Trafet the Dungeon (0, 0, D) the +2 scimitar "Eplovyu" {flame, rElec Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It makes you more stealthy. a +2 halberd of venom the +2 dire flail of Painful Death {crush, rPois rF- MP+9 Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). a +3 war axe of electrocution a +2 rapier of flaming (32, 0, D) a +0 club a +0 club (36, 0, D) a +0 dagger a +0 club (41, 0, D) a +0 dagger a kobold corpse a yak corpse (42, 0, D) a +0 short sword a +0 plate armour