Turgor Level 1 of the Dungeon [Shop] Ideimpycs's Weapon Shoppe a +0 broad axe (44 gold) a +0 dagger (22 gold) a +0 falchion (33 gold) a +0 dagger (22 gold) a +0 hunting sling (16 gold) a +0 falchion (33 gold) the +1 scimitar of the Establishment {elec, +Rage rElec Str-2 Dex+4} (403 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (-2). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. +Rage: It lets you go berserk. a +3 vorpal morningstar (253 gold) a +0 spear (33 gold) a +0 trident (38 gold) a +1 scythe of flaming (136 gold) (0, 0, D:1) a +0 dagger (3, 56, D:1) a +0 club (20, 12, D:1) a +0 ring mail (24, 19, D:1) a +0 spear (30, 14, D:1) a +0 spear (33, 47, D:1) a +0 chain mail (35, 23, D:1) a +0 club (36, 27, D:1) a +0 leather armour (44, 10, D:1) a +0 whip (50, 14, D:1) 24 arrows Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (19, -20, D:2) a +0 spear (27, 28, D:2) a +0 club (30, 23, D:2) 11 arrows (31, 3, D:2) a +0 short sword (35, 26, D:2) 10 sling bullets (39, 20, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (42, -21, D:2) a +0 pair of boots (52, -3, D:2) a +0 war axe (53, -19, D:2) a +0 ring mail (55, -21, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, 0, D:3) a ball python corpse (31, 37, D:3) a bat corpse (32, 24, D:3) a +0 dagger a +0 robe (33, 35, D:3) a +0 dagger (34, 5, D:3) 17 gold pieces