Dungeon Crawl Stone Soup version 0.34-a0-1802-ga9a8b13fb6 (webtiles) character file. Game seed: 18110363725983841080 239 Torious the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Dec 14, 2025. Shot with an arrow by a centaur (4 damage) ... on level 4 of the Dungeon. The game lasted 00:05:21 (1928 turns). Torious the Conjurer (Deep Elf Conjurer) Turns: 1928, Time: 00:05:22 Health: -2/28 AC: 3 Str: 4 XL: 5 Next: 79% Magic: 13/13 EV: 11 Int: 25 God: Gold: 180 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) w - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) C - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ W - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons w - a +0 dagger (weapon) Armour a - a +0 robe (worn) C - a +0 cloak (worn) Jewellery W - a ring of wizardry (worn) Scrolls c - 3 scrolls of teleportation {unknown} e - 2 scrolls of fear {unknown} h - 4 scrolls of identify {unknown} l - a scroll of revelation {unknown} Potions g - 2 potions of magic d - 3 potions of heal wounds {unknown} f - a potion of brilliance {unknown} j - a potion of enlightenment {unknown} k - 2 potions of curing {unknown} n - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 3.5 Stealth - Level 4.0 Spellcasting + Level 5.8 Conjurations * Level 3.8 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 11% 4 e - Fulminant Prism Conj/Alch 14% 3d8 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 3% 1 Hailstorm Conj/Ice 19% 3d7 3% 3 Frozen Ramparts Ice 10% 1d2 11% 3 Swiftness Air 5% N/A 11% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 11% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 81% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach! The clockroach is warded from harm. (Press . to maintain the ray.) The searing ray hits the clockroach. The clockroach is moderately wounded. The clockroach closely misses you. The clockroach bites you but does no damage. The searing ray misses the clockroach. The clockroach bites you. The searing ray hits the clockroach. The clockroach is almost dead. You finish channelling your searing ray. The clockroach barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (almost dead, damage-immune at range, 81% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. You kill the clockroach! (Press . to maintain the ray.) Training target 3.5 for Stealth reached! You stop channelling your searing ray. You start resting. Magic restored. Found a rimehorn talisman. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a centaur. It is carrying a +0 shortbow of flaming. Found a scroll labelled HEAX XUNUT. The centaur shouts! You hear an angry hiss. You encounter an adder. The centaur wields a +0 shortbow of flaming. It bursts into flame! The centaur shoots an arrow. The arrow hits you! The arrow burns you. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The arrow burns you. You die... ... .............. . .c #............ S. #?# #........... ...#..###.........# .....#.......#... #..........# ###....<...# ##.##....# #@.#)...###.# ###..#......... .##.#.....#...... .........##...... ........<........ ...............s .###..†......... #..<....†... ##<......... You could see a centaur. Vanquished Creatures An ogre (D:4) A bombardier beetle (D:4) A clockroach (D:4) 4 adders 2 dart slugs 2 ribbon worms (D:3) An orc (D:3) 6 endoplasms 3 hobgoblins (D:3) 5 jackals (D:1) 5 quokkas 9 ball pythons 10 bats 3 frilled lizards 7 goblins 8 rats 68 creatures vanquished. Vanquished Creatures (others) A human (D:3) 1 creature vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Torious the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 151 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 162 | D:1 | Learned a level 2 spell: Searing Ray 362 | D:1 | Reached skill level 5 in Conjurations 590 | D:2 | Reached skill level 1 in Alchemy 590 | D:2 | Reached XP level 3. HP: 14/19 MP: 1/10 1324 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 1336 | D:2 | Learned a level 4 spell: Fulminant Prism 1341 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1349 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1350 | D:3 | Encountered a human 1352 | D:3 | Killed a human 1849 | D:4 | Encountered an ogre 1856 | D:4 | Killed an ogre 1857 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/13 1927 | D:4 | Encountered a centaur 1928 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic D:2: layout_loops_ring D:3: layout_rooms, tgw_kikubaaqudgha, corexii_shack, amcnicky_mini_pool_small, chequers_serial_rivers_micro_a, nicolae_wormholes D:4: layout_cave_pools, minmay_misc_feat_cross Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Alchemy | 1 2 3 | 3.8 Spellcasting | 4 | 4.0 Stealth | 3 | 3.5 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 86 | 39 || 125 Searing Ray | | 7 || 7 Armour: Robe | 6 | 8 || 14 Dodge: Dodged | 12 | 4 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1930 | 1846 | 84 | 153 | 1367 | 4 | 482.5 | Dungeon | 1930 | 1846 | 84 | 153 | 1367 | 4 | 482.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 744 daAuts D:1: 579 daAuts D:3: 488 daAuts D:4: 118 daAuts DLua errors: