Dungeon Sprint DCSS version 0.28-a0-984-g3775c662fe (webtiles) character file. Game seed: 6657977839582156975 0 Turgor the Skirmisher (level 1, -1/23 HPs) Began as a Gnoll Wanderer on Dec 3, 2021. Was an Initiate of Qazlal. Slain by a river rat (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:26 (66 turns). Turgor the Skirmisher (Gnoll Wanderer) Turns: 66, Time: 00:04:28 Health: -1/23 AC: 5 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 12 God: Qazlal [......] Gold: 0 SH: 8 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) k - a +5 broad axe l - a +5 demon whip m - a +5 demon blade n - a +5 fustibalus K - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). L - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. M - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. O - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. P - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Q - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. R - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. S - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. Missiles o - 1000 sling bullets Armour b - a +0 ring mail (worn) c - a +0 kite shield (worn) j - +5 gold dragon scales N - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery C - a ring of flight D - a +6 ring of dexterity E - a +6 ring of dexterity F - a +6 ring of intelligence G - a +6 ring of intelligence H - a +6 ring of strength I - a +6 ring of strength Wands y - a wand of mindburst (7) A - a wand of iceblast (7) B - a wand of acid (7) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage u - 2 potions of brilliance v - 2 potions of invisibility w - 4 potions of resistance x - a potion of experience z - 5 potions of might Miscellaneous J - a lightning rod (4/4) Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 4.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 4.4 Shields + Level 4.4 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Items here: )))) [[. K - the +6 Majin-Bo {vamp, MP+6 Int+6}; L - the +10 dark maul {vorpal} M - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} N - the +18 shield of the Gong {rElec rN+ Will+ EV-5} Items here: )))))))))). O - the +7 Singing Sword {vorpal, sonic wave} P - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Q - the +6 shillelagh "Devastator" {shatter} R - the +5 sword of Power {vorpal}; S - the +9 sword of Zonguldrok {reap} Things that are here: the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv}; the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} Your library has no spells. Unknown command. Press: ? - help, v - describe, . - travel A stormy altar of Qazlal. There is a stormy altar of Qazlal here. You kneel at the altar of Qazlal. Qazlal welcomes you! Qazlal grants you and your divine allies immunity to clouds. Things that are here: the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv}; the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 river rats come into view. Found two items. Found a transporter. You block the river rat's attack. You hit the river rat. The river rat is heavily wounded. The river rat bites you. You closely miss the river rat. The river rat is heavily wounded. The river rat bites you! The river rat barely misses you. You barely miss the river rat. Your bite misses the river rat. The river rat is moderately wounded. You block the river rat's attack. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you but does no damage. The river rat bites you! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ∆∆∆ ▓.....▓ ▓.).:.▓ ▓.rr..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆ ∆ You could see 2 river rats. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Turgor the Gnoll Wanderer began the quest for the Orb. 0 | D | Turgor set off with the following items: a +0 mace, a +0 | ring mail, a +0 kite shield, a potion of curing, a potion | of heal wounds, a potion of haste, 2 potions of magic, a | potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 23/23 MP: 1/1 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 3 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 3 | D | Found the +10 dark maul {vorpal} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 3 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the +13 scythe of Curses {drain, Drain} 3 | D | Found the +5 sword of Power {vorpal} 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {vorpal, sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a transporter. 4 | D | Found an opulent altar of Gozag. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a corrupted altar of Lugonu. 20 | D | Found a burning altar of Makhleb. 21 | D | Found a sacrificial altar of Ru. 21 | D | Found a shimmering blue altar of Sif Muna. 21 | D | Found a stormy altar of Qazlal. 21 | D | Found a bloodstained altar of Trog. 21 | D | Found an iron altar of Okawaru. 21 | D | Found a sparkling altar of Nemelex Xobeh. 54 | D | Became a worshipper of Qazlal Stormbringer 62 | D | Entered arena 2. 62 | D | Found a transporter. 66 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Mace || 3 Armor: Ring mail || 1 Dodge: Dodged || 1 Block: Kite shield || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 0 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 0 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 66 daAuts