 | 0 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 311 daAuts