Turgor the Dungeon (0, 0, D) a ring of positive energy (0, 1, D) a +6 ring of strength (0, 31, D) a +0 short sword a +0 ring mail (0, 38, D) a +0 great sword a +0 chain mail of fire resistance a +6 battleaxe a +0 plate armour a +0 hand axe a +0 dagger a +0 leather armour a +1 dagger of speed a +4 short sword of flaming (0, 39, D) a +0 flail a +0 robe a +0 dagger a +0 leather armour a +0 trident a +0 robe a +0 dagger a +0 plate armour a +0 flail a +0 scale mail a +0 hand axe a +0 hand axe (0, 40, D) a +0 plate armour a +0 halberd (1, 0, D) a +6 ring of strength (1, 1, D) a +3 ring of slaying (1, 10, D) a +0 dire flail of holy wrath a +0 war axe a +0 plate armour (1, 11, D) a +0 battleaxe a +0 chain mail (1, 12, D) a +0 scimitar a +0 chain mail (1, 13, D) a +0 spear a +0 robe a +0 dagger a +0 robe a +0 hand axe 2 boomerangs a +0 chain mail a +4 battleaxe of flaming a +1 bardiche a +1 chain mail of positive energy (1, 14, D) a +0 war axe a +0 chain mail a +0 kite shield (1, 16, D) a +0 arbalest a +2 long sword 14 bolts a +0 plate armour (1, 26, D) 2 scrolls of vulnerability 5 scrolls of amnesia (1, 28, D) a +3 ring of dexterity a +3 ring of protection (1, 39, D) a +0 leather armour a +0 mace a +0 robe a +1 dagger of venom (2, 0, D) a +6 ring of dexterity (2, 1, D) a +6 ring of strength (2, 9, D) a +0 dire flail a +0 chain mail of fire resistance (2, 14, D) a +0 short sword 3 boomerangs a +0 chain mail a +2 vorpal battleaxe a +1 war axe of distortion a +3 chain mail of positive energy a +2 great mace of protection a +1 plate armour of fire resistance (3, -2, D) a potion of brilliance (3, 1, D) a +5 broad axe (3, 4, D) a +2 dire flail of holy wrath (3, 7, D) a +0 scimitar a +0 plate armour (3, 12, D) a +0 dagger (3, 13, D) a +0 war axe a +0 dagger a +0 robe of willpower a +0 scimitar a +0 plate armour a +1 battleaxe of freezing a +0 chain mail a +1 broad axe of freezing a +0 arbalest 15 bolts a +0 chain mail (3, 14, D) a +0 battleaxe of distortion a +1 plate armour of cold resistance a +0 flail a +0 robe a +0 war axe a +2 chain mail of cold resistance a +3 great sword a +0 plate armour a +2 plate armour of cold resistance (3, 15, D) a +0 great mace a +0 plate armour of fire resistance a +0 war axe a +0 plate armour a +0 battleaxe of flaming a +0 chain mail (3, 17, D) a +0 ring mail (3, 18, D) a book of Conjurations (3, 26, D) a +0 hand axe (4, 0, D) a +9 scythe (4, 1, D) a +3 bardiche (4, 9, D) a +2 war axe of distortion a +0 plate armour (4, 13, D) a +0 ring mail (4, 15, D) a potion of lignification (4, 16, D) the Unrestrained Analects (4, 17, D) an amulet of the acrobat (4, 19, D) a +0 dagger (4, 28, D) a +0 troll leather armour (5, 0, D) a +6 lajatang (5, 1, D) a +9 scythe (5, 16, D) the +7 dagger of Foolhardiness {flame, MP+9 Int+3} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). (5, 17, D) a book of Changes (5, 18, D) a ring of resist corrosion (5, 26, D) a +2 falchion a +2 dagger (5, 34, D) a +0 animal skin (6, 0, D) a +3 battleaxe of venom (6, 1, D) +5 swamp dragon scales (6, 7, D) a +2 war axe a +0 flail a +0 plate armour (6, 12, D) a book of the Dragon (6, 16, D) a +4 ring mail of poison resistance (6, 17, D) a scroll of magic mapping (6, 18, D) a lightning rod (4/4) (6, 19, D) the Guide on Dusty Cold Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Lee's Rapid Deconstruction