Trivium Level 1 of the Dungeon (0, 0, D:1) 3 needles of sleeping (10, 27, D:1) 11 stones (15, -10, D:1) a +0 club (16, 23, D:1) a +0 club (16, 27, D:1) a +0 club (18, -10, D:1) a +0 dagger (19, -16, D:1) a +0 leather armour (23, -12, D:1) 18 stones (30, 11, D:1) a +0 dagger (35, -5, D:1) a +0 dagger of protection (39, 11, D:1) a cursed -2 club (45, 7, D:1) a +0 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a sling bullet (0, 2, D:2) a sling bullet (0, 3, D:2) a sling bullet (0, 7, D:2) a cursed +0 hunting sling a +0 dagger 20 sling bullets (3, 10, D:2) a +0 scale mail (3, 17, D:2) 17 stones (4, 26, D:2) a hobgoblin corpse (skeletalised by now) (16, 15, D:2) a +0 club (16, 35, D:2) an adder corpse (skeletalised by now) (17, 4, D:2) a +0 hunting sling (17, 15, D:2) 3 stones (18, 25, D:2) a quokka corpse (skeletalised by now) (20, 14, D:2) a stone (21, -5, D:2) a +0 short sword (22, -10, D:2) a stone (22, -9, D:2) a stone (22, -5, D:2) a +0 dagger (31, 24, D:2) a +0 club (44, -11, D:2) a throwing net (45, 16, D:2) a +0 club (47, 23, D:2) 17 stones (56, -5, D:2) 5 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 11, D:3) a meat ration (5, 9, D:3) a +0 club