Turgor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -27, D:1) a +0 dagger (1, -18, D:1) a +0 club (2, -27, D:1) a +0 hunting sling (2, -18, D:1) a +0 falchion 3 stones (3, 17, D:1) (unseen) (9, -27, D:1) a +0 hunting sling (10, -26, D:1) 115 arrows (15, -2, D:1) 150 bolts (19, -2, D:1) a +0 club (24, -30, D:1) 121 bolts (26, -20, D:1) 217 stones (28, -33, D:1) 150 arrows (28, 3, D:1) a +0 dagger (29, -29, D:1) 202 stones (31, -29, D:1) a +0 falchion 3 stones a +0 leather armour (36, 6, D:1) 180 stones (38, -18, D:1) a +0 whip (43, -4, D:1) a +0 dagger (43, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 147 stones (2, 11, D:2) a +0 ring mail (3, 20, D:2) a +0 rapier (4, 19, D:2) a +0 long sword (8, 8, D:2) a stone (9, 11, D:2) a +1 dagger of venom 3 stones (17, -1, D:2) a +0 dagger (18, 8, D:2) 47 poisoned tomahawks (25, 31, D:2) a +0 scythe a +0 robe of magic recovery (30, 45, D:2) 147 stones (33, 17, D:2) a +0 short sword (33, 21, D:2) a +0 hand axe (38, 18, D:2) a +0 robe (42, -2, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 2 stones (3, 1, D:3) a +0 robe (4, -16, D:3) a +0 club (12, 4, D:3) a +0 ring mail (21, -29, D:3) a +0 leather armour a +0 falchion of electrocution (21, -28, D:3) a cursed +0 leather armour a cursed -2 flail (23, -26, D:3) a +0 club (24, -28, D:3) a +0 mace of draining (24, 9, D:3) a +0 spear (24, 18, D:3) (unseen) (31, -20, D:3) 116 stones (37, -24, D:3) a +0 spear (42, -27, D:3) a +0 dagger (42, -23, D:3) a +0 dagger (43, -23, D:3) a +0 dagger 212 stones a +0 chain mail a cursed -3 ring of evasion (47, -13, D:3) a +0 scale mail (58, -11, D:3) 111 arrows Level 4 of the Dungeon [Shop] Haega's Antique Weapon Emporium a +0 scythe (60 gold) the +4 war axe of Cysix {antimagic, *Corrode +Inv rC++ rN+++} (1548 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from cold. It renders you almost immune to negative energy. It lets you turn invisible. It may corrode you when you take damage. a +0 club (20 gold) a +0 whip (50 gold) a +0 war axe (70 gold) a +0 mace (60 gold) a +0 flail (70 gold) a +0 quarterstaff (80 gold) a +0 morningstar of holy wrath (184 gold) a +0 shortbow (60 gold) a +3 flail of holy wrath (466 gold) (3, 34, D:4) a +0 rapier a +3 leather armour of magic resistance (5, 35, D:4) a +0 dagger a +0 robe (5, 46, D:4) a cursed -3 hand axe (7, 46, D:4) a +0 flail (8, 46, D:4) a +0 club a +0 leather armour (9, 45, D:4) a +0 ring mail (12, -10, D:4) a +0 club (16, 32, D:4) a +0 chain mail (34, 26, D:4) 209 arrows (37, 20, D:4) a cursed -3 trident (38, -13, D:4) a cursed +0 ring mail (49, 32, D:4) 105 stones (50, -8, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) (unseen) (7, 1, D:5) a +0 short sword a +0 leather armour a +0 club a +0 robe a +0 club a +0 short sword a +0 scale mail (13, 23, D:5) a +0 chain mail a +0 hand axe (14, 22, D:5) a +0 club (15, 8, D:5) a +0 animal skin (15, 22, D:5) a +0 chain mail a +0 dagger (17, 20, D:5) a +0 ring mail a +0 whip a +0 robe a +0 dagger (18, 7, D:5) a +0 robe (25, 5, D:5) a +0 mace (32, -11, D:5) (unseen) (34, -4, D:5) 154 arrows (36, 34, D:5) a +0 whip 97 stones a +0 leather armour (37, 29, D:5) a +0 giant club (45, 11, D:5) a +0 club (48, 12, D:5) 208 sling bullets Level 6 of the Dungeon (15, 15, D:6) a +0 halberd (17, 6, D:6) a +0 giant club (18, 19, D:6) 130 arrows (34, 29, D:6) a +0 giant spiked club (37, 1, D:6) 213 arrows (38, 1, D:6) a cursed -2 mace (41, 32, D:6) a +0 shortbow 114 arrows (51, 6, D:6) 71 stones (51, 11, D:6) a +0 dagger (52, 11, D:6) 5 stones a +0 club a +0 rapier (54, 9, D:6) a +0 whip (54, 11, D:6) 181 stones (55, 11, D:6) 4 stones Level 7 of the Dungeon (2, -22, D:7) 182 bolts (2, -17, D:7) 286 sling bullets (4, -23, D:7) a +0 halberd (5, -24, D:7) a +0 war axe a +0 ring mail (5, -23, D:7) a +0 falchion a +0 leather armour (8, -2, D:7) a +0 giant club (11, -7, D:7) 99 stones (15, -33, D:7) a +0 robe (23, -39, D:7) a +0 dagger a +0 robe (24, -40, D:7) 63 poisoned tomahawks (27, -22, D:7) 50 curare-tipped needles (30, -40, D:7) 175 arrows (36, -33, D:7) a +0 club (36, -29, D:7) a +0 falchion (36, -28, D:7) a +0 short sword (37, -29, D:7) a +1 short sword of draining a +0 giant spiked club a +0 short sword (37, -28, D:7) a +0 falchion (37, -27, D:7) a +0 club an orc corpse (skeletalised by now) (38, -29, D:7) a +0 whip a stone (39, -23, D:7) a +0 hand axe (39, -11, D:7) a +0 giant club (42, -29, D:7) a +0 dagger a +0 robe (43, -28, D:7) a +0 leather armour a +0 club a +0 robe 70 poisoned tomahawks a +0 mace a +0 chain mail (44, -29, D:7) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 164 arrows (6, 11, Lair:1) 166 stones (unseen) (11, 23, Lair:1) a ration (unseen) a Gauntlet (0, 0, Gauntlet) 23 gold pieces (0, 2, Gauntlet) the cursed +0 helmet of Precision Catastrophes {Int+4 Stlth+} It affects your intelligence (+4). It makes you more stealthy. It has a curse placed upon it. (0, 13, Gauntlet) a +0 war axe (unseen) (0, 15, Gauntlet) (unseen) (0, 16, Gauntlet) a +1 pair of gloves of strength (0, 17, Gauntlet) an uncursed staff of cold (1, 0, Gauntlet) 134 stones (8, 27, Gauntlet) a +1 triple sword of protection (8, 29, Gauntlet) (unseen) (8, 30, Gauntlet) 282 sling bullets (unseen) (16, -1, Gauntlet) a scroll of fog (16, 2, Gauntlet) a +0 plate armour (16, 3, Gauntlet) a scarf of resistance (16, 14, Gauntlet) a ration (unseen) (16, 16, Gauntlet) 210 arrows