Earth 5 no c - Metabolic Englaciation Hexes/Ice 5 no Trog disapproves of the use of such an item. (6, 26, D) a +2 quarterstaff a +2 trident (6, 28, D) a +3 scale mail (6, 36, D) a +2 long sword of holy wrath (6, 37, D) a +1 quarterstaff of protection (7, 0, D) a +1 pair of boots (7, 9, D) Sif Muna's Almanac of Weightlessness and the Compass Spells Type Level Known a - Static Discharge Conjuration/Air 2 no b - Portal Projectile Hexes/Translocation 3 no c - Conjure Ball Lightning Conjuration/Air 6 no Trog disapproves of the use of such an item. (7, 14, D) a +0 pair of boots (7, 16, D) a ring of protection from fire 4 scrolls of identify (7, 19, D) a book of Annihilations (7, 26, D) a +2 mace (7, 33, D) a +0 short sword (7, 34, D) a +0 flail (7, 37, D) a +0 vorpal trident (8, 1, D) a +5 plate armour a +2 pair of gloves (8, 6, D) a +3 battleaxe (8, 12, D) a +0 robe (8, 13, D) a +0 dagger (8, 14, D) a ring of ice (8, 16, D) a +0 quarterstaff (8, 17, D) 3 scrolls of amnesia (8, 18, D) a ring of positive energy (8, 36, D) a +2 vorpal flail (8, 37, D) a +1 dagger of electrocution (8, 41, D) a +0 dagger (8, 42, D) a +0 hand axe (8, 44, D) a +0 giant club a +0 dire flail (9, 0, D) a +2 barding (9, 1, D) +5 swamp dragon scales (9, 9, D) a box of beasts (9, 12, D) a staff of earth (9, 13, D) Sudeimna's Compendium of Mutagenic Attacks Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Flame Wave Conjuration/Fire 4 no c - Conjure Ball Lightning Conjuration/Air 6 no d - Statue Form Transmutation/Earth 6 no Trog disapproves of the use of such an item. (9, 15, D) a +0 ring mail (9, 17, D) a manual of Armour (9, 18, D) a +0 flail (9, 27, D) a +0 flail a +0 animal skin (9, 43, D) a +0 chain mail (10, 7, D) a +0 dagger a +1 robe of willpower a +0 long sword a +0 plate armour (10, 9, D) a +6 short sword of holy wrath (11, 4, D) a +5 long sword of holy wrath a +0 plate armour (11, 8, D) a +4 ring of evasion a +0 glaive a +0 plate armour (11, 9, D) a +4 ring mail of fire resistance (12, 6, D) a +0 halberd a +0 chain mail (12, 8, D) a +1 bardiche a +0 chain mail (12, 9, D) a book of Maledictions (13, -1, D) a +0 scimitar (13, 9, D) a phial of floods (14, 8, D) a +0 flail a +0 chain mail (14, 9, D) a potion of lignification (15, 0, D) a +4 battleaxe of flaming (15, 8, D) a +5 battleaxe of flaming a +0 flail (16, 2, D) a +1 antimagic mace (16, 3, D) a +0 long sword (still there?) a +0 chain mail (still there?) (16, 5, D) a +0 halberd a +0 plate armour (16, 8, D) a +0 war axe a +0 plate armour a +0 long sword (17, 4, D) a +0 rapier (17, 8, D) a +0 halberd a +0 robe (17, 42, D) a +0 pair of boots (17, 43, D) a +2 rapier of electrocution (17, 44, D) a +2 halberd of protection (17, 45, D) a +0 dire flail a +0 vorpal hand axe a +2 hand axe (18, 4, D) a +3 vorpal lajatang (18, 6, D) a +0 long sword a boomerang a +0 plate armour (18, 7, D) a +0 arbalest (still there?) a +0 glaive (still there?) 