Trivium Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a stone (1, 1, D:1) a +0 mace (1, 3, D:1) a stone (2, 4, D:1) a stone (3, 5, D:1) a stone (4, -4, D:1) a bat corpse (6, 2, D:1) a +0 club (13, 18, D:1) a +0 dagger (15, -2, D:1) a +0 club (17, -3, D:1) a +0 club (17, -2, D:1) a +0 club (24, 6, D:1) 17 arrows (28, 18, D:1) a stone (28, 20, D:1) a stone (28, 21, D:1) a kobold corpse (skeletalised by now) (30, 13, D:1) a +0 club (30, 14, D:1) a rat corpse (skeletalised by now) (32, 16, D:1) a giant newt corpse (skeletalised by now) (35, 0, D:1) a +0 club (37, 3, D:1) 7 javelins (37, 14, D:1) a +0 ring mail (38, -1, D:1) 17 poisoned needles (45, 4, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) 20 stones (4, -9, D:2) a potion of curing (5, -14, D:2) a scroll of magic mapping (6, -12, D:2) a worm corpse (21, -11, D:2) a +0 club (21, -3, D:2) a +0 war axe (30, -13, D:2) a kobold corpse a goblin corpse (31, -25, D:2) a +2 robe of positive energy the human corpse of Jessica (32, -9, D:2) a stone a giant cockroach corpse (33, -9, D:2) a stone (34, -9, D:2) 30 stones (37, -10, D:2) a stone (38, -4, D:2) a +0 spear