Trivium Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (3, -8, D:1) a +0 scale mail (6, -2, D:1) 16 sling bullets (12, -5, D:1) 8 javelins (16, -14, D:1) a +0 short sword (17, -9, D:1) 18 stones (19, 1, D:1) 9 stones (19, 13, D:1) a +0 buckler (24, -19, D:1) 15 stones (26, -5, D:1) 14 arrows (26, -3, D:1) a +0 robe (27, -4, D:1) a +0 club (27, -3, D:1) a stone (27, -2, D:1) a +0 short sword (28, -10, D:1) a +0 club (28, -2, D:1) 2 stones (29, 10, D:1) a +1 hunting sling of flaming (35, 30, D:1) 27 stones (36, 0, D:1) a +0 short sword (40, -3, D:1) a +0 ring mail (54, 7, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (7, 10, D:2) a +0 long sword (14, -4, D:2) 11 stones (15, 16, D:2) a +0 club (17, -12, D:2) a kobold corpse (skeletalised by now) (26, 24, D:2) a stone (29, 21, D:2) a stone (31, 19, D:2) a +0 dagger a +0 hunting sling 13 stones (39, 27, D:2) a giant cockroach corpse (40, 28, D:2) an uncursed amulet of harm a jackal skeleton (41, 28, D:2) a jackal corpse