16 bolts (still there?) (18, 42, D) a +0 pair of boots (18, 43, D) a +4 quarterstaff of speed (18, 45, D) a +2 scimitar of flaming (19, 1, D) a +0 dagger a +0 robe (19, 6, D) a staff of cold a +0 leather armour a +0 battleaxe a +1 glaive a +0 chain mail (20, 7, D) a +0 halberd (20, 8, D) a +5 antimagic battleaxe (21, 5, D) a +0 dire flail (still there?) a +0 dire flail (still there?) (21, 6, D) a +0 short sword (21, 16, D) a +5 demon whip a +0 plate armour a staff of death a +0 arbalest 17 bolts (21, 36, D) a +0 long sword a +0 chain mail a +0 tower shield (22, -1, D) a +0 battleaxe a +0 leather armour a +0 battleaxe a +0 leather armour a +0 dire flail (22, 0, D) a +3 flail of flaming a +0 fustibalus a +0 robe a +0 buckler (22, 9, D) a +0 trident a +0 ring mail a scroll of amnesia 20 bolts (22, 17, D) a +0 leather armour (22, 30, D) a +2 chain mail of poison resistance (22, 33, D) a +10 vorpal quick blade (22, 36, D) a +1 bardiche of venom a +0 plate armour a +0 halberd a +0 chain mail (22, 38, D) a +0 robe (22, 39, D) a +0 morningstar (still there?) a +0 scimitar (still there?) (22, 42, D) a +1 robe of cold resistance a +0 dagger (23, 6, D) a +3 executioner's axe (23, 9, D) a staff of fire (23, 30, D) a +2 great sword (24, -3, D) the +3 robe of the Evening {Str+2 Dex+4} Str: It affects your strength (+2). Dex: It affects your dexterity (+4). (24, -1, D) a +0 battleaxe of freezing a +0 long sword a +0 quick blade a +5 vorpal battleaxe (24, 0, D) a +0 quick blade (24, 5, D) a +0 scimitar a +0 chain mail (24, 6, D) the +2 battleaxe of Demonkind {vorpal, rElec Will+} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. Will: It increases your willpower. (24, 17, D) 3 large rocks (24, 38, D) a +0 robe (24, 39, D) a +0 robe a +3 spear (24, 40, D) a +0 robe (still there?) a +0 robe (still there?) a +3 morningstar (still there?) (25, -3, D) a +0 scale mail of fire resistance (25, 22, D) a +5 antimagic hand axe (26, -3, D) a +2 whip of electrocution (26, 17, D) a +0 ring mail (26, 19, D) a +0 long sword a +0 robe a +2 long sword of holy wrath a +0 tower shield a +0 quarterstaff a +0 robe a +0 scimitar of flaming a +2 glaive a +0 chain mail a +0 halberd of pain a +0 chain mail (26, 27, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) (27, -3, D) a potion of brilliance (27, 4, D) a +4 long sword of holy wrath a +2 tower shield a +0 spear a +0 robe (27, 5, D) a +2 vampiric morningstar a +9 plate armour of ponderousness a +0 tower shield (27, 6, D) a +4 vorpal war axe (27, 20, D) a +4 halberd a +1 long sword of holy wrath a +0 arbalest 25 bolts a +0 battleaxe of flaming +0 shadow dragon scales a +0 dagger a +0 robe (27, 21, D) a +0 chain mail (28, 0, D) a staff of conjuration (28, 5, D) a +0 short sword a +0 plate armour (28, 21, D) a +4 antimagic battleaxe (29, 0, D) a +5 antimagic battleaxe (30, 7, D) a +2 rapier of speed a +0 robe a +0 buckler (30, 30, D) a +2 dagger of venom (30, 37, D) a +0 robe a +0 spear (31, -1, D) a condenser vane (31, 0, D) a +1 spear of distortion (31, 7, D) a +0 glaive a +0 trident a +0 tower shield (31, 8, D) a +0 short sword (31, 9, D) a +1 quarterstaff a +0 long sword a +0 robe (31, 28, D) a +1 vorpal battleaxe (31, 43, D) a +0 robe a +0 dagger a +0 leather armour a +0 club (32, 8, D) a +2 vorpal long sword a +0 chain mail a +2 kite shield (32, 13, D) a +0 dagger a +0 robe (32, 42, D) a +0 glaive a +0 plate armour (33, 39, D) a +0 robe a +3 morningstar (33, 40, D) a +0 flail (33, 41, D) a +0 dagger (still there?) a +0 robe (still there?) (34, 8, D) a +0 rapier a +0 rapier the +5 chain mail of Sin {+Inv Will+} +Inv: It lets you turn invisible. Will: It increases your willpower. an amulet of reflection (34, 9, D) a +1 antimagic battleaxe (34, 10, D) a +0 dagger a +0 robe (34, 29, D) a +0 war axe a +0 chain mail (34, 45, D) +0 steam dragon scales (35, 19, D) 10 large rocks (36, 10, D) a +3 dire flail of draining (still there?) a +4 chain mail of willpower (still there?) (36, 12, D) a +0 dagger a +2 robe of willpower (36, 19, D) a +0 short sword (36, 24, D) a staff of death (36, 29, D) a +0 great mace a +0 chain mail (36, 39, D) a +1 battleaxe a +3 hand axe of freezing (36, 42, D) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (37, 18, D) a +3 vorpal battleaxe (37, 19, D) a +2 battleaxe of freezing (37, 35, D) a +0 troll leather armour (39, 29, D) a +5 antimagic quarterstaff (39, 39, D) a +3 antimagic battleaxe a +2 scimitar of flaming (40, 15, D) a +0 long sword (still there?) a +0 ring mail (still there?) (40, 29, D) a +0 long sword (40, 30, D) a +0 robe a +0 quarterstaff (40, 39, D) a +0 spear (40, 40, D) 6 large rocks (still there?) a +3 falchion (still there?) a +0 robe (still there?) a +0 dagger (still there?) (41, 16, D) a +4 vorpal hand axe a +3 broad axe of flaming (41, 29, D) a +0 demon whip a +2 lajatang of flaming (41, 40, D) a +2 vorpal war axe a +2 vorpal morningstar (42, 18, D) a +0 scimitar (42, 19, D) a +2 great mace of holy wrath a +0 chain mail (42, 26, D) a +0 great sword a +0 chain mail (43, 11, D) a +1 long sword a +0 chain mail (43, 16, D) a +0 scimitar (43, 17, D) a +0 scimitar a +0 flail (43, 18, D) the +9 hand axe of the Onslaught {flame, Dex+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). (43, 19, D) a +0 long sword (still there?) a +5 battleaxe of flaming (still there?) (44, 16, D) a +6 antimagic quarterstaff a +0 glaive a +0 robe a +3 great mace a +0 chain mail (44, 19, D) +0 storm dragon scales a +0 mace a +0 hand axe a +0 long sword a +0 dagger (44, 20, D) a +1 scimitar of flaming (45, 16, D) a +0 robe (45, 19, D) a +0 dire flail a +0 plate armour a +1 antimagic executioner's axe a +0 short sword a +0 ring mail a +0 long sword a +0 shortbow 17 arrows (45, 20, D) a +6 antimagic battleaxe (45, 22, D) a +3 great mace (45, 23, D) a +3 giant spiked club (45, 29, D) a +3 longbow (45, 30, D) a +3 demon whip (45, 37, D) a +0 scimitar a +0 robe (46, 6, D) a +4 robe of resistance (46, 7, D) +12 storm dragon scales (46, 8, D) a +6 chain mail of cold resistance (46, 9, D) +9 swamp dragon scales (46, 16, D) a +4 battleaxe (46, 19, D) a +3 vorpal battleaxe (46, 20, D) a +0 long sword a +0 war axe a +0 arbalest 18 bolts a +0 chain mail (46, 22, D) a +1 executioner's axe (46, 23, D) a +3 lajatang (46, 29, D) a +3 lajatang (46, 30, D) a +3 battleaxe (47, 6, D) a +4 helmet (47, 7, D) a +5 tower shield (47, 8, D) a +8 chain mail (47, 9, D) a +4 robe of resistance (48, 19, D) a +0 short sword a +0 leather armour (48, 23, D) a +5 quick blade (48, 29, D) a +3 demon whip of electrocution (48, 30, D) a +1 bardiche (49, 7, D) the ring "Retoas" {Ice rN+++ Will- MP+9 SInv} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Will: It decreases your willpower. (49, 22, D) a +3 battleaxe (49, 23, D) a +3 double sword (49, 29, D) a +3 giant spiked club (49, 30, D) a +3 giant spiked club (50, 6, D) the ring "Rahosuan" {rCorr Int+6 Slay+2} [ring of intelligence] Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rCorr: It protects you from acid and corrosion. (50, 7, D) the ring "Rumirey" {Fly rC+ Dex+6} [ring of protection from cold] Dex: It affects your dexterity (+6). rC: It protects you from cold. Fly: It grants you flight. (51, 6, D) the ring "Wemm" {rC+ rN++ rCorr Str+3 Int-4} [ring of protection from cold] Str: It affects your strength (+3). Int: It affects your intelligence (-4). rC: It protects you from cold. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (51, 7, D) the amulet "Netig" {+Blink Will+++ Regen+ MP-9 Str-3} [amulet of regeneration] Str: It affects your strength (-3). MP: It affects your magic capacity (-9). +Blink: It lets you blink. Regen: It increases your rate of health regeneration. Will: It greatly increases your willpower. (51, 19, D) a +0 dire flail a +0 dire flail (51, 28, D) a +0 war axe a +0 plate armour (51, 44, D) a potion of attraction (52, 6, D) the ring "Qerufaox" {Will+ Str+4 Slay+2} [ring of willpower] Str: It affects your strength (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Will: It increases your willpower. the ring "Feoduysm" {Will+ EV+6 Int+3} [ring of evasion] EV: It affects your evasion (+6). Int: It affects your intelligence (+3). Will: It increases your willpower. (52, 7, D) the amulet "Teofed" {RegenMP Contam Rampage rPois Dex+9} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+9). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. (52, 14, D) a +0 troll leather armour (52, 22, D) a +1 arbalest of freezing (52, 27, D) a +4 antimagic battleaxe (52, 28, D) a +0 long sword a +0 plate armour (52, 44, D) a +0 leather armour (53, -4, D) a +0 demon whip of venom (53, 20, D) a +7 antimagic battleaxe (53, 22, D) a +0 halberd of freezing (53, 41, D) 13 bolts (53, 43, D) 15 arrows (53, 45, D) a +0 club (54, -3, D) a +5 hand axe a +2 antimagic war axe +0 pearl dragon scales a pearl dragon corpse (54, 0, D) +0 pearl dragon scales a pearl dragon corpse (54, 15, D) a +0 antimagic broad axe a +0 animal skin (54, 20, D) a +2 battleaxe of flaming (54, 22, D) a +0 scimitar of electrocution (54, 29, D) 50 arrows (54, 30, D) 50 arrows (54, 41, D) a +0 chain mail (55, -2, D) a +0 cloak (still there?) a +0 dire flail (still there?) a +0 dire flail (still there?) a green draconian corpse (still there?) an ettin corpse (still there?) the titan corpse of Antaeus (still there?) (55, -1, D) a titan corpse (55, 19, D) a +2 flail of flaming a +0 fustibalus a +0 robe a +0 buckler (55, 20, D) a +0 short sword (55, 29, D) 50 arrows (55, 30, D) 50 arrows (56, 20, D) a +0 battleaxe a +0 chain mail (57, 20, D) a +0 dire flail a +0 chain mail (57, 22, D) a +2 great mace of holy wrath (still there?) a +0 chain mail (still there?) (57, 34, D) a There-And-Back Book (57, 36, D) a book of Debilitation (57, 37, D) the Papyrus of the Kangaroo Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Lightning Bolt Conjuration/Air 5 no Trog disapproves of the use of such an item. (57, 38, D) a book of Misfortune (57, 40, D) a book of Winter (57, 42, D) the Collected Works on Dislocated Ice Spells Type Level Known a - Apportation Translocation 1 no b - Ozocubu's Armour Ice 3 no c - Hailstorm Conjuration/Ice 4 no d - Disjunction Translocation 8 no Trog disapproves of the use of such an item. (57, 44, D) a book of Spatial Translocations (58, -1, D) a +0 rapier a +0 rapier a +2 leather armour of willpower (58, 21, D) a +1 antimagic battleaxe (58, 22, D) a +0 bardiche a +0 chain mail a +2 battleaxe a +0 plate armour a +1 broad axe a +0 plate armour (59, -1, D) a +2 antimagic hand axe +4 fire dragon scales {Xtahua} the fire dragon corpse of Xtahua (59, 2, D) a +1 robe of willpower (59, 22, D) a +0 long sword a +0 plate armour (59, 36, D) a book of Touch (59, 37, D) a book of Necromancy (59, 38, D) a book of Burglary (59, 40, D) a book of Minor Magic (59, 41, D) an Everburning Encyclopedia (59, 42, D) a book of the Tundra (59, 44, D) a +0 robe (60, 2, D) a +8 vorpal war axe (61, 42, D) the +8 battleaxe of Xockus {vorpal, Contam rElec rC- SInv} It inflicts extra damage upon your enemies. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (62, 29, D) 50 bolts (62, 30, D) 50 bolts (62, 42, D) a +0 flail a +0 robe (63, 22, D) a +3 scale mail of poison resistance (63, 29, D) 50 bolts (63, 30, D) 50 bolts (63, 33, D) the ring "Jiudilo" {Ice rElec Int+5} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. (63, 44, D) the ring "Joex" {Contam Str-2 Int+8 Dex+5 Slay+5} [ring of slaying] Str: It affects your strength (-2). Int: It affects your intelligence (+8). Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Contam: It causes magical contamination when unequipped. (64, 22, D) a +0 chain mail of fire resistance (64, 33, D) the ring "Vothryma" {Str+6 Int+6} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+6). (64, 34, D) the ring "Joyf" {*Slow rPois rF+ rCorr Dex+2} [ring of protection from fire] Dex: It affects your dexterity (+2). rF: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (64, 43, D) the ring of Eternal Night {EV+4 Int+5} [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+5). (64, 44, D) the ring of Birdsong {Str+3 SInv} [ring of see invisible] Str: It affects your strength (+3). SInv: It lets you see invisible. (65, 22, D) a +0 leather armour of fire resistance (65, 33, D) the ring of Waoplih {Will+ Int+6 Dex+6} [ring of dexterity] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+6). Will: It increases your willpower. (65, 34, D) the ring "Dituli" {Ice Str+4} [ring of ice] It enhances your ice magic. Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. (65, 43, D) the ring of Utaal {Str+6 Int+7 Dex-3 Slay+5} [ring of slaying] Str: It affects your strength (+6). Int: It affects your intelligence (+7). Dex: It affects your dexterity (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). (65, 45, D) the ring "Galeoputz" {Wiz rN+} [ring of wizardry] It improves your spell success rate. rN: It protects you from negative energy. (66, 22, D) a +0 scale mail of fire resistance (66, 40, D) a potion of brilliance a ring of willpower a +6 ring of strength a ring of see invisible a +6 ring of dexterity +4 fire dragon scales a +0 executioner's axe of freezing a +2 battleaxe of flaming a +4 antimagic executioner's axe the +8 hand axe of Suicidal Tendencies {vorpal, rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. (66, 44, D) the amulet of Dishonour {Reflect rC- Will+ Int+5 Dex+9 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+9). rC: It makes you vulnerable to cold. SH: It affects your SH (+5). Will: It increases your willpower. (66, 45, D) a +5 ring of slaying (67, 1, D) a +9 club of distortion a Killer Klown skeleton (67, 12, D) a +3 war axe of flaming (67, 15, D) a +3 executioner's axe of flaming (67, 16, D) a potion of brilliance (67, 43, D) the ring of the Trilobite {MP+9 SInv} [ring of magical power] MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (67, 44, D) the amulet "Adunoon" {Reflect Harm Will+ Str+3 Dex+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). SH: It affects your SH (+5). Harm: It increases damage dealt and taken. Will: It increases your willpower. (67, 45, D) the ring "Qotam" {rElec Slay+5} [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. (68, -4, D) a +3 trishula of holy wrath a +0 tower shield (68, 16, D) a potion of brilliance (68, 22, D) a +1 pair of gloves (68, 23, D) a +6 chain mail (68, 29, D) a +1 tower shield (68, 30, D) a +1 pair of gloves (68, 40, D) a +1 quarterstaff of speed a +0 robe (68, 44, D) the amulet "Jotih Soale" {Reflect Dex+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+3). SH: It affects your SH (+5). (69, -4, D) the +7 rapier "Tolimu" {vorpal, rN+ Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rN: It protects you from negative energy. (69, 16, D) a potion of brilliance (69, 22, D) a +1 helmet (69, 23, D) a +1 pair of gloves (69, 29, D) +2 acid dragon scales (69, 30, D) a +1 helmet (71, 13, D) a +9 great sword of holy wrath (71, 14, D) the +5 triple sword of the Tent {holy, Fragile rPois Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+2). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (71, 15, D) a +9 demon whip of electrocution (71, 16, D) the +7 great mace of the Real Monster {drain, Str+5} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+5). (71, 22, D) a +0 pair of boots (71, 23, D) +2 swamp dragon scales (71, 29, D) a +6 chain mail (71, 30, D) a +5 plate armour (72, 13, D) a +7 triple sword of holy wrath (72, 14, D) a +7 executioner's axe of distortion (72, 15, D) the +9 demon blade "Grim" {flame, rC+ Str+4 Int+4 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Int: It affects your intelligence (+4). rC: It protects you from cold. Stlth: It makes you more stealthy. (72, 16, D) a +7 executioner's axe of holy wrath (72, 19, D) a +0 short sword a +0 flail a +0 halberd (72, 20, D) a +3 battleaxe (72, 22, D) a +4 chain mail a +2 plate armour (72, 29, D) a +1 pair of gloves (72, 35, D) a +0 flail a +0 robe (72, 37, D) a +0 scimitar (73, 20, D) a +1 battleaxe of freezing a +1 dire flail of draining a +0 scimitar (73, 33, D) a +0 short sword (still there?) a +0 long sword (still there?) a +0 cloak (still there?) a +0 rapier (still there?) a +0 cloak (still there?) a +0 mace (still there?) (74, 19, D) a +0 war axe (74, 20, D) a +0 robe a +0 battleaxe (74, 21, D) a +0 mace (74, 24, D) a +3 rapier a +0 leather armour (74, 29, D) a +0 dagger a +0 robe (74, 31, D) a +2 short sword of flaming (74, 32, D) a +0 short sword a +0 leather armour (74, 33, D) a +0 spear a +0 robe a +0 long sword (74, 39, D) a staff of death (75, -7, D) a +3 antimagic hand axe (75, -6, D) a +1 demon whip of venom (75, 0, D) a +8 club (75, 4, D) a +0 longbow 16 arrows a +0 leather armour (75, 5, D) a +2 flail of protection (75, 6, D) the +8 war axe of Blood {vorpal, Str+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). (75, 11, D) a +0 dire flail (75, 13, D) a +2 vorpal hand axe (75, 23, D) a +0 dagger (75, 26, D) a +4 battleaxe (75, 30, D) a +0 rapier (still there?) a +0 leather armour (still there?) a +3 battleaxe (still there?) (75, 33, D) a +0 leather armour a +0 long sword (76, 3, D) a +0 